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After seeing the trailer for Defiance...

YamotaYamota LondonPosts: 6,620Member

I must admit, considering Syfy usually have second rate or old series, that I am impressed. Decent characters, nice effects and the story seems pretty cool.

The game though seems a bit repetetive. ThemePark with action combat, which has been done so many times already, does not seem special. Hopefully I am wrong but so far this game has yet to convince me to buy it. 

But the series I will definitely watch.

Comments

  • ElRenmazuoElRenmazuo Alexandria, VAPosts: 4,544Member Uncommon
    How many mmos have done third person shooter combat? I can only think of fallen earth but it wasnt realy fast and as twitchy as most third person shooter games.
  • Fros7biteFros7bite Toronto, ONPosts: 32Member
    Originally posted by Yamota

    I must admit, considering Syfy usually have second rate or old series, that I am impressed. Decent characters, nice effects and the story seems pretty cool.

    The game though seems a bit repetetive. ThemePark with action combat, which has been done so many times already, does not seem special. Hopefully I am wrong but so far this game has yet to convince me to buy it. 

    But the series I will definitely watch.

    I'm really happy that you're interested in it! I think the amount of new content as well as the community will make this nothing like the average theme park.

  • BurntvetBurntvet Baltimore, MDPosts: 2,936Member Uncommon
    Originally posted by tkreep

    How many mmos have done third person shooter combat? I can only think of fallen earth but it wasnt realy fast and as twitchy as most third person shooter games.

     

    SWG had both 1st and 3rd person modes.
  • neotronneotron Bothell, WAPosts: 39Member Uncommon
    But SWG wasn't a shooter. It was purely skill/roll based.  Compared to Fallen Earth, which I played and enjoyed, the combat is much better. I played FE in 2-3 sessions but never got beyond low level 20s because I got frustrated with how bad the combat really was. The large, open vistas with vehicles was cool. Defiance doesn't have the depth of crafting that FE has, but combat is good and the areas do appear large, and open. In a world where most MMO's use zoning, that's strangely refreshing.
  • ConsequenceConsequence Lake Worth, FLPosts: 358Member
    Originally posted by tkreep
    How many mmos have done third person shooter combat? I can only think of fallen earth but it wasnt realy fast and as twitchy as most third person shooter games.

    Tabula Rasa. SWG and Darkfall UW

  • TrixxellTrixxell no where, MIPosts: 15Member Uncommon
    MMO Third Person Shooter with PvE.... Tabula Rasa, didn't last 6 months, hope Defience has a better track record.
  • JacobinJacobin Toronto, ONPosts: 697Member Uncommon

    I tend to agree.

    Its basically a standard linear solo quest grinder. Run from hub to hub doing repetitive quests which involve killing unchallenging enemies. There is zero need to communicate with anyone ever if you can even find the chat box.

    The combat is different than standard MMO fare. Compared to other shooters however its not very good due to no sticky cover and clumsy jumping and dodging.

     

    Might be fun to just run around and mindlessly shoot stuff that barely shoots back, but there isn't enough here to keep people for longer than a month.

  • sanshi44sanshi44 BrisbanePosts: 1,085Member Uncommon
    Originally posted by tkreep
    How many mmos have done third person shooter combat? I can only think of fallen earth but it wasnt realy fast and as twitchy as most third person shooter games.

    Darkfall

    Tera

    Planetside

  • kaiser3282kaiser3282 Phoenix, AZPosts: 2,690Member Uncommon
    Originally posted by Nihilist

    I tend to agree.

    Its basically a standard linear solo quest grinder. Run from hub to hub doing repetitive quests which involve killing unchallenging enemies. There is zero need to communicate with anyone ever if you can even find the chat box.

    The combat is different than standard MMO fare. Compared to other shooters however its not very good due to no sticky cover and clumsy jumping and dodging.

     

    Might be fun to just run around and mindlessly shoot stuff that barely shoots back, but there isn't enough here to keep people for longer than a month.

    I take it you only played Beta. Dont worry. Stuff definitely shoots back much more later in the game, like in San Fran. Theyll also throw up deployable force fields to protect themselves & allies, use cloaking, 2 shot you with sniper rifles, bombard the hell out of you with explosives, etc.

     

    BTW. I didnt get around to playing this last beta weekend more than a few minutes. Did they even have the elemental effects in on mobs for the beta or were they still out? If not... well just wait until the game launches. It will be more challenging than beta.

  • IsturiIsturi Phoenix, AZPosts: 1,509Member
    Ya I have a feeling that the show will out do the game.

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  • BurntvetBurntvet Baltimore, MDPosts: 2,936Member Uncommon
    Originally posted by Isturi

    Ya I have a feeling that the show will out do the game.

     

    Same.
  • SagethornSagethorn BusseltonPosts: 30Member Uncommon
    Originally posted by Oswold
    MMO Third Person Shooter with PvE.... Tabula Rasa, didn't last 6 months, hope Defience has a better track record.

