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[Preview] Defiance: A Hard Look at Trion’s Gamble

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Comments

  • erikk3189erikk3189 New York City, NYPosts: 306Member
    Without any doubt, I'm leaving swtor for this game. Hope its worth it. Swtor is gotten to be all about real cash. Biowares greed.
  • dotdotdashdotdotdash Llandrindod WellsPosts: 364Member

    You're getting an MMO at no premium. Guild Wars 2 cost nearly double the price Trion are asking for Defiance. Trion have arguably delivered the better game. As a B2P title, Defiance is an excellent investment for anyone who liked Borderlands/Planetside/etc. It combines the strengths of single player TPS/RPGs with the strengths of MMOs. It doesn't do it amazingly, but it does it well enough that it is a thoroughly enjoyable game. 

  • erikk3189erikk3189 New York City, NYPosts: 306Member
    Wow! Everyone is killing this game. I hadn't read the posts on top til now. Is it really this bad? I did read where someone said people are spewing hate cause it's not like wow. WoW sucks! Anyway, Ill try it out since I'm quitting swtor.
  • erikk3189erikk3189 New York City, NYPosts: 306Member
    Can anyone play the beta this wkend?
  • VolgoreVolgore Posts: 2,204Member Uncommon
    Originally posted by dotdotdash

    You're getting an MMO at no premium. Guild Wars 2 cost nearly double the price Trion are asking for Defiance. Trion have arguably delivered the better game. As a B2P title, Defiance is an excellent investment for anyone who liked Borderlands/Planetside/etc. It combines the strengths of single player TPS/RPGs with the strengths of MMOs. It doesn't do it amazingly, but it does it well enough that it is a thoroughly enjoyable game. 

    I'm not shure i can follow you here...in which possible way does Defiance show any strength of an MMO? It doesn't even have a functional chat.

    Are you by chance confusing the strengths of an MMO with mindless, anonymous zerging? Since Defiance shure has it's fair share of the latter.

    image
  • KrelianKrelian GöteborgPosts: 369Member Uncommon
    So; I can't drive around in a post-apocalyptic world like in RAGE (the game) AND SHOOT mobs (etcatera) with my VEHICLE's GUNS (forward fixed / decoupled whatever) AT WILL? Personally - to me- there could be nothing more interesting than jumping into my vehicle and shooting mobs around, and than getting out of the vehicle, and finishing them in person (and style:D) :(:(:(
  • RolleZRolleZ FalkenbergPosts: 37Member Uncommon
    This game is D.O.A.
  • McGamerMcGamer Fairfield Bay, ARPosts: 1,012Member

    I see this game unfortunately ending up like APB, great combat and graphics but populated by elitst vulgar brats with nothing better to do than grief others. 

    The only way to make the game have more longevity and not end up failing or even being sold and resold like APB is to add features like engaging social system, crafting, housing, and RP supportive content. Otherwise it is fated to be a forgotten mediocre FPS IP just like APB.

  • fiontarfiontar Dana, MAPosts: 3,719Member

    I'm enjoying the beta weekend so far. It's a really enjoyable game, though I have no illusions of it being a 1000+ hour title for me, I'm thinking it's worth a purchase for when I need a break from GW2.

    I agree with the preview. Pluses and minuses.

    Biggest pet peeve is the UI on the PC. Obviously designed for consoles and not very intuitive.

    Oh, the animations. Most are passable. The animation in the cut scenes is better than in game, so I'm guessing those were all motion captured. However, there is one animation that makes me wonder if Trion really gives a crap about the quality of the game" The Jumping animation. It's the same low gravity moon jump animation found in Rift. Probably the worst jump animation in any MMO in the past decade. It earned universal scorn in Rift and I am dumbfounded that they didn't bother to make a proper jump animation for Defiance, but rather just copied what is one of the biggest fails of MMO animation in the history of the genre! Why Trion, Why? What the heck is wrong with you guys!

    Anyway, yeah, fun so far, looks good, great cutscenes, nice environment. There is definitely some potential here.

     

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • ArglebargleArglebargle Austin, TXPosts: 1,413Member Uncommon

    I played this continuously since the last Beta.  The UI, while still bad, is much better than it was.   Trion said their UI guys were totally swamped in this last phase.   Definitely console base that they've been revamping towards legit PC use.

     

    The last alpha build was surprisingly stable.  I often played for hours without a forced disconnect, or a glitchy mission.  Lots of tweaking going on though, making the game a little tougher in my opinion.  Shields were less effective, guns got tweaked, etc.  Thankfully, costumes got a little easier to get too.  Still, character creation was severely underwhelming.

