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Ridicilous F2P limitation

13

Comments

  • trancejeremytrancejeremy St. Louis, MOPosts: 1,222Member
    The real limitation free/preferred players face is a lack of XP.

    I did every quest I could find on the first two planets, but by the time I got to the 3rd, I was underleveled by about 2. I guess they must cut the XP you get by about half? 30% at least.

    So basically I quit playing until the double XP weekends started. That's more like it.

    R.I.P. City of Heroes and my 17 characters there

  • superniceguysuperniceguy AnchorheadPosts: 2,278Member Uncommon
    Originally posted by Pale_Fire
    Originally posted by superniceguy
    Originally posted by Pale_Fire
    Originally posted by FromHell
    Originally posted by Pale_Fire

    I have absolutely zero sympathy for people who bitch and moan about the game's revenue model.

    Don't play.  Problem solved.

    Too many constantly cry that the game isn't FREE ENOUGH.  Seriously?  "THIS IS THE WORST AMOUNT OF MONEY I'VE NEVER HAD TO PAY FOR A GAME IN MY LIFE!!!"

    Meanwhile, the rest of us who enjoy and appreciate the game and BW have to financially support your self-entitled, ungrateful, freeloading asses so that you can gripe about how much you don't have for free.  You no freaking idea what you are talking about.

    And, by the way, YOU'RE WELCOME!

    I at least found my workarounds. I don't complain about their F2P model. I bought the game back then, so I am preferred status, that is quite ok for "free".

    I'm even willing to pay money as soon as they add a space sim like JTL, housing, swimming, day night cycles on planets and some minigames like Pazaak/Swoop Racing and make the casino on Nar Shaddaa work.

    But as we all know, none of the above will ever happen.

    My comments weren't directed at folks who play for free and accept the revenue model in the state it currently exists.  You are exempt from my rant! 

    As for your wishlist, the game is still young compared to the ACs, EQs and WoWs in the market.  You never can tell what features will find themselves into the game over the next few years.

    SWTORs F2P is crap all round from every kind of player, whether free, preferred or subbed. Even subbed players suffer due to free players restrictions. F2P can not do so many warzones etc, so does not boost players for them, trade restictions, credit caps etc.  I have a free account and LT account in STO and they are both just as viable and the free account can play with "subbed" players without restriction.

    No, it's not crap.  And no, no one suffers.  And you have no idea if STO is more or less viable than SWTOR with respect to revenue models.  Stop making stuff up.

    You may not like the fact that you don't get everything for nothing, but that isn't BW's problem, it's your's.  Stop blaming game companies for not giving you everything you want for free.  Bioware's goal is not to make sure you and your buddies have all their entertainment desires met to complete satisfaction.  They exist to make money (like every game company) and they do that by creating a game that is enjoyed by players who will sink revenue into the game that allows them to develop more and better content that keeps those paying customers satisfied. 

    You are not their priority and you shouldn't be.

    Again, don't like it.  Don't play.  Problem solved.

     

     

    I am subbed atm, and when F2P went live subbers tested F2P and posted on the official forums that it is crap too, and the only ones who can post on there are subbers

    STO is more viable than SWTOR as I can play more of the game without having to pay anything

  • Po_ggPo_gg Twigwarren, WestfarthingPosts: 2,722Member Uncommon
    Originally posted by Pale_Fire
    Originally posted by superniceguy

    I have a free account and LT account in STO and they are both just as viable and the free account can play with "subbed" players without restriction.

    And you have no idea if STO is more or less viable than SWTOR with respect to revenue models.  Stop making stuff up.

    Lol... and I thought my english is bad  :)

    (hint:  "both viable" - the STO free and lifer accounts... which is a correct statement, they indeed are)

  • slicknslim88slicknslim88 Norfolk, VAPosts: 394Member
    you know a free to play game absolutely reeks of desperation when you can't access the "hide helmet" button unless you subscribe, and that some quests dont' give you rewards unless you subscribe.  Amongst dozens of other limitations.  Absolute desperation.
  • DoogiehowserDoogiehowser ParisPosts: 1,873Member
    Originally posted by tiefighter25
    Originally posted by Doogiehowser
    Originally posted by Hellidol
    Originally posted by Doogiehowser
    Originally posted by Hellidol
    Originally posted by Lobotomist

    I seen lot of F2P limitations, but SWTOR wins all : Free accounts dont have enough space on toolbars to put all skills

    LOL , talking about making it completely pain to play for free...