    Im hoping Defiance lasts longer than Tabula Rasa aswel, seeing as tho i bought the collectors for Tabula Rasa and just preordered the collectors for Defiance aswel, dont feel like getting burnt twice for my troubles, is it so difficult to have a scifi shooter mmo.

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  • FluxiiFluxii cocoa, FLPosts: 184Member
    Originally posted by tkreep
    How many mmos have done third person shooter combat? I can only think of fallen earth but it wasnt realy fast and as twitchy as most third person shooter games.

    Well, depending on how you want to define it... Global Agenda was popular for a while, then there's these:

    http://www.mmobomb.com/games/mmofps

     

    http://mmohuts.com/editorials/top-10-mmofps-shooters

    ^ mostly the same stuff.

  • r3dl4ncer3dl4nce ...Posts: 114Member
    Originally posted by sanshi44
    Originally posted by tkreep
    How many mmos have done third person shooter combat? I can only think of fallen earth but it wasnt realy fast and as twitchy as most third person shooter games.

    Darkfall

    Tera

    Planetside

    Darkfall has a mix of first and third person, according to the weapon

    TERA is not a shooter, is a MMORPG with action combat

    Planetside is FPS, not TPS

  • TeknoBugTeknoBug Calgary, ABPosts: 2,156Member

    Defiance reminds me of Tabula Rasa, they look so identical in gameplay but for some reason Defiance doesn't grab me like Tabula Rasa did.


    Originally posted by Oswold
    MMO Third Person Shooter with PvE.... Tabula Rasa, didn't last 6 months, hope Defience has a better track record.
    That was NCSoft's call, they forged a letter from Richard Garriot saying he wanted out and this was while he was out in space so he filed a lawsuit when he returned. It was actually starting to pick up before NCSoft cut it off. And it lasted more than 6 months, just about a year and half.

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  • CoochanaweCoochanawe Prinecton, NJPosts: 21Member
    Originally posted by Yamota

    I must admit, considering Syfy usually have second rate or old series, that I am impressed. Decent characters, nice effects and the story seems pretty cool.

    The game though seems a bit repetetive. ThemePark with action combat, which has been done so many times already, does not seem special. Hopefully I am wrong but so far this game has yet to convince me to buy it. 

    But the series I will definitely watch.

     

    I played in last weekends beta.   I enjoyed the gameplay and the environment design.  Although the first area is definitely a themepark, it doesn't feel like it at all.  Was doing missions that played out with a spontaneous feel, then rushing to an arkfall to fight alongside other players, then jumping into open world PvP, the whole while trying out new weapons, distributing ego points etc.

     

    Coming from sandbox SWG, and being hugely dissapointed by SWTOR, Defiance has been the first game I see myself enjoying.

    I wasn't 100% sure I would pre-order until I drove deeper into the game territory and saw how the mission types and enemies evolved to make for more variety.  Also PvPing and seeing how other players combined there EGO power with Weapons and playstyle helped me see that there is definitely replay value for me.

     

    The fact its 60 bucks no sub and there is a tv show tie in makes the investment well worth it for me.

     

     

     

  • PalladinPalladin Atlanta, GAPosts: 426Member
    Originally posted by tkreep
    How many mmos have done third person shooter combat? I can only think of fallen earth but it wasnt realy fast and as twitchy as most third person shooter games.

    I still have Fallen Earth loaded and jump in there from time to time. If the new owners did more than expand the cash shop the game might still be marketable.

    AMD Phenum II x4 3.6Ghz 975 black edition
    8 gig Ram
    Radeon 4870

  • PalladinPalladin Atlanta, GAPosts: 426Member
    Originally posted by Nihilist

    I tend to agree.

    Its basically a standard linear solo quest grinder. Run from hub to hub doing repetitive quests which involve killing unchallenging enemies. There is zero need to communicate with anyone ever if you can even find the chat box.

    The combat is different than standard MMO fare. Compared to other shooters however its not very good due to no sticky cover and clumsy jumping and dodging.

     

    Might be fun to just run around and mindlessly shoot stuff that barely shoots back, but there isn't enough here to keep people for longer than a month.

    Did you even play any of the open beta events?

    AMD Phenum II x4 3.6Ghz 975 black edition
    8 gig Ram
    Radeon 4870

  • OmaliOmali MMO Business Correspondent Orchard Park, NYPosts: 1,114Member Uncommon
    Originally posted by Oswold
    MMO Third Person Shooter with PvE.... Tabula Rasa, didn't last 6 months, hope Defience has a better track record.

    Tabula Rasa launched in a crappy state because it started out as a completely different game about unicorns and dancing. You'll find that any time an MMO makes a major, dramatic shift halfway through development where the final product isn't even recognizable from the original, that it will likely hit the ground face first and then lie there and die.

    Check out my monthly column on MMORPG.com.

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