     

    Biggest issue for me is that this does not feel like, at present, a $60 game.   Twenty, or twenty-five, maybe.   I expect the price to drop after the show finishes the season, so if you are on the fence over this one, you could revisit it in a couple of months.

    I did actually enjoy playing it though.  Pretty much light machine gun and shotgun, til I got this very nice machine pistol drop....  

    They do know how to put out the candy.

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • daltaniousdaltanious waPosts: 2,142Member Uncommon
    What I really do not understand is why players do not give up to WASD in favor of much much much better use of mouse. To me hurts only watching such videos yet immagine I would still use that sill combination that once was mondatory. Like horse riding that have been replaced by cars.
  • DoogiehowserDoogiehowser ParisPosts: 1,873Member
    Originally posted by RolleZ
    This game is D.O.A.

    Some random guy said it will be DAO..seems legit.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • OG_ZorvanOG_Zorvan Fresno, CAPosts: 615Member
    Originally posted by bestever

    I love how some of you say its not a mmo. How's it not a mmo? Just because its not like wow,eq,rift. 

    Its real simple and mmo is an abbreviation of massively multiplayer online game and thats what the game is. Its not a mmorpg its a mmotps. I know most people think its need to be some guy running around with a sword killing a dragon or some dumb shit like that but thats not what a mmo is. 

    Massive amounts of people playing a game online at the same time is a mmo so get over it. 

    Maybe the fact that I never once saw any amount of people even close to "massive" in the game the whole time I played? Yeah, that's probably it. By the way, Battlefield and Call of Duty aren't mmos either.

    And considering they've handed out keys like water, the fact they can't even get people to stick around during beta when the game is completely free tells me what's gonna happen when it comes time to cough up dough for it.

    EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging."

  • ScotScot UKPosts: 5,754Member Uncommon

    “I’ve been fortunate to spend time with Trion’s persistent world shooter (they’re trying to steer away from the term “MMO” lately”

    Some gaming companies have realised that the old WoW template is not generating money like it used to. They know shooters make money, perhaps more than any other genre, so the persistant world shooter was born. Trouble is how long before we have a slew of these on the market? Two years, five at most, then its back to square one. The idea may be to get in quick and be the big daddy like WoW was, time will tell.

     

    “The shortcuts, once you get them down, help a lot but overall it’s clear as day that it was designed from the ground up for console players.”

    Playing on a PC? Then its simple, wait to two to three months after launch by which time this will be sorted out before you buy.

     

    “The latter of which looks like a slightly more forehead-endowed human with a wide nose bridge.”

    I recon that must be easy for make up artists to do as it has been used in so many SF generes.

     

    “And since you can essentially unlock every skill and item with one character, what incentive is there to replay the game’s content?”

    This is the archilles heel of the MMOFPS, no replay value. MMO’s have an issue with keeping players past end gameplay as it is and this won’t help.

     

    “Another woe? The character animations are suspect. I can’t think of a better way to put it.”

    Once again wait till a few months after launch when that sort of stuff gets sorted out.

  • kaiser3282kaiser3282 Phoenix, AZPosts: 2,690Member Uncommon
    Originally posted by OG_Zorvan
    Originally posted by bestever

    I love how some of you say its not a mmo. How's it not a mmo? Just because its not like wow,eq,rift. 

    Its real simple and mmo is an abbreviation of massively multiplayer online game and thats what the game is. Its not a mmorpg its a mmotps. I know most people think its need to be some guy running around with a sword killing a dragon or some dumb shit like that but thats not what a mmo is. 

    Massive amounts of people playing a game online at the same time is a mmo so get over it. 

    Maybe the fact that I never once saw any amount of people even close to "massive" in the game the whole time I played? Yeah, that's probably it. By the way, Battlefield and Call of Duty aren't mmos either.

    And considering they've handed out keys like water, the fact they can't even get people to stick around during beta when the game is completely free tells me what's gonna happen when it comes time to cough up dough for it.

    So youre basing its "massiveness" on the number of people youre seeing in a beta with a limited number of players, not the full release version of the game? Wonderful logic. I guess any game that doesnt have X number of players anymore (X being whatever you personally feel is massive enough) is no longer an MMO by definition because "i dont see tons of people everywhere".

    Funny thing about definitions though. Theyre based on actual facts, not the whims and opinions of random people who dont even know what the terms mean. The game has the ability to hold a large number of players in the same world who can interact with eachother. That is what makes it an MMO. Games like Call of Duty and BF simply cannot do that which is why, unlike Defiance, they are not MMOs.

