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If you could import ONE AND ONLY ONE class to CU from DAoC....which would it be?

naezgulnaezgul Homer Glen, ILPosts: 374Member

Just a bystander for the time being.....

short explanation why....

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Comments

  • naezgulnaezgul Homer Glen, ILPosts: 374Member

    Ok, looked em over, old  school DA scout hands down 

    but the way things are now I'd go shaman...love cave with dots and bolt

    also it is not over the top like valkyerie., vamp, heretic 

  • TumblebutzTumblebutz Henderson, NVPosts: 322Member
    Impossible to say without knowing how all the mechanics will work... but having played 99% of my time on a Ranger...

    Emeryc Eightdrakes - Ranger of DragonMyst Keep - Percival

    RED IS DEAD!

  • mari3kmari3k erger, AKPosts: 135Member
    SB

    Step in the arena and break the wall down

  • BowbowDAoCBowbowDAoC Granby, QCPosts: 470Member
    we'll basically mention the class we played the most back then, so i have to say hunter.

    image

    Bowbow (kob hunter) Infecto (kob cave shammy) and Thurka (troll warrior) on Merlin/Midgard DAoC
    Thurka on WAR

    image

  • naezgulnaezgul Homer Glen, ILPosts: 374Member
    Originally posted by BowbowDAoC
    we'll basically mention the class we played the most back then, so i have to say hunter.

    Heh, scout was my first and most played.

    i only played the shammy a week a ago for three hours...got him to thid

     

  • PRX_sklurbPRX_sklurb New York, NYPosts: 167Member
    Toss up between Shadowblade & Infiltrator

    CLICK: »»» http://CamelotUnchained.net «««

    image

  • DMKanoDMKano Gamercentral, AKPosts: 8,559Member Uncommon

    None! Back in the day when DAoC launched I loved the class system, because for that time it was good.

    DAoC's classes were static with 100% defined roles. Yes, I am talking Vanilla DAoC as I quit right when the first expansion came out, so all the crazy stuff that happend in expansion is foreign to me.

    Today I am  a different gamer, I don't like to be locked in a 100%-pre defined role anymore, like pick class A and you will always be healer and nothing else, class B is always tank and nothing else.

    Rift had a really good idea when it came to the class system - you pick a base archetype (warrior, healer, mage, rogue) but each one had multiple spec possibilites as far as melee/range dps, support, heals, mitigation/evasion tank etc....

    And you could swap specs on the fly between fights - very good class system imo (far from perfect) but great baseline.

     

    If CU has a deep class system with lots of options as far as specs the game has a solid chance of keeping players for a long time, as  the class system specialization should be a meta-game in itself.

    If it's a static class system like vanilla DAoC - ouch, pass for me.

     

     

     

  • KyleranKyleran Tampa, FLPosts: 20,008Member Uncommon
    Minstrel

    In my day MMORPG's were so hard we fought our way through dungeons in the snow, uphill both ways.
    "I don't have one life, I have many lives" - Grunty
    Still currently "subscribed" to EVE, and only EVE!!!
    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  • Soki123Soki123 Kelowna, BCPosts: 1,482Member Uncommon
    Skald, just can t get enough of that clas, even today.
  • RaventreeRaventree Yourtown, MNPosts: 456Member
    Originally posted by DMKano

     

    Rift had a really good idea when it came to the class system - you pick a base archetype (warrior, healer, mage, rogue) but each one had multiple spec possibilites as far as melee/range dps, support, heals, mitigation/evasion tank etc....

    And you could swap specs on the fly between fights - very good class system imo (far from perfect) but great baseline.

    If I had to pick my favorite class it would be Valewalker, hands down.  I am with DMKano though, after getting used to the ridiculous flexibility of Rift it would be hard as hell to go back to a single spec and role.  I mean, I nuke on my cleric and warrior and I can heal on my rogue.  It is pretty awesome.

    Currently playing:
    Rift
    Played:
    SWToR, Aion,EQ, Dark Age of Camelot
    World of Warcraft, AoC

  • naezgulnaezgul Homer Glen, ILPosts: 374Member
    Originally posted by DMKano

    None! Back in the day when DAoC launched I loved the class system, because for that time it was good.

