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Camelot Unchained Kickstarter Progress Discussion

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  • Storm_FirebladeStorm_Fireblade FlensburgPosts: 156Member
    Originally posted by kosac
    iam sceptic.. class system will be unbalanced if every faction have another.. this is bad in WAR was bad to.. and pvp only game with subs.. i dont know i smell fail..maybe not epic but..  iam not happy with that but there is not another rvr alternative.. maybe eso?

    The NON-mirrored classes is one of the concepts, that made DAoC a success. If you never played it and only experienced this "everyone can everything everywhere and everywhen", thats ok, but this approach here is anything but "bad".

    Same goes for the subscription model. Yes, many games today use F2P or B2P, but a lot of those players are tourist gamers hopping from game to game. A game like Camelot Unchained has to attract people and keep them active so the social aspects of the game really can shine.

    Using anything but subs would be plain stupid.

    Camelot Unchained Fanpage
    https://simply-gaming.com/camelot/

  • ZiftylrhavicZiftylrhavic GrenoblePosts: 222Member
    Originally posted by kosac
    iam sceptic.. class system will be unbalanced if every faction have another.. this is bad in WAR was bad to.. and pvp only game with subs.. i dont know i smell fail..maybe not epic but..  iam not happy with that but there is not another rvr alternative.. maybe eso?

    Didn't WAR have mirrored classes? I didn't play long and on only one side, so i don't remember, but i read they used a mirrored approach.

     

    Anyway, if you want to prove something with examples you've got a long way to go. Examples can prove something only in a handful situations.

     

    If you disagree with the previous statement, then i'll use DAoC as an example to prove than having different classes and a sub is the best and only way to make a PvP MMO.

     

    With that said, you should be able to realize than reducing the success or failure of the game to 2 or 3 points is stupid, and than a lot of other things will make it great. Go take a look at their Foundational Principles on their site.

  • CaldrinCaldrin CwmbranPosts: 4,533Member Uncommon
    Originally posted by ringdany
     

    Actually more than one daoc type mmo has already been made and they already have steady userbases

    1) Champions of Regnum is DAOC without the crafting and social components.

    2) DAOC Dawn of Light is a mod run on Uthgardt server and this is idential to DAOC

    3) Aika Online is DAOC run in a higher gfx environment

    All 3 of them are capable successors to DAOC. Camelot Unchained might be MJ's vision of what a successor to DAOC would be like, but 1), 2) and 3) above already all provide competent RvR PvP capabilities. 1) 2) and 3) call themselves F2P.

     

    LOL yeah there is a rason 1 and 3 are f2p.. they are a pile of utter garbage...

    2 is of course f2p as its a hacked version of the DAOC code i would guess.. or reverse engineered either way its just DAOC.

  • skyexileskyexile MelbournePosts: 692Member


    Originally posted by Ziftylrhavic
    Originally posted by kosac iam sceptic.. class system will be unbalanced if every faction have another.. this is bad in WAR was bad to.. and pvp only game with subs.. i dont know i smell fail..maybe not epic but..  iam not happy with that but there is not another rvr alternative.. maybe eso?
    Didn't WAR have mirrored classes? I didn't play long and on only one side, so i don't remember, but i read they used a mirrored approach.

     

    Anyway, if you want to prove something with examples you've got a long way to go. Examples can prove something only in a handful situations.

     

    If you disagree with the previous statement, then i'll use DAoC as an example to prove than having different classes and a sub is the best and only way to make a PvP MMO.

     

    With that said, you should be able to realize than reducing the succes or failure of the game to 2 or 3 points is stupid, and than a lot of other things will make it great. Go take a look at their Foundational Principles on their site.


    they were kinda mirrored by not totally or mirrored poorly given the effect they weren't mirrored...


    SKYeXile
    TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
    Future Crew - High Council. Planetside 1 & 2.

  • CyborWolfTKCyborWolfTK anywhere, AKPosts: 77Member
    Originally posted by Caldrin
    Originally posted by ringdany
     

    Actually more than one daoc type mmo has already been made and they already have steady userbases

    1) Champions of Regnum is DAOC without the crafting and social components.