    Well played EA ....

    I would have to say SWTOR is is a joke, god i miss swg.....

    Yeah you miss it now but when it was up and running it got nothing but hate and everyone who played it was ridiculed to death on these forums. It was so bad that they had to make a seperate refuge section for all those who loved complaining on daily basis.The fans of SWG hardly posted here and no one would ever mention that they play SWG.

    But now when it is dead suddenly it is best MMO evarrr!! convenient.

    glad you some how trolled me to the point of finding a thread I never posted on.....really come on. Those that cried about it had a good rreason when they messed it all up so long ago. I miss the freedom of swg compare to swtor and yes it was lacking but not as bad as swtor is. I guess you should becarful what you wish for :(

    Stop misusing the word please. it doesn't mean what you think it means. 

    If you think all the crying and complaining was valid for SWG than i guess it got what it deserved? because the SWG as it was released lasted for a very short life because apparantely people are loudmouth as usual and didn't support the game in its original form. The game was bleeding players and NGE was desperate attempt to stop the bleeding.

    I guess people who complained day and night got what they wanted and that is why i have zero sympathies for those who 'miss it' now when it is finally shut down for good. Well deserved.

    I'm not an "Angry SWG Vet", but even I couldn't really let the orange highlighted text slip.

    SWG, which was a pre-WoW game, lasted just fine for about 2 years before the infamous attempts to copy and poach players from WoW with the CU and later NGE.

    Calling that a very short life, compared to SWTOR's 8 month run before it's announcement it was going FTP seems disingenuous.

    Sorry but 2 years is nothing for a MMO life span. It was bleeding players and SOE made a last ditch effort to put the band aid at the seeping wounds. As far as SWTOR is concerned it hasn't undergone drastic changes like SWG. When i say short life span i am ofcourse talking about SWG in its pure and original form.  No company likes to sabotage a profitable game of theirs just for the lulz.

    All the players who  played for those first two years know that population was dropping fast.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • Sevenstar61Sevenstar61 Centreville, VAPosts: 1,690Member Uncommon

    When people will understand that SWTOR is not a F2P game? It is P2P game with a limited F2P option - which for the most part includes storyline.

     

    image
    Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
    Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
    Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  • superniceguysuperniceguy AnchorheadPosts: 2,278Member Uncommon
    Originally posted by Sevenstar61

    When people will understand that SWTOR is not a F2P game? It is P2P game with a limited F2P option - which for the most part includes storyline.

     

    EA took SWTOR F2P as they saw the success of other MMOs going F2P, so it is supposed to be F2P like other MMOs , but is no where like them. STO has a cash shop but they do not make it the main focus of the game. Ever since SWTOR went F2P it is cash shop this, cash shop that, even for subbers.

  • ktanner3ktanner3 lakeland, FLPosts: 4,074Member Common
    Originally posted by Sevenstar61

    When people will understand that SWTOR is not a F2P game? It is P2P game with a limited F2P option - which for the most part includes storyline.

     

    I don't know but I'm through repeating that fact. If posters here want to continue looking ignorant just to take a cheap shot at the game then let them. 

    Currently Playing: Star Wars The Old Republic

  • Eir_SEir_S Argyle, NYPosts: 4,623Member
    Originally posted by lufiaz
    Isn't that aged old news? Talking about beating a dead horse...Its F2P model is still the worst though.

    Some dead horses need to be beaten, not everyone knows they're dead. 

    Case in point, I had no idea about the OP's info.

  • WickedjellyWickedjelly Yahoo, COPosts: 4,990Member
    Originally posted by Sevenstar61

    When people will understand that SWTOR is not a F2P game? It is P2P game with a limited F2P option - which for the most part includes storyline.

     

    Who can say? Probably about the same time other posters realize most don't need it explained how f2p works for the millionth time.

    Pretty sure the sun will burn out first.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • AnideinAnidein Bangor, MEPosts: 14Member Common

    I just went from F2P to prefered/Sub on the 14th.  They gave me a good time getting two characters up to about 20 each and I saw most of what the game had to offered, so I subscribed. 

    Free to play on SWTOR is just right in my opinion.

  • GaborikGaborik Roseville, MNPosts: 251Member
    Originally posted by Lobotomist

    I seen lot of F2P limitations, but SWTOR wins all : Free accounts dont have enough space on toolbars to put all skills

    LOL , talking about making it completely pain to play for free...

