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Paradox Interactive released its first MMO, Salem, not too long ago. It's a hardcore sandbox experience, according to the development team. Does it deliver? Find out in our latest review before heading to the comments.
Salem has a certain charm to its aesthetics. There’s not a lot you can do with a Java based game such as this, but a great job has been done to accommodate for this time period. Zones are generated around different seasons. For example, the zone I was placed in was in Autumn. Leaves cover the ground, and brightly coloured trees covered the surrounding area, with their leaves dropping in the process. It’s a good take on each zone, and adds some charisma to the game.
Read more of George Dimmock's Salem: Reviewing a Pilgrim’s Sandbox.
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