    2) DAOC Dawn of Light is a mod run on Uthgardt server and this is idential to DAOC

    3) Aika Online is DAOC run in a higher gfx environment

    All 3 of them are capable successors to DAOC. Camelot Unchained might be MJ's vision of what a successor to DAOC would be like, but 1), 2) and 3) above already all provide competent RvR PvP capabilities. 1) 2) and 3) call themselves F2P.

     

    LOL yeah there is a rason 1 and 3 are f2p.. they are a pile of utter garbage...

    2 is of course f2p as its a hacked version of the DAOC code i would guess.. or reverse engineered either way its just DAOC.

    I personally didn't like 1 or 3.

    Never played DoL(2) so i can't comment.

     

    I can comment to say that I am playing DAOC right now, and have a great time. 1 month back in and luving every minute of it. :)

     

    Leveling new toons through Bg's is half Pve, and half PvP, But it's still a great system. No gear hunting, no buff begging,

    no second account needed unless u want exotic buffs, lots of players in EURO, and US prime times.

  • MortifyMortify None of your BusinessPosts: 95Member
    Hope the KS goes to 2M quickly. The initial rush seems to be over just about now.

    Methos, Armsman, EU Excalibur
    Jager, Infiltrator, EU Excalibur
    Phos, Cleric, EU Excalibur
    Mortify, Sorcerer, EU Excalibur

  • VolmokVolmok Cluj-NapocaPosts: 63Member Uncommon

     

    I see the steam ran out of backers.... I hope this game makes the kickstarter; I am curious on how it will turn out. If more show up I might throw some more cache that way! So go and pitch in, $5 is not that much, and dollar by dollar makes millions :D

     

    V.

     

    Edit: the obvious - spelling  x)

  • zymurgeistzymurgeist Pittsville, VAPosts: 5,215Member Uncommon
    600k and the pace is picking back up a little after slowing down over night.

    "Strong and bitter words indicate a weak cause" ~Victor Hugo

  • gylnnegylnne South Hutchinson, KSPosts: 320Member
    Originally posted by Volmok

     

    I see the steam ran out of backers.... I hope this game makes the kickstarter; I am curious on how it will turn out. If more show up I might throw some more cache that way! So go and pitch in, $5 is not that much, and dollar by dollar makes millions :D

     

    V.

     

    Edit: the obvious - spelling  x)

    rofl, steam running out of backers? Come on folks people have lives outside of kickstarter. Give them a chance for heaven sake $600,000 in 24 hours is not fast enough?:P

  • burfoburfo Blue Mounds, WIPosts: 46Member
    Originally posted by gylnne
    Originally posted by Volmok

     

    I see the steam ran out of backers.... I hope this game makes the kickstarter; I am curious on how it will turn out. If more show up I might throw some more cache that way! So go and pitch in, $5 is not that much, and dollar by dollar makes millions :D

     

    V.

     

    Edit: the obvious - spelling  x)

    rofl, steam running out of backers? Come on folks people have lives outside of kickstarter. Give them a chance for heaven sake $600,000 in 24 hours is not fast enough?:P

     

    It hasn't anything to do with speed, really.  The bottom line is that they need $2M and they're not even close yet.  Given the trending of previous kickstarters, I wouldn't expect to see nearly as high of a rate of increase as we did yesterday...except possibly on the last few days of the project.  If we're not over $1M by the end of the day I'm going to start being concerned.  But, let's see how much trickling-in we get over the next few days.

    Burfo
    image

  • HeartsparkHeartspark Southland, MOPosts: 69Member
    Someone bought a $10,000 pledge. whoah.

    Heartspark: Animist rr12, bors, Lone Enforcer, Retired

    Dranzerk: Berzerker (kay) retired
    Dhei: Spiritmaster (Kay) retired
    Goblinking : Hunter (Kay) retired
    Moongoose: Shadowblade (Kay) retired

  • AeodoAeodo Le Plessis-RobinsonPosts: 61Member

    What worries me the most is to see only 365 backers on the 25$ pledge. I find it very cheap for what it offers and isn't that risky compared to 100$+ tiers.