    Well played EA ....

    Hmm weird this post has already been reported because its only been copied about a million times.  I thought mmorpg had rules against opening the same topic of other active threads.  There must be about 20-30 active threads about how horrible f2p is for those who feel they are ENTITLED to everything for free.  

  • tintilinictintilinic aPosts: 283Member

    I guess now everyine realized its just a bit extended free trial, target customers are those who already pay 15/month.

    Kinda like excuse to " Q: why do you have to pay >15/month? A: Its F2P game"

    They even started to charge for regular content updates.

    lol

  • tiefighter25tiefighter25 Winchester, MAPosts: 937Member
    Originally posted by Doogiehowser
    Originally posted by tiefighter25
    Originally posted by Doogiehowser

    If you think all the crying and complaining was valid for SWG than i guess it got what it deserved? because the SWG as it was released lasted for a very short life because apparantely people are loudmouth as usual and didn't support the game in its original form. The game was bleeding players and NGE was desperate attempt to stop the bleeding.

    I guess people who complained day and night got what they wanted and that is why i have zero sympathies for those who 'miss it' now when it is finally shut down for good. Well deserved.

    I'm not an "Angry SWG Vet", but even I couldn't really let the orange highlighted text slip.

    SWG, which was a pre-WoW game, lasted just fine for about 2 years before the infamous attempts to copy and poach players from WoW with the CU and later NGE.

    Calling that a very short life, compared to SWTOR's 8 month run before it's announcement it was going FTP seems disingenuous.

    Sorry but 2 years is nothing for a MMO life span. It was bleeding players and SOE made a last ditch effort to put the band aid at the seeping wounds. As far as SWTOR is concerned it hasn't undergone drastic changes like SWG. When i say short life span i am ofcourse talking about SWG in its pure and original form.  No company likes to sabotage a profitable game of theirs just for the lulz.

    All the players who  played for those first two years know that population was dropping fast.

    Stop rewritting history to whatever fits your nariative.

    SWG wasn't bleeding subs, they got greedy and tried to copy WoW's mechancs in hopes of hitting their sub numbers.

    http://users.telenet.be/mmodata/Charts/Subs-2.png

    That was after 2 years of steady subs back in the early days of MMORPGS. Then they shot themselves in the foot.

    SWTOR started out copying WoW. And in less then a year drastically changed.

    SWTOR wwent from going from a strategy to increase major content updates for subs every month, to stockpiling that content, taking a half year to "retool for FTP" adding a cash shop, putting most development emphasis on said cash shop, and slowly metting out the stockpiled content every 8 weeks?

    Subscribers are still waiting for Makeb, and the Cathat announced last June. (I think they still have a space mission and a FP stockpiled too.)

    How is that not a drastic change to SWTOR, and in a much shorter timeframe then SWG?

    Why both blame the former SWG players for sabatoging SWTOR's good name, and then brag about beating SWG's ghost, which you rewrite and vilify?

    You don't want SWG vets to wax poetic about SWG, stop writing about how superior SWTOR is and SWG was the worst game of all time. Seems pretty simple and more productve then chasing ghosts that didn't even exist in the first place.

  • observerobserver Houston, TXPosts: 3,011Member Uncommon
    Originally posted by tinuelle
    There is no such thing as a free lunch!

    It's not about getting a free lunch.  It's about enticing customers to buy your product.  Ever go to a market where they offer free samples?  If it tastes good, then you'll be more likely to buy the product.  If not, then it just leaves a bad taste in your mouth, and you'll never buy the product.

  • KarteliKarteli Providence, PAPosts: 2,646Member
    Originally posted by tiefighter25
    Originally posted by Doogiehowser
    Originally posted by tiefighter25
    Originally posted by Doogiehowser

    If you think all the crying and complaining was valid for SWG than i guess it got what it deserved? because the SWG as it was released lasted for a very short life because apparantely people are loudmouth as usual and didn't support the game in its original form. The game was bleeding players and NGE was desperate attempt to stop the bleeding.

    I guess people who complained day and night got what they wanted and that is why i have zero sympathies for those who 'miss it' now when it is finally shut down for good. Well deserved.

    I'm not an "Angry SWG Vet", but even I couldn't really let the orange highlighted text slip.

    SWG, which was a pre-WoW game, lasted just fine for about 2 years before the infamous attempts to copy and poach players from WoW with the CU and later NGE.

