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Kickstarter : will you spread the word ?

BowbowDAoCBowbowDAoC Member UncommonPosts: 472

The vast majority of us here really want the Kickstarter to fund, so i was wondering, will any of you spread the word about it ? anyone already started ?

Obviously this can help alot and i for one wants CU to launch, so i already started talking about it to my friends, already got a few interested.

About 2 months ago CU wasnt even talked about on the net (started early february if i recall), so its still pretty new, we got to share it !

 

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Bowbow (kob hunter) Infecto (kob cave shammy) and Thurka (troll warrior) on Merlin/Midgard DAoC
Thurka on WAR

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Comments

  • Plastic-MetalPlastic-Metal Member Posts: 405
    I share every Camelot Unchained and City State Entertainment facebook update.. so absolutely.

    My name is Plastic-Metal and my name is an oxymoron.

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  • I have been spreading it to my gaming buddies.  Not all of them are rolling in the money though but word will spread.  The facebook page has gone up at least 1000 likes since I liked it maybe 2 weeks ago.  This is a fairly fast pace for ANY Facebook page so believe me word is spreading.

  • RateroRatero Member UncommonPosts: 440

    I don't want to be all negative and all.... However, there is nothing about the game that interests me.

    Good Luck with your efforts though.

    Ratero.


  • gylnnegylnne Member UncommonPosts: 322
    Originally posted by Rhonen

    I don't want to be all negative and all.... However, there is nothing about the game that interests me.

    Good Luck with your efforts though.

    Ratero.

    Not liking a certain type of game is not being negative, just means you like something else.:)

     

    I have recently dusted off some accounts at gaming sites and am in the process of bringing the game up.

    Also made a couple of blogs to get CU info out there.

    My twitter account has over 1,000 folks in it and even though it is not gaming focused, people know other people.:)

    I would use my facebook account but every time I try to add more friends they lock up my access to it so I gave up on that.

    Oh forgot to mention I made a youtube account and am adding all the vids done about CU and encourage everyone to do that.

  • tokeshtokesh Member Posts: 35

    No one I know is interesting in supporting a project that won't be coming out for a few years.

    Neither am I really.

  • SorninSornin Member Posts: 1,133
    Originally posted by tokesh

    No one I know is interesting in supporting a project that won't be coming out for a few years.

    Neither am I really.

    That is understandable. Some of us, myself included, actually enjoy this part of the process almost as much as the game itself. I have always been heavily into the actual development aspect, so the benefits of access to the private forums, internal testing, etc., are as good as the game launching.

    We can always see you at launch!

    As for spreading the word, well, I am going to evangelize it as best I can. However, I have no real-life friends that play MMORPGs (anymore) and I am not a huge social networking guy. Also, I have been out of the MMORPG scene for a few years, lurking, because nothing worth playing has been launched, so it is not like I have a guild to bring in. This game has brought me out of retirement! Unfortunately, I cannot lend much support in terms of getting hordes of people to check the game out, but on the forums I do post on I will make sure it gets mentioned.

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  • RealLifeGobboRealLifeGobbo Member Posts: 218
    I've been spreading the world to all of my MMO buddies and one of my friends who is more of a casual gamer is intrigued by the idea of it.  I'm still brainstorming some other ideas on how to get the word out some more.

    Aspiring Game Musician <<>> Inquiring ears, feel free to visit: http://www.youtube.com/user/vagarylabs

  • IceAgeIceAge Member EpicPosts: 3,120
    "Mass Control Spell" actualy works it seems ...

    Reporter: What's behind Blizzard success, and how do you make your gamers happy?
    Blizzard Boss: Making gamers happy is not my concern, making money.. yes!

  • evil13evil13 Member CommonPosts: 359
    Of course, why wouldn't you spread the word (emails to friends from past mmos, posts on facebook etc.) obviously spending money on a game that won't be coming out for what? 2-3 years? and who knows what it will be like when it does come out is rather challenging. But spreading the word, sure, only takes a few minutes and helps CU get more publicity.
  • meddyckmeddyck Member UncommonPosts: 1,282
    I've been doing my part to keep CU on the front page recent comments section here to the annoyance of people who are interested in other games!

    DAOC Live (inactive): R11 Cleric R11 Druid R11 Minstrel R9 Eldritch R6 Sorc R6 Scout R6 Healer

  • morfidonmorfidon Member Posts: 245
    OFC, all my friends who plays mmo games know about it know + facebook likes + i post things from here on mmorpg.pl
  • oubersoubers Member UncommonPosts: 855
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  • CaldrinCaldrin Member UncommonPosts: 4,505

    Yup ill be backing this and will let other people know about it as well..

    I dont think its going to have any issues getting funded tho..

  • beibhinnbeibhinn Member UncommonPosts: 26
    Yes, and already am through various communities, fb, IRC, and such.

    Dark Age of Camelot Community Lead

    Postcount.net Admin

    Ex IGN.com Board Moderator
    Ex VN Board Senior Manager, Camelot Vault SM, Warhammer Vault SM, IGNVault Editorial Coordinator.

