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So would it be fair to conclude that they want people to spend their money on kits to harvest resource nodes and on potions?
Where else do they plan to make money through the store?
((Making money is not an evil thing, its what keeps the world and also these gaming worlds turn round and round))
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)