  • OG_ZorvanOG_Zorvan Fresno, CAPosts: 615Member
    Originally posted by kaiser3282
    Originally posted by OG_Zorvan
    Originally posted by bestever

    I love how some of you say its not a mmo. How's it not a mmo? Just because its not like wow,eq,rift. 

    Its real simple and mmo is an abbreviation of massively multiplayer online game and thats what the game is. Its not a mmorpg its a mmotps. I know most people think its need to be some guy running around with a sword killing a dragon or some dumb shit like that but thats not what a mmo is. 

    Massive amounts of people playing a game online at the same time is a mmo so get over it. 

    Maybe the fact that I never once saw any amount of people even close to "massive" in the game the whole time I played? Yeah, that's probably it. By the way, Battlefield and Call of Duty aren't mmos either.

    And considering they've handed out keys like water, the fact they can't even get people to stick around during beta when the game is completely free tells me what's gonna happen when it comes time to cough up dough for it.

    So youre basing its "massiveness" on the number of people youre seeing in a beta with a limited number of players, not the full release version of the game? Wonderful logic. I guess any game that doesnt have X number of players anymore (X being whatever you personally feel is massive enough) is no longer an MMO by definition because "i dont see tons of people everywhere".

    Funny thing about definitions though. Theyre based on actual facts, not the whims and opinions of random people who dont even know what the terms mean. The game has the ability to hold a large number of players in the same world who can interact with eachother. That is what makes it an MMO. Games like Call of Duty and BF simply cannot do that which is why, unlike Defiance, they are not MMOs.

    See, the real funny thing is, I've been to this rodeo so many times , it's now just a pattern. i point out why the game is going to fail, people who refuse to believe it will fail come in with assinine arguments, then I come back later after the game fails and say "Told ya so."

    *Yawn*

    EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging."

  • BaitnessBaitness Posts: 308Member Uncommon

    I am not sure why people are so deadset on defending the current state of the game, it is really horrid.  These people have nothing to worry about, there is no sub anyways so it isn't like it will go F2P.  If anything, maybe all the negative attention the flaws get will get those things fixed faster.

     

    Trion may have done wonderful things with rift but this game is just so incredibly bland.  It feels like the gaming equivelant of eating plain cream of wheat, and I am about as interested in playing with a bowl of plain cream of wheat as I am in playing this game.

     

    Edit:  Just fixing the damn UI would warrant it a second look.  With no graphics customization options I am not sure if these puddles of mud are the high-res textures or if those were taken out to make the download smaller.  It would also be nice to see just what it is that is dragging performance down when everyone is on screen at once, as it is only using 50% of each gpu, isn't coming close to maxing any cpu core, and isn't harddrive thrashing either.  If this is just the engine, then what the hell are they expecting us to do at the ark events?  I can't stand playing shooters at sub 60 fps, let alone ugly shooters at sub 60 : /

  • OzmodanOzmodan Hilliard, OHPosts: 7,181Member Uncommon
    Another thing that does not get mentioned enough, the UI for the PC sucks.  Expect to play this game on the console.
  • dragonherderdragonherder Emmaus, PAPosts: 11Member
    Originally posted by nttajira

    you guys hype bad game amazing like alway , you have make me buy so many shitty game since 2 year ... i will reply because i have play this game in all the beta .

    first

    1- that in no way , shape or size a mmo game , if you call that a mmo then all shooter game online are also mmo , because most of them are more mmo that defiance , in defiance you pick skill nothing else , are you kidding me for calling that a mmo ??? . you got no item with stats customization , nothing 

    2- console GAme , warning WARNING , console port , here you go for update and so on , that not something nice when you play a pc game trust me

    3- console UI , the computer ui are the worst you can ever get , all screm CONSOLE .

    4- in this game you shoot monster , get exp , pick skill , and kill some player , get some poor done quest , get exp , kill , pick skill , NOTHING ELSE TO DO . also they are no chat channel , you feal like you are playing a single player realy fast ....

    hope i have save some money for some people , dont buy into the hype guy !!

     

    I guess you never actually played the game.... It most certainely is a PC game and an MMO it was ported to consoles and yes while the UI could be better for PC it is still a PC mmo first and foremost. Also by your definition no game in the last almost a decade are really mmos...

  • kaiser3282kaiser3282 Phoenix, AZPosts: 2,690Member Uncommon
    Originally posted by OG_Zorvan
    Originally posted by kaiser3282
    Originally posted by OG_Zorvan
    Originally posted by bestever

    I love how some of you say its not a mmo. How's it not a mmo? Just because its not like wow,eq,rift. 