    I feel bad for CSE.

  • KappenWizKappenWiz Pittsburgh, PAPosts: 162Member

    Can we get the Kicktraq: http://www.kicktraq.com/projects/13861848/camelot-unchained/

    and

    CanHeKickIt: http://canhekick.it/project/515b05f68f64d1fd5511f082

    just added to the first thread or top of this sticky?

     

  • HeartsparkHeartspark Southland, MOPosts: 69Member
    Originally posted by Aeodo

    What worries me the most is to see only 365 backers on the 25$ pledge. I find it very cheap for what it offers and isn't that risky compared to 100$+ tiers.

    I feel bad for CSE.

    Mmm, its very cheap cause you don't get much with it.  Feel good they are getting the big ones more than i thought they would.  $5k and now a $10k tier is something I would not of thought they would get.  They "only" need around $35k a day pledged to meet goal.  In the morning hours they did 16k already and not even noon.

     

    Hopefully it keeps up fingers crossed of course. 

    Heartspark: Animist rr12, bors, Lone Enforcer, Retired

    Dranzerk: Berzerker (kay) retired
    Dhei: Spiritmaster (Kay) retired
    Goblinking : Hunter (Kay) retired
    Moongoose: Shadowblade (Kay) retired

  • MightyPitMightyPit StuttgartPosts: 89Member

    It is difficult to get a trend for this KS Campaign at the moment. What I see so far is, that we have a lot of really dedicated backers. Take Project Eternity for example. They had more money on the first day ( over 700k, funding goal 1.1M). But they had over 16k backers on day one.

    Camelot Unchained has 550k funded at day one. But with only 3.2k backers. At this time, or latest after the end of the week, all backers who are following the course of camelot unchained over the last months have thrown their money into the project. After this, it depends how good the word is spread, so that people who didn't notice yet, get excited too.

    When I look to the german sites, where games and it is discussed, there is not much hype. Maybe the marketing should go to those sites personally, maybe with an interview with MJ or something like that.

    I think about sites like www.buffed.de, www.golem.de (IT- site, but with gaming news also), www.pcgames.de, www.gamestar.de

     

     

    MMO's played so far:
    UO,EQ,DAOC,EQ2,GW,ROM,WOW,WAR,AOC,LOTRO,RIFT,TSW,GW2,POE
    Looking forward to: Camelot Unchained, Star Citizen

  • burfoburfo Blue Mounds, WIPosts: 46Member

    Burfo
    image

  • KappenWizKappenWiz Pittsburgh, PAPosts: 162Member
    Originally posted by burfo
    Originally posted by kappenwiz

    Can we get the Kicktraq: http://www.kicktraq.com/projects/13861848/camelot-unchained/

    and

    CanHeKickIt: http://canhekick.it/project/515b05f68f64d1fd5511f082

    just added to the first thread or top of this sticky?

     

     

    http://www.mmorpg.com/discussion2.cfm/thread/381141/Kickstarter-trending-and-statistics.html

    I know it's its own thread, was trying to get it stickied or placed at the top of this sticky.  :D

     

  • KappenWizKappenWiz Pittsburgh, PAPosts: 162Member
    Originally posted by MightyPit

    It is difficult to get a trend for this KS Campaign at the moment. What I see so far is, that we have a lot of really dedicated backers. Take Project Eternity for example. They had more money on the first day ( over 700k, funding goal 1.1M). But they had over 16k backers on day one.

    Camelot Unchained has 550k funded at day one. But with only 3.2k backers. At this time, or latest after the end of the week, all backers who are following the course of camelot unchained over the last months have thrown their money into the project. After this, it depends how good the word is spread, so that people who didn't notice yet, get excited too.

    When I look to the german sites, where games and it is discussed, there is not much hype. Maybe the marketing should go to those sites personally, maybe with an interview with MJ or something like that.