  • Storm_FirebladeStorm_Fireblade Member Posts: 156
    Originally posted by Sornin
    Originally posted by tokesh

    No one I know is interesting in supporting a project that won't be coming out for a few years.

    Neither am I really.

    That is understandable. Some of us, myself included, actually enjoy this part of the process almost as much as the game itself. I have always been heavily into the actual development aspect, so the benefits of access to the private forums, internal testing, etc., are as good as the game launching.

    We can always see you at launch!

    Thats excactly how I feel, to be honest. In my opinion it is a blessing to be able to participate right from the start. I enjoy being a part of the core-group that discussed the game from day one, even if a lot we discussed maybe never ended up being included. But it has its own joy to stay active from the beginning.

    Not only could you influence the game, but you see how the game improves and the community grows. It has something to do with socialisation as well. I am fully aware of the fact, that even with IT Access, which I´ll definitively try to get, it will take quite a while before I see even the first green grassy steppe, which might not even be green at that point :)

    But thats ok! A game has to start somewhere, but you can say the same for a community. If no one made an effort to stay active and build a decent community it might not even happen at all early on.

    These kind of games aren´t made for people loving singleplayer games. Here socialisation is important and I enjoy discussing, guessing and hoping alongside players I might even end up with on the same server.

    Its fun! Its interesting! Its exciting! I don´t need the game to be finished right away for that. Actually I would even feel sad about it. The time from the announcement of a project until it goes live is such an intriguing time - I wouldn´t wanna miss that for anything.

    But well, I´m going to work in the game industry myself - so maybe I´m biased here :)

    Regarding the "will you spread the word": I founded Simply Gaming almost immediately after I read the project announcement and haven´t been in silence since then. Not going to happen! People will here about that game from me. Again and again :)

    Camelot Unchained Fanpage
    https://simply-gaming.com/camelot/

  • BowbowDAoCBowbowDAoC Member UncommonPosts: 472
    Originally posted by Storm_Fireblade
    Originally posted by Sornin
    Originally posted by tokesh

    No one I know is interesting in supporting a project that won't be coming out for a few years.

    Neither am I really.

    That is understandable. Some of us, myself included, actually enjoy this part of the process almost as much as the game itself. I have always been heavily into the actual development aspect, so the benefits of access to the private forums, internal testing, etc., are as good as the game launching.

    We can always see you at launch!

    Thats excactly how I feel, to be honest. In my opinion it is a blessing to be able to participate right from the start. I enjoy being a part of the core-group that discussed the game from day one, even if a lot we discussed maybe never ended up being included. But it has its own joy to stay active from the beginning.

    Not only could you influence the game, but you see how the game improves and the community grows. It has something to do with socialisation as well. I am fully aware of the fact, that even with IT Access, which I´ll definitively try to get, it will take quite a while before I see even the first green grassy steppe, which might not even be green at that point :)

    But thats ok! A game has to start somewhere, but you can say the same for a community. If no one made an effort to stay active and build a decent community it might not even happen at all early on.

    These kind of games aren´t made for people loving singleplayer games. Here socialisation is important and I enjoy discussing, guessing and hoping alongside players I might even end up with on the same server.

    Its fun! Its interesting! Its exciting! I don´t need the game to be finished right away for that. Actually I would even feel sad about it. The time from the announcement of a project until it goes live is such an intriguing time - I wouldn´t wanna miss that for anything.

    But well, I´m going to work in the game industry myself - so maybe I´m biased here :)

    Regarding the "will you spread the word": I founded Simply Gaming almost immediately after I read the project announcement and haven´t been in silence since then. Not going to happen! People will here about that game from me. Again and again :)

    I'm with you 100%.

    Being able to contribute even in the smallest way is actually pretty exciting when it comes to something you're passionnate for, and been hoping for quite some time. Obviously i'm not in CSE's office as an employee, not even remotly close, but being able to establish some sense of community with everyone here that share a truthful interest in CU is very satisfying.

    The brainstorming with many other future CU players is pretty fun and rewarding.

    I'm the type of person that really needs to use my head to imagine / create / think of ideas, problems, solutions (whetther they are good or bad lol) to subjects that i like, and being part of this from the beginning is very rewarding too.

     While we obvisouly not get along with everybody, In the last six weeks i came to know some of you, admire your ideas, debate on them and so on.

    Hopefully as the months goes by, approaching CU's launch, more and more dedicated people will join us on a journey that is just as exciting as the destination itself.

     

     

    image

    Bowbow (kob hunter) Infecto (kob cave shammy) and Thurka (troll warrior) on Merlin/Midgard DAoC
    Thurka on WAR

    image

  • OldskooOldskoo Member UncommonPosts: 189
    Originally posted by Storm_Fireblade
    Originally posted by Sornin
    Originally posted by tokesh

    No one I know is interesting in supporting a project that won't be coming out for a few years.

    Neither am I really.

    That is understandable. Some of us, myself included, actually enjoy this part of the process almost as much as the game itself. I have always been heavily into the actual development aspect, so the benefits of access to the private forums, internal testing, etc., are as good as the game launching.

    We can always see you at launch!

