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Yes GW2 isn't perfect and has it flaws but when you look at the over all package bundled up in B2P model there is nothing like it on market. I would have never realised it if i had not played Defiance and TSW.
GW2 is the most feature rich MMO and Anet certainly doesn't pull up any excuses while giving us all the basic features and more that MMO players have come to expect.
However, just simply copying GW2 B2P model isn't enough. Because that is not what made GW2 a success. Even if GW2 had a monthly fee i would happily pay for it. It is the content and the features which made it such a huge hit.
I am starting to think that other companies are simply copying the B2P model while forgeting that content and feature is more important and only because there is no monthly fee doesn't mean players will stick to it.well just because it is free on monthly basis.
What do you guys think? is simply making a small and lite game which is missing most of the features and put it on sale as B2P is enough? is B2P some how immune to the same 'fall in population' that we see in P2P MMOS after a month or so?