    I think about sites like www.buffed.de, www.golem.de (IT- site, but with gaming news also), www.pcgames.de, www.gamestar.de

     

     

    Good thinking. The hard hitters have probably already mostly thrown in and what will get this funded will be the people on the fence who get tipped to the plus side for small amounts.

    The more info, videos, concept art, etc that comes out, the better.

    Also, add-ons to tiers in small amounts, like FPs, for people already pledged could go a long way.

  • fanglofanglo Virginia, VAPosts: 290Member
    Originally posted by Aeodo

    What worries me the most is to see only 365 backers on the 25$ pledge. I find it very cheap for what it offers and isn't that risky compared to 100$+ tiers.

    I feel bad for CSE.

    Yes that is pretty interesting. Avatar raised about 125,000 from their 25 tier and 150,000 from their 30 tier and even 71,000 from their 33 tier. Total that is 346,000

    Torment is similar with 300,000 from their 20 tier, 250,000 from their 25 tier, 230,000 from their 28 tier and 134,000 from their 35 tier. Total of all that is nearly 1 million dollars.

    If you look at both games but especially torment a significant portion of the money came from the less than 100 dollar donations. Yet so far in CU we are seeing something different with the average donation above 100 dollars. This could be good though because as they release more information there will be very easy price points for people with tight budgets to join in on. We'll just have to wait and see I guess.

    I healed Mistwraith and all I got was this stupid tee-shirt!

  • EdanyEdany Phoenix, AZPosts: 178Member
    Originally posted by Sornin

    I believe people on UTC+00:00, also known as the bulk of Western Europe, are now waking from their slumber. I hope many of them who did not pledge yesterday pledge today! Make us proud, Europe! :)

    Edit: France, if you show up big I promise to never make another joke at your expense again, nor your lost kin in Quebec. :P

    LOL image

  • SorninSornin Richmond, BCPosts: 1,133Member

    To echo what a few have said, the dollar value per pledge is not the issue, it is the lower-than-expected number of backers.

    The average pledge is quite high; what we need is a mass of pledges in the $25 - $200 range.

    Thousands and thousands of players loved DAoC over the years; if even 10,000 of them who have not pledged put in $50 each, the cost of one new game, that would be $500,000. The goal is how to reach these players, show them what Camelot Unchained is about, and convince them to pledge.

    image

  • dynamicipftwdynamicipftw Arrow, ALPosts: 207Member
    Originally posted by Aeodo

    What worries me the most is to see only 365 backers on the 25$ pledge. I find it very cheap for what it offers and isn't that risky compared to 100$+ tiers.

    I feel bad for CSE.

    People choose the cheap options just to get into the beta. When those offer only beta 3 or 2, it makes them very undesirable IMO. 

     

    Look at Shroud of the Avatar's kickstarter. They sold 12k (the 7k or so were in the first few days) of the cheap options (between $25 and $33) just by offering the game+alpha/beta access (nothing else). It equals roughly $360k ($180k in the first 1-2 days). Huge difference compared to CU which only made 15k from the cheap options (as of yet).

  • BahzBahz PapendrechtPosts: 181Member
    I'm also in for the digital collecters edition (110)!
  • Casca9226Casca9226 phoenix, AZPosts: 25Member

    damn it sure has dropped off. gettin skirred

     

  • FoggyeFoggye Portland, ORPosts: 95Member
    Originally posted by dynamicipftw
    Originally posted by Aeodo

    What worries me the most is to see only 365 backers on the 25$ pledge. I find it very cheap for what it offers and isn't that risky compared to 100$+ tiers.

    I feel bad for CSE.

    People choose the cheap options just to get into the beta. When those offer only beta 3 or 2, it makes them very undesirable IMO. 

     

    Look at Shroud of the Avatar's kickstarter. They sold 12k (the 7k or so were in the first few days) of the cheap options (between $25 and $33) just by offering the game+alpha/beta access (nothing else). It equals roughly $360k ($180k in the first 1-2 days). Huge difference compared to CU which only made 15k from the cheap options (as of yet).

    Could be that CU doesn't have many of the lower tiers selling is because the middle tiers are so damn good.

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