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I am also in the $180 Internal Tester pledge. I also have an IT background for software (Programming, Development, Administration, etc.), but have only done alpha/beta for a few games. WoW (Vanilla), WAR, and DAoC included.
Hopefully they'll have a structureed approach for the things they want us to test.
Internal Testing , Check!
Is there word on where or how to go about buying / funding more to get extra FP?
Originally posted by TheConsequent Speaking of Backer's Forums, I hope MJ plans to have these set up and ready to go asap once the funding is successful. I know alot of us would really like to feel included in the celebration. Might make for some dissension as well if the hordes have to wait too long. Hopefully the ducks in a row are a good omen.
I suspect the sooner the game is funded, the sooner the forums will be up after the Kickstarter campaign ends. They are not going to devote the resources to getting them going until they know the game is a go. If they know the game is a go at the end of this week, they could start setting up the forums in anticipation of the actual funding date.
Setting up forums for a community this large, which will include skinning, branding, user groups, permissions, and maybe even integration down the line with another account system, is a lot of work. The forums also have to be on very powerful hardware because they will need to withstand thousands of concurrent users making tons of database queries. This is not something you can make happen in a day or two at all.
So, they need to either purchase/rent server hardware to do that and set it all up themselves, or use something like what Invision Power or Vanilla Forums offer and have another company that specializes in this worry about hosting and the bulk of the setup and optimization. This may be the better path for a small team.
What happens when you log off your characters????.....http://www.youtube.com/watch?v=GFQhfhnjYMkDark Age of Camelot
Originally posted by MindTrigger Isn't this game just beginning development? Some of you might want to find a hobby for the next couple years...
Hmm is forum posting considered a hobby?:P
Dragonium Checkin' In
I am in internal!
SKYeXile TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc... Future Crew - High Council. Planetside 1 & 2.
Originally posted by TheConsequent A few of us who are heavy into the testing etc have made a small side forum. If you are interested in joining, send me a PM.
I'm sure when the game funds Andrew will make a spot on the official forums for the Internals.
Originally posted by Foggye Originally posted by TheConsequent A few of us who are heavy into the testing etc have made a small side forum. If you are interested in joining, send me a PM.
The 1st rule of Internal Testing Club is..
Of course. We just want to get to know each other, muse, plan, and dream in a troll-free environment until then.
Planetfist checking in with Internal Access.
Have alpha / beta tested extensively since Ultimate Online.
Originally posted by Planetfist Planetfist checking in with Internal Access. Have alpha / beta tested extensively since Ultimate Online.
Nice to have a vet.
Wasn't sure if I would attempt to grab that. But everything kind of lined up and I was able too. Really made sure it was what I wanted to do.
Beta'd games ranging from some of Mythic's earlier games (AO, Magestorm etc) to many of the current gen MMO's.
You may add me to your list. I got the Inn.
I healed Mistwraith and all I got was this stupid tee-shirt!
So, experiences with testing and internalness. I've alpha and beta tested quite a few of the major MMOs beginning, I think, with Earth and Beyond, as well as a lot of the not so major MMOs. My experience has varied from game to game. Some companies have very organized tests with focused testing on specific things for a few days or a week, after which they move on to test other aspects of the game. Some companies are very loose, just saying "get in there and mess around and tell us when you run into bugs or problems." Sometimes there are detailed bug report forms, other times just a /bug command or even "let us know on the forums," or "send email." Some companies communicate well and often, others not so much.
Possibly relevant to our prospects, in DAOC, I was on the semi-closed Pendragon forums with other players, team leads, and people from the internal team. Not many players were aware of the forums, I think, so those of us who were had a lot of opportunity to talk with the developers about game systems. There and in the beta tests, I found the Mythic people to be very good at communicating and a lot of fun to talk with. During the earliest parts of testing, the devs played beside the player testers to test group events. I'm sort of expecting the same kind of people with CU.
Another thing that varies is at what stage of the game "alpha" testing begins. In some cases there's very little world open and only a few game systems in place. In others, the game is pretty close to finished. At this point, I haven't seen anything to indicate what we'll find when we start testing, other than the comments that we can expect a lot of hard and boring work. IMO it's only hard and boring if you don't love it. I tend to really get immersed in the testing, so the time flies by.
I've also worked a little in the MMO industry. Though it was never my day job, I spent well over 40 hours per week for about five years on a game called Hero's Journey that ultimately (and sadly) wasn't released. I started as a quest designer, moved into training, which involved a lot of QC of trainees' work, then for the bulk of my time, headed the WorldBuilding team. When I started, there was only a little square of land in a grey void and limited option characters that more floated than walked. There was no combat, no abilities, no inventory, no much of anything, at first. Someone would build part of a level or a game system, then grab people online to come test it. Problems would show up, the problems would be tweaked, then we'd test it again. Lather, rinse, repeat. Of course, in that case people were online and handy because we were making things - systems, models, levels, etc. - which isn't what we'll be doing. So I'm guessing we might get lists of things to check out with or without set times.
Those who have said we're not in IT to play a game early are correct, IMO. We're there to test things that are important to CU's success. What we'll test and how we'll test it will depend on how the CU team wants to use us. My advice is to not have a lot of expectations and just wait and see what they want us to do and how we can be most helpful. I, for one, can't wait!
Telyn, former Bard of Hibernia, Guinevere, among other things
Originally posted by fanglo You may add me to your list. I got the Inn.
That is so cool. I love that reward and wish I had the cash for it right now.
I'm in for the BSC Collectors Tier.
I'm trying to figure out if the Hero digital keys I get to gift come with everything listed in the Hero tier? I guess they must right?
Originally posted by Maric I'm in for the BSC Collectors Tier. I'm trying to figure out if the Hero digital keys I get to gift come with everything listed in the Hero tier? I guess they must right?
I would expect so, else why specify a tier? It would be a nice thing to confirm, if it has not been confirmed already.
I chose a package with the option to participate or not, but I plan to. :-) I typically work night-shift at my job, so it can be a little hard to tell, so that's why I went that route.
A little bit about me. I have been a Linux SysAd for the last 11 years, hobby programmer for 17 years, and been making music for 24 years. :-) I've never actually done any alpha game testing, but am quite familiar with the process. I have been on several beta tests with a few big titles such as Vanguard, WAR, and Rift.
Aspiring Game Musician <<>> Inquiring ears, feel free to visit: http://www.youtube.com/user/vagarylabs