    Calling that a very short life, compared to SWTOR's 8 month run before it's announcement it was going FTP seems disingenuous.

    Sorry but 2 years is nothing for a MMO life span. It was bleeding players and SOE made a last ditch effort to put the band aid at the seeping wounds. As far as SWTOR is concerned it hasn't undergone drastic changes like SWG. When i say short life span i am ofcourse talking about SWG in its pure and original form.  No company likes to sabotage a profitable game of theirs just for the lulz.

    All the players who  played for those first two years know that population was dropping fast.

    Stop rewritting history to whatever fits your nariative.

    SWG wasn't bleeding subs, they got greedy and tried to copy WoW's mechancs in hopes of hitting their sub numbers.

    http://users.telenet.be/mmodata/Charts/Subs-2.png

    That was after 2 years of steady subs back in the early days of MMORPGS. Then they shot themselves in the foot.

    SWTOR started out copying WoW. And in less then a year drastically changed.

    SWTOR wwent from going from a strategy to increase major content updates for subs every month, to stockpiling that content, taking a half year to "retool for FTP" adding a cash shop, putting most development emphasis on said cash shop, and slowly metting out the stockpiled content every 8 weeks?

    Subscribers are still waiting for Makeb, and the Cathat announced last June. (I think they still have a space mission and a FP stockpiled too.)

    How is that not a drastic change to SWTOR, and in a much shorter timeframe then SWG?

    Why both blame the former SWG players for sabatoging SWTOR's good name, and then brag about beating SWG's ghost, which you rewrite and vilify?

    You don't want SWG vets to wax poetic about SWG, stop writing about how superior SWTOR is and SWG was the worst game of all time. Seems pretty simple and more productve then chasing ghosts that didn't even exist in the first place.

    Obviously SWTOR failed to compete with WoW because it tried to climb a moutain with a bag of rubber bands.

     

    SWTOR capitalized on the Star Wars fans, and started climbing the mountain with a staple gun to add to the rubber band bag.

     

    It didn't work out.

     

    I'd say at least Sony had the proper equipment.  In their game players could at least use flying vehicles.  SWTOR? nerp!  instanced taxi's .. I lol'ed when I saw that even the subway on a later planet was a summoned taxi.. WTF,. lame.

     

    So .. want a real subway & train system? lets have GTA-4-SW edition (please!) ..for Star Wars, SWTOR sn't very innovative, now is it?

     

    Outside of being Star Wars, other games just do everything better.

     

     

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • LummLumm amarillo, TXPosts: 132Member
    People still talking about this game? It was terrible as p2p and is even morse as f2p. Anything EA runs these days ends up being a big pile of shit in the end. When people stop buying shit then we can stop having shit for lunch.
  • superniceguysuperniceguy AnchorheadPosts: 2,278Member Uncommon

    If SWTOR has the same F2P model as STO or other MMOs then I would play and maybe even pay some to this game, but I am not paying for weekly passes, the single player space game, UI unlocks etc.

    After playing game in P2P, then going to free / preferred it makes the game so lame. The game is pathetic as P2P after playing through a couple of characters as 90% of the content is the same for other classes so makes the monthly fee not worth it, and F2P is pathetic as the restrictions make the game not fun, so therefore makes the game unplayable,

    The double XP weekend made the game more playable, as could just play through the class quests mostly that I have not played through, making the monthly fee more worth it plus it gets Makeb for $10 instead of $20

    With the foundry in STO I would probably pay a monthly fee if it was not F2P, but SWTORs lack of content = no way. Ironic that STO is more free as F2P and SWTOR is not which needs to be.

  • neorandomneorandom bev hills, CAPosts: 1,681Member
    what do you want for free?  the only thing youll ever get for free in this life is dead.
  • Po_ggPo_gg Twigwarren, WestfarthingPosts: 2,722Member Uncommon
    Originally posted by superniceguy

    Ironic that STO is more free as F2P and SWTOR is not which needs to be.

    And worth to mention STO got 2 Seasons since the switch (or maybe 3? ), a few extra events, and Romulans arriving in the next month - all this with a steady playerbase (heck, at the anniversary there was even a login queue... a rare sight indeed :) )

  • WizardryWizardry Ontario, CanadaPosts: 8,462Member Uncommon
    Originally posted by Doogiehowser

    Yes SWTOR F2P is crap..they should just call it a free trial because that is what it is.

