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F2p games always seem to degrade iinto one of two things:
1) p2win or p2get ahead (selling gear with good stats or selling exp boosts).
2) RNG gambling aka pay for a random chance to get some p2win item or advantage (keys for treasure boxes, lockboxes, or crafting success enhancements)
Is it possible to make an F2P where you dont result in ultimately granting a person an advantage?
Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)