    Its real simple and mmo is an abbreviation of massively multiplayer online game and thats what the game is. Its not a mmorpg its a mmotps. I know most people think its need to be some guy running around with a sword killing a dragon or some dumb shit like that but thats not what a mmo is. 

    Massive amounts of people playing a game online at the same time is a mmo so get over it. 

    Maybe the fact that I never once saw any amount of people even close to "massive" in the game the whole time I played? Yeah, that's probably it. By the way, Battlefield and Call of Duty aren't mmos either.

    And considering they've handed out keys like water, the fact they can't even get people to stick around during beta when the game is completely free tells me what's gonna happen when it comes time to cough up dough for it.

    So youre basing its "massiveness" on the number of people youre seeing in a beta with a limited number of players, not the full release version of the game? Wonderful logic. I guess any game that doesnt have X number of players anymore (X being whatever you personally feel is massive enough) is no longer an MMO by definition because "i dont see tons of people everywhere".

    Funny thing about definitions though. Theyre based on actual facts, not the whims and opinions of random people who dont even know what the terms mean. The game has the ability to hold a large number of players in the same world who can interact with eachother. That is what makes it an MMO. Games like Call of Duty and BF simply cannot do that which is why, unlike Defiance, they are not MMOs.

    See, the real funny thing is, I've been to this rodeo so many times , it's now just a pattern. i point out why the game is going to fail, people who refuse to believe it will fail come in with assinine arguments, then I come back later after the game fails and say "Told ya so."

    *Yawn*

    You pointed out why the game is going to fail? Well damn. I must be hallucinating. Because all I see is your claims as to why it is supposedly not an MMO while clearly not even knowing what the term actually means. Not a single word in there about wether or not it is going to fail, or why.

    What was that again about assinine arguments?

  • dragonherderdragonherder Emmaus, PAPosts: 11Member
    Originally posted by DeniZg

    I'm not happy to say this, but the game has pretty shallow class design system.

    More accurately, it only has 1 (one) class available, which you tailor using passive talents. On top of that, you have only 4 skills (besides shooting gun and throwing grenade), where only 1 can be actively used.

    So, the way I see it, Defiance is aiming at console shooter fans. But, why would console shooter fan play this over, I don't know, Gears of War, Borderlands, or even COD or Battlefield?

    I actually applaud the way the class is done. It's an mmo shooter not an mmorpg we don't need another game that is all about freaking spamming 1 - 0 + f1-f10 + alt+1 - alt+0. This is a nice clean method and allows for a more borderlands like setup and far more customization when you break it down. Yes you only have 4 skills at first but you can only at max have about 10 of the perks on at any given time at your highest end + one main skill. Those perks actually allow you to customize. Look at it this way. The other option is button spamming and frankly a shit ton of "magic" looking skills would be asinine. The skills that do exist are technology based skills to make you faster, stronger, invisible or to send a decoy out. This isn't an mmorpg and it's not meant to have like 20 + skills on screen at any given time. 

  • dragonherderdragonherder Emmaus, PAPosts: 11Member
    Originally posted by Baitness

    I am not sure why people are so deadset on defending the current state of the game, it is really horrid.  These people have nothing to worry about, there is no sub anyways so it isn't like it will go F2P.  If anything, maybe all the negative attention the flaws get will get those things fixed faster.

     

    Trion may have done wonderful things with rift but this game is just so incredibly bland.  It feels like the gaming equivelant of eating plain cream of wheat, and I am about as interested in playing with a bowl of plain cream of wheat as I am in playing this game.

     

    Edit:  Just fixing the damn UI would warrant it a second look.  With no graphics customization options I am not sure if these puddles of mud are the high-res textures or if those were taken out to make the download smaller.  It would also be nice to see just what it is that is dragging performance down when everyone is on screen at once, as it is only using 50% of each gpu, isn't coming close to maxing any cpu core, and isn't harddrive thrashing either.  If this is just the engine, then what the hell are they expecting us to do at the ark events?  I can't stand playing shooters at sub 60 fps, let alone ugly shooters at sub 60 : /

     

    First off the game actually looks pretty good it's far from ugly you may not like the art style and while its not crysis it is good looking for an MMO. You gotta keep in mind these things cant be crysis level or it'd lag to high holy hell (see early days of WoW in iron forge as an example....) Second there are graphics options from high to low (there used to be more options available under the custom option too but they seem to of been taken out for the time being but will hopefully be put back in) You don't maybe see some of the closer up visuals in the video that well but http://img833.imageshack.us/img833/678/defiance201303151751275.png (if it lets me post that) shows how well the game can look 

     
  • DoogiehowserDoogiehowser ParisPosts: 1,873Member
    Originally posted by OG_Zorvan
    Originally posted by kaiser3282
    Originally posted by OG_Zorvan
    Originally posted by bestever

    I love how some of you say its not a mmo. How's it not a mmo? Just because its not like wow,eq,rift. 

