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Many MMOs these days seem to pigeonhole players into being good and pitting them against evil to save the world. But sometimes being bad is just, well, good. In our latest Elder Scrolls Online column, we take a look at that notion. See what we have to say before unchaining your inner bad boy in the comments.
But why is that so important? Because, despite the direct questline through all of the Elder Scrolls games’ narrative, there was always an element of freedom that couldn’t be marked by just saying “well you can shape your character’s stats, and go wherever you want.” The freedom to act was and is just as important as the freedom to build your character’s abilities. If ESO leaves this part out? It won’t quite truly capture what makes the Elder Scrolls series so special.
Read more of Bill Murphy's Elder Scrolls Online: Bad as I Want to Be.
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