    However, what i find more ridiculous than SWTOR F2P limitations is that you decided to play SWTOR....again! even though you knew about the crappy limitations. 

    You just declared last week that SWTOR has worst class skills and combat in last 10 years so all i want to know is are you a masochist? why you love punishing yourself week after week. 

    I can answer that because i fall under the same category.

    I actually had fun until level 20 when the skil ltrees kick in,i really detest skill trees.

    The other thing is thaty we all sort of  accept a litle less in the beginning of a game,and SWTOR does the first 20 levels really well,like i said i had fun.

    Point  is,it can be a bit of fun to mess around until 20,then try anotehr class,then leave the game for quite some time.Then if you are liek me and easily forget stuff,you can go back in a few months and feel like a noob all over again.

    BTW,yes they do have the worst combat/skills character depth of any game in 10 years.However i enjoyed it for the world and quests and to just have a bit of fun for a short time.it is defintiely not a game i would  ever play for more than a month.

     


    Samoan Diamond

  • miguksarammiguksaram Fort Meade, MDPosts: 826Member Uncommon
    Originally posted by Lobotomist

    Originally posted by FromHell
    If 4 skill bars are not enough, you are just not skilled enough

    2 skill bars. And I am talking all skill bars. Including ones in rotation.

    In same time you are given huge number of pointless skills that do mostly the same thing.

    Kind of ironic :P

    Originally posted by Doogiehowser

    Yes SWTOR F2P is crap..they should just call it a free trial because that is what it is.

    However, what i find more ridiculous than SWTOR F2P limitations is that you decided to play SWTOR....again! even though you knew about the crappy limitations. 

    You just declared last week that SWTOR has worst class skills and combat in last 10 years so all i want to know is are you a masochist? why you love punishing yourself week after week. 

    Its horrible. Isnt it.

    I guess I do it because of story thats still after all solid bioware stuff.

    And getting over "register email" bug was kind of a challenge.

     

    But now i am definetly done with it.

    I'm not here to really argue that the lack of skills bars is a really crappy F2P option in the system because frankly I agree.  However I will certainly argue that not a single class in the game actually requires more than the F2P limitation to play well, and in most classes optimal (outside of pvp and let's face it the pvp restrictions are FAR worse than skills bars so that is a mute a point if you playing for pvp to begin with).  Please show me a priority system or rotation (do these even exist in serious MMO's anymore?) that cannot be performed within the 2 skills bars offered with the F2P only option.  Sure you can argue you can't have all your skills bound to a key but the reality, as was stated by the above poster, for the most part that simply isn't necessary because so many skills don't deserve to be on your "bar" in the first place.

  • miguksarammiguksaram Fort Meade, MDPosts: 826Member Uncommon
    Originally posted by Wizardry
    Originally posted by Doogiehowser

    Yes SWTOR F2P is crap..they should just call it a free trial because that is what it is.

    However, what i find more ridiculous than SWTOR F2P limitations is that you decided to play SWTOR....again! even though you knew about the crappy limitations. 

    You just declared last week that SWTOR has worst class skills and combat in last 10 years so all i want to know is are you a masochist? why you love punishing yourself week after week. 

    I can answer that because i fall under the same category.

    I actually had fun until level 20 when the skil ltrees kick in,i really detest skill trees.

    The other thing is thaty we all sort of  accept a litle less in the beginning of a game,and SWTOR does the first 20 levels really well,like i said i had fun.

    Point  is,it can be a bit of fun to mess around until 20,then try anotehr class,then leave the game for quite some time.Then if you are liek me and easily forget stuff,you can go back in a few months and feel like a noob all over again.

    BTW,yes they do have the worst combat/skills character depth of any game in 10 years.However i enjoyed it for the world and quests and to just have a bit of fun for a short time.it is defintiely not a game i would  ever play for more than a month.

     

    Care to elaborate beyond "I actually had fun until 20" and "I really detest skill trees"?  The first part I'm really curious about as I'm not really sure what you experienced in the first 20 levels that you felt was so lacking in the remaining 30 or did you not even bother finishing the entire story?  The skill tree statement also seems a bit awkward in that SWTOR has always been upfront regarding that and the fact is MOST MMORPGs today and past use a similar mechanic so what exactly is it you don't like/or rather are looking for?  And more importantly why would you try out a game that was in no way shape or form hiding the fact is used skill trees as a form of class advancement if you have such a disdain for said system?