    Its real simple and mmo is an abbreviation of massively multiplayer online game and thats what the game is. Its not a mmorpg its a mmotps. I know most people think its need to be some guy running around with a sword killing a dragon or some dumb shit like that but thats not what a mmo is. 

    Massive amounts of people playing a game online at the same time is a mmo so get over it. 

    Maybe the fact that I never once saw any amount of people even close to "massive" in the game the whole time I played? Yeah, that's probably it. By the way, Battlefield and Call of Duty aren't mmos either.

    And considering they've handed out keys like water, the fact they can't even get people to stick around during beta when the game is completely free tells me what's gonna happen when it comes time to cough up dough for it.

    So youre basing its "massiveness" on the number of people youre seeing in a beta with a limited number of players, not the full release version of the game? Wonderful logic. I guess any game that doesnt have X number of players anymore (X being whatever you personally feel is massive enough) is no longer an MMO by definition because "i dont see tons of people everywhere".

    Funny thing about definitions though. Theyre based on actual facts, not the whims and opinions of random people who dont even know what the terms mean. The game has the ability to hold a large number of players in the same world who can interact with eachother. That is what makes it an MMO. Games like Call of Duty and BF simply cannot do that which is why, unlike Defiance, they are not MMOs.

    See, the real funny thing is, I've been to this rodeo so many times , it's now just a pattern. i point out why the game is going to fail, people who refuse to believe it will fail come in with assinine arguments, then I come back later after the game fails and say "Told ya so."

    *Yawn*

    If i go by negztive nancies on these forums every MMO is a fail. Who care what few loud  mouths claim? if we starting listening to likes of you not a single MMO is worth playing. So yeah *yawn* indeed.

    Same song and dance every time a MMO is about to release.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • FusionFusion VaasaPosts: 1,391Member Uncommon

    One day in, i didn't find the UI that bad at all, just takes some getting used as it's not like every other game, maybe it's just people who don't have half a brain that find it that awful.

    Beef in your SCHTAKO!

    Currently playing: -

    Waiting for: Class4.

    Dead and Buried: ESO, NWO, GW2, SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, FFXIV, SWG, WoW, and billions of eastern junks!

  • darkhalf357xdarkhalf357x Brooklyn, NYPosts: 1,164Member Uncommon
    Originally posted by kaiser3282
    Originally posted by OG_Zorvan
    Originally posted by bestever

    I love how some of you say its not a mmo. How's it not a mmo? Just because its not like wow,eq,rift. 

    Its real simple and mmo is an abbreviation of massively multiplayer online game and thats what the game is. Its not a mmorpg its a mmotps. I know most people think its need to be some guy running around with a sword killing a dragon or some dumb shit like that but thats not what a mmo is. 

    Massive amounts of people playing a game online at the same time is a mmo so get over it. 

    Maybe the fact that I never once saw any amount of people even close to "massive" in the game the whole time I played? Yeah, that's probably it. By the way, Battlefield and Call of Duty aren't mmos either.

    And considering they've handed out keys like water, the fact they can't even get people to stick around during beta when the game is completely free tells me what's gonna happen when it comes time to cough up dough for it.

    So youre basing its "massiveness" on the number of people youre seeing in a beta with a limited number of players, not the full release version of the game? Wonderful logic. I guess any game that doesnt have X number of players anymore (X being whatever you personally feel is massive enough) is no longer an MMO by definition because "i dont see tons of people everywhere".

    Funny thing about definitions though. Theyre based on actual facts, not the whims and opinions of random people who dont even know what the terms mean. The game has the ability to hold a large number of players in the same world who can interact with eachother. That is what makes it an MMO. Games like Call of Duty and BF simply cannot do that which is why, unlike Defiance, they are not MMOs.

    I would say its an MMOFPS which is different from an MMORPG (which I prefer to play).  I do believe they will have a hard time maintaining population like other MMOFPS... typically these games have been 'jump-in, jump-out' as opposed to 'grow with' games.

    But thats going to be up to people's personal preferences.  I played it - thought it looked good.  Agree with the UI constraints.  But for me there was nothing to keep me there long term.   Same thing happened with Planet Side 2.

    Wish them luck.

    image
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