    DAoC's classes were static with 100% defined roles. Yes, I am talking Vanilla DAoC as I quit right when the first expansion came out, so all the crazy stuff that happend in expansion is foreign to me.

    Today I am  a different gamer, I don't like to be locked in a 100%-pre defined role anymore, like pick class A and you will always be healer and nothing else, class B is always tank and nothing else.

    Rift had a really good idea when it came to the class system - you pick a base archetype (warrior, healer, mage, rogue) but each one had multiple spec possibilites as far as melee/range dps, support, heals, mitigation/evasion tank etc....

    And you could swap specs on the fly between fights - very good class system imo (far from perfect) but great baseline.

     

    If CU has a deep class system with lots of options as far as specs the game has a solid chance of keeping players for a long time, as  the class system specialization should be a meta-game in itself.

    If it's a static class system like vanilla DAoC - ouch, pass for me.

     

     

     

     

    I don't think you are going to get what you want from CU. Choice matters! Though you can always invest the time and have multiple toons.  

  • naezgulnaezgul Homer Glen, ILPosts: 374Member
    Originally posted by Raventree
    Originally posted by DMKano

     

    Rift had a really good idea when it came to the class system - you pick a base archetype (warrior, healer, mage, rogue) but each one had multiple spec possibilites as far as melee/range dps, support, heals, mitigation/evasion tank etc....

    And you could swap specs on the fly between fights - very good class system imo (far from perfect) but great baseline.

    If I had to pick my favorite class it would be Valewalker, hands down.  I am with DMKano though, after getting used to the ridiculous flexibility of Rift it would be hard as hell to go back to a single spec and role.  I mean, I nuke on my cleric and warrior and I can heal on my rogue.  It is pretty awesome.

    Not to me.....guess if cu goes that way I'll have to keep playing daoc one month a year and keep waiting

  • sevitothsevitoth San Diego, CAPosts: 367Member Uncommon

    Thane! My favorite class ever in mmorpgs. Too bad they got nerfed into oblivion early in the game and never recovered....

     

     

    Currently Playing: Nothing worth playing

    Previously Played: UO, DAOC, Shadowbane, AC2, SWG, Horizons, COX, WOW, EQ2, LOTRO, AOC, WAR, Vanguard, Rift, SWTOR, ESO, GW2.

  • naezgulnaezgul Homer Glen, ILPosts: 374Member
    Originally posted by Soki123
    Skald, just can t get enough of that clas, even today.

    Just a wild guess here.......are you an iPAD user?

  • aylwynnaylwynn idontsayPosts: 94Member
    Bard.
  • DavisFlightDavisFlight Talahasee, FLPosts: 2,556Member
    Scout.
  • mysticmousemysticmouse LOVELAND, COPosts: 107Member Uncommon
    Mentalist !
  • KappenWizKappenWiz Pittsburgh, PAPosts: 162Member

    Warlock, with unlimited chambers.

    That should get this thread moving...

     

  • KyarraKyarra manchester, CTPosts: 671Member Uncommon
    Theurigist! Spam those pets!
  • waynejr2waynejr2 West Toluca Lake, CAPosts: 4,479Member Uncommon
  • SorninSornin Richmond, BCPosts: 1,133Member
    Originally posted by Kyarra
    Theurigist! Spam those pets!

    Agreed! It was not my chosen class, though I dabbled in it, and creating an elemental pet army had its charms.

    image

  • SeitrSeitr Saint Cloud, FLPosts: 50Member
    Spiritmaster.....love dark and summoning spec.
  • AnideinAnidein Bangor, MEPosts: 14Member Common
    Friar, before his stuns were nerfed.
  • shamallshamall Imperial Beach, CAPosts: 516Member Common
    Gonna have to go with the Theurgist. You don't know what fear is till you see a train of earth pets running at you.

    The Brave Do Not Fear The Grave

  • jefftpjefftp Houston, TXPosts: 3Member Uncommon

    Friar or Valewalker. Both were fairly unique in that they didn't fit neatly into their role. Friar was a healer, but with serious melee-DPS potential. Valewalker was a DPS, with outrageous defense for a clother wearer--the bane of all arrow users.

     

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