  • DoogiehowserDoogiehowser ParisPosts: 1,873Member
    Originally posted by tiefighter25
    Originally posted by Doogiehowser
    Originally posted by tiefighter25
    Originally posted by Doogiehowser

    If you think all the crying and complaining was valid for SWG than i guess it got what it deserved? because the SWG as it was released lasted for a very short life because apparantely people are loudmouth as usual and didn't support the game in its original form. The game was bleeding players and NGE was desperate attempt to stop the bleeding.

    I guess people who complained day and night got what they wanted and that is why i have zero sympathies for those who 'miss it' now when it is finally shut down for good. Well deserved.

    I'm not an "Angry SWG Vet", but even I couldn't really let the orange highlighted text slip.

    SWG, which was a pre-WoW game, lasted just fine for about 2 years before the infamous attempts to copy and poach players from WoW with the CU and later NGE.

    Calling that a very short life, compared to SWTOR's 8 month run before it's announcement it was going FTP seems disingenuous.

    Sorry but 2 years is nothing for a MMO life span. It was bleeding players and SOE made a last ditch effort to put the band aid at the seeping wounds. As far as SWTOR is concerned it hasn't undergone drastic changes like SWG. When i say short life span i am ofcourse talking about SWG in its pure and original form.  No company likes to sabotage a profitable game of theirs just for the lulz.

    All the players who  played for those first two years know that population was dropping fast.

    Stop rewritting history to whatever fits your nariative.

    SWG wasn't bleeding subs, they got greedy and tried to copy WoW's mechancs in hopes of hitting their sub numbers.

    http://users.telenet.be/mmodata/Charts/Subs-2.png

    That was after 2 years of steady subs back in the early days of MMORPGS. Then they shot themselves in the foot.

    SWTOR started out copying WoW. And in less then a year drastically changed.

    SWTOR wwent from going from a strategy to increase major content updates for subs every month, to stockpiling that content, taking a half year to "retool for FTP" adding a cash shop, putting most development emphasis on said cash shop, and slowly metting out the stockpiled content every 8 weeks?

    Subscribers are still waiting for Makeb, and the Cathat announced last June. (I think they still have a space mission and a FP stockpiled too.)

    How is that not a drastic change to SWTOR, and in a much shorter timeframe then SWG?

    Why both blame the former SWG players for sabatoging SWTOR's good name, and then brag about beating SWG's ghost, which you rewrite and vilify?

    You don't want SWG vets to wax poetic about SWG, stop writing about how superior SWTOR is and SWG was the worst game of all time. Seems pretty simple and more productve then chasing ghosts that didn't even exist in the first place.

    Did you work with SOE during those years to know exactly how many subs SOE nneeded to stay profitable with SWG? nope. I am not trying to rewrite history but telling you what i noticed during the end of second year. Population was hit hard especially after the juggernaut WOW arrived. 

    The chart you posted means nothing because it is not official. it is simple logic really, SOE wasn't happy with sub numbers and wanted more so they took a gamble which for the most part did work and some how managed to stay afloat for another 6 years. Without NGE maybe they wouldn't even last for another 2.

    And what drastic changes are you talking about in regards to SWTOR? do you see skill system and class system being completely overhauled? how can anyone in their right mind compare that with F2p changes of SWTOR.

    Sorry bro but you used to make  a lot of sense with your posts but i think you have lost it completely this time.

    And by the way no where not even once i mentioned SWTOR is superior..your words not mine. Like i said you are losing it.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • FromHellFromHell NY, NYPosts: 1,311Member

    The game is perfectly playable without paying a dime! I know it because I do.

    Do I care about displaying titles? No, I even have all nameplates turned off.

    Do I care about hide helmet disabled? No, this is SW, headgear is appropriate.

    Do I care about color unify? If you do, look for gear that fits in color or play a fashion model FB game instead.

    Do I care about XP reduction? No, do you want to play the game or just reach the end faster to log off and uninstall?

    Do I care about missing quest rewards? Those were crap anyway, mostly not fitting for your class. Get your stuff off the GTN or buy with planet commendations.

     

    Secrets of Dragon?s Spine Trailer.. ! :D
    http://www.youtube.com/watch?v=fwT9cFVQCMw

    Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
    http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
    .


    .
    The Return of ELITE !
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