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I like GW2, but I want to LOVE GW2. I do LOVE what they have done with NPCs and the events and such. I'm really enjoying it. But I think it needs meaningful server PVP to take it to the next level. The first thing they can do to ALL servers is make it so we can see names in WVWVW
Now, onto my revolutionary game enhancing idea!
A new "hardcore" server is the first requirement. This server will be special.
You can flag yourself as an "outlaw" and pvp on your server against your server mates that also decided to be outlaws. It's a flag, it's a choice, why not do it? You are now attacked on sight by NPCs but you have access to a few "outlaw" outposts where you are safe. Some players can also flag themselves as defenders against outlaws. They can now fight outlaws on sight, but will be attacked by NPCs if they try entering any outlaw outposts. To make it clearer, outlaws can fight any other outlaws and defenders. Defenders can only fight outlaws.
New PVP land areas added. Make them just like the current game areas that are full of NPCs but PVP based. Have the territory controlled by 2 or 3 NPC factions, you align with one, and within that area you can fight the others for control of the forts, resources, towns, keeps, etc in those areas.
Yes? No? Yesno?