    Thats excactly how I feel, to be honest. In my opinion it is a blessing to be able to participate right from the start. I enjoy being a part of the core-group that discussed the game from day one, even if a lot we discussed maybe never ended up being included. But it has its own joy to stay active from the beginning.

    Not only could you influence the game, but you see how the game improves and the community grows. It has something to do with socialisation as well. I am fully aware of the fact, that even with IT Access, which I´ll definitively try to get, it will take quite a while before I see even the first green grassy steppe, which might not even be green at that point :)

    But thats ok! A game has to start somewhere, but you can say the same for a community. If no one made an effort to stay active and build a decent community it might not even happen at all early on.

    These kind of games aren´t made for people loving singleplayer games. Here socialisation is important and I enjoy discussing, guessing and hoping alongside players I might even end up with on the same server.

    Its fun! Its interesting! Its exciting! I don´t need the game to be finished right away for that. Actually I would even feel sad about it. The time from the announcement of a project until it goes live is such an intriguing time - I wouldn´t wanna miss that for anything.

    But well, I´m going to work in the game industry myself - so maybe I´m biased here :)

    Regarding the "will you spread the word": I founded Simply Gaming almost immediately after I read the project announcement and haven´t been in silence since then. Not going to happen! People will here about that game from me. Again and again :)

     

    I've been looking for something new to fill my RvR needs and haven't had much success. Once news of this game came out and Mark started describing his vision, I began to have a little hope about an MMO again and saw this as an opportunity to be part of the community from day one. So far, I have gotten more enjoyment just talking about Mark's vision here in the past weeks than any MMO I've played in that time. 

    I will be dissapointed if the game doesn't get funded but I have been telling all the MMO gamers I know about it to get them involved with I can grab a few more backers outside my wife and myself. So far I think I've got one or two people ready to contribute and working on another lol. 

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  • ArconaArcona Member UncommonPosts: 1,182
    is the kickstarter still starting march?
  • nerovipus32nerovipus32 Member Posts: 2,735
    So gamers are not only paying for the deveopment of these kickstarter games but are also doing the marketing now too? How desperate have gamers become that they will actually pay for the development of a game.
  • ShadowMeldFSShadowMeldFS Member Posts: 2
    Of course, and I have been.  I have been sharing quite a few of the posts on facebook with my friends.  Several are interested in the game and even backing financially.  I will be tweeting and posting more as it goes on as well.
  • IlayaIlaya Member UncommonPosts: 661
    Originally posted by BowbowDAoC

    The vast majority of us here really want the Kickstarter to fund, so i was wondering, will any of you spread the word about it ? anyone already started ? 

    Yes, i warned every DaoC Veteran close to me that this is not our "Big Hope" i.e. DaoC 2. It will be "just" another PvP game. And let's say 23 out of 25 will not spend a € for it. Not saying that all is bad, but with this especially, we all wait for Trial Keys and so forth. Sad or? It could had been so easy. But.....

  • ArconaArcona Member UncommonPosts: 1,182
    Originally posted by nerovipus32
    So gamers are not only paying for the deveopment of these kickstarter games but are also doing the marketing now too? How desperate have gamers become that they will actually pay for the development of a game.

    you get beta or even alpha access, and you get the final game. You also get to talk with the developers, who you might have admired for 10 years or more. So you get something in return.

  • ZinzanZinzan Member UncommonPosts: 1,351
    Originally posted by Ilaya
    Originally posted by BowbowDAoC

    The vast majority of us here really want the Kickstarter to fund, so i was wondering, will any of you spread the word about it ? anyone already started ? 

    Yes, i warned every DaoC Veteran close to me that this is not our "Big Hope" i.e. DaoC 2. It will be "just" another PvP game. And let's say 23 out of 25 will not spend a € for it. Not saying that all is bad, but with this especially, we all wait for Trial Keys and so forth. Sad or? It could had been so easy. But.....

    Is that Ilaya from Hearts of Fire?

    There is a lot of positivity on this forum at present and thats commendable, but CU is certainly not without it's problems even before the KS begins.

    While unlike you I have not been running around warning all my DAoC buddies that this isn't DAoC2....most of them are well aware of this and more than i care to mention simply switched off when they learned it was a Mark Jacobs production.

    Sorry to say, but it seems many DAoC/WAR vets simply won't support him again regardless of what he does. It's sad but it's a very real turn-off for a lot of players. I know a lot of former EU players actively dislike some of what he has done and will never forgive him for certain actions throughout the years.

    Personally im quite intrigued as to what they will come up with for CU and am pretty open-minded but this seems to be a very real situation that for some people there is simply too much baggage involved to even consider backing CU.

    Expresso gave me a Hearthstone beta key.....I'm so happy :)

  • MaephistoMaephisto Member Posts: 632

    If you really want to spread the word, petition someone like Totalbiscuit to cover the CU kickstarter.  He is personally responsible for saving quite a number of various KS campaigns that were in danger of not being funded.  Another thing that I did with Wasteland 2 was to go to various Twitch channels, ask permission to post a link, and send people to the kickstarter page.

    However,  the grassroots campaign for CU has been pretty successful in building awareness so far .  I fully expect the kickstarter to fund rather quickly (atleast I hope so).

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