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It's stirring the pot, making people nervous, upsetting them, making them fear for their games, and the most obvious piece of evidence, it's brought out the trolls and flamers the likes of which I haven't seen since the dark ages of camping on forums.
If you aren't upsetting some people, you aren't doing anything right, press is press so I thank the trolls for giving this forum a click and getting more people interested in CU.
Why is CU so threatening? It's different, it's niche, it looks like it will not only challenge the established MMO developmental process, but even challenge what current MMOs are offering us. It might, I dare say, evolve this devolved genre and force some of the corporate games to step it up a bit. Can you imagine how embarrassing it would be for huge corporations with 200 million dollar MMO budgets to be outperformed by a niche game made for 5mill by 50 or less people?
If it does what I, and many others think it will, we will expect more from them, and they hate that idea. They like keeping us on the wheel chasing that carrot. They like 5 more levels with every expansion. They like us PVEing because they like appealing to the people that think of themselves as the hero of the server.
I don't like being TOLD I'm the hero, I like BECOMING the villain as I burn your village to the ground...or die trying. Either way I know I just had an experience, and gave you one, one they was unique to us, and not some scripted encounter that everyone who did the quest saw.