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Originally posted by taus01 Not until it is released and i see which of all those promised features and marketing hype actually made it into the final game. Why would i pay for something now that is not finished, just to find out later that it is not what was promised in the first place? Originally posted by Nanfoodle Originally posted by Manolios Originally posted by Praetalus Its looking like a lot of folks around here won't be playing it... Which gives me even more of a reason to try it out lol. Seriously though, I do plan on checking it out. Parts looks very cool and worth the initial fee. Sub fees don't really matter to me. I wasted money on gw2 as I ended up hating it, so if I end up liking this game, it will be worth the sub. I habe concerns about a lot of games i buy, but thats thr risk with gaming. Either that, or wait until a free trial emerges.
thats the point. why risk again? we all like elder scrolls games. we all like to be a top notch mmo, but why not holding 1 or 2 months? why not try something before buy it? is that bad? as for the sub, if it deserves it then ok, but if its like all the others then no sir. i preffer waiting a bit this time and every time from now on
So you buy the game for 40-60 bucks and if you are a TES fan it gives you 1-2 months of enjoying the lore and story. If you are not a TES fan then you get to try out a new tripple A MMO (yes they have spent a lot on this game and its been in dev for 6 years) and again you get 1-2 months of gaming to find out. If you like it then you are ahead of the game. If you didnt, whats 40-60 bucks? Few hours of work? Whats the big deal?
The big fracking deal is that companies will continue to produce shit as long as we give them money in advance for their shit. Come on man, you can not be that thick to not understand that this behaviour has gotten us to where we are today!
They are selling you dreams and their new business model is to recover all development cost with box sales, pre-orders, founders editions, lifetime subscriptions. They will do anything to make you give them your money before you actually know what you get.
I dont think game companies plan on making crap games that they get to cash in on box sales lol. I personally think a lot of MMOs over the past few years have been failing because they has made things like VO story take first places over combat. Core mechanics of the game takes back seat and thats where many MMOs have failed. Games like ESO and Wildstar are talking more about the depth of the game then the flash. IMO ESO and Wildstar both show promis I have need seen sinse WoW launch.
=-D Only on a forum can optimism be called bad and pessimism the good thing =-D Welcome to the internet and forums.
I thought this game was going to be a pass for me - but the latest info/reveals really perk my interest.
I won't pre-order without playing the game first in beta.
If I don't make beta, I'll wait till after launch and see how it looks and such.
I am looking forward to it, the more I see and hear the more I look forward to giving it a try. But I RELIGIOUSLY will NEVER pre-order any game without having actually played it myself. Nope... never! Seen so many hopeful games in this genre turn out crap.
Originally posted by Lucioon Originally posted by MMOExposed Have to give it to them. The game does look pretty badass. I like the customization options, like picking weapons/perks/armor/class. That seems cool. also like what I saw with the RvR in this game. But I still have some concerns. the combat is non trinity, so that means zerg== win, again. With the open weapon system, it seems to me like a cover similar to how GW2 had it, since melee will be gimp until PvE nerfed. So they expect most people to run ranged weapon. Design like that, seem like a way of "Forcing" builds on players. I dont like that.
just commenting on the non-trinity = zerg win, not sure if you ever played other MMO before, but with Trinity = who has the most healers wins
And if you aren't familiar with the problems with CC, focus fire on Healers that Trinity causes then I realy don't know what to say.
The mood here @ MMORPG.com is totally opposite from a year ago lol. When I was kind of doom and gloom everyone else was misty eyed and hopeful.
So anyway, I'm not feeling TESO, I don't see the badassness but I love Skyrim to death...obviously. I actually think Neverwinter is looking pretty decent. Like everyone is saying, only time will tell, but hell no, no pre-orders for me either.
ya i think i will likely pre-order and play at launch. the only way i wouldn't is if it turned out to look like absolute trash when real game play videos come out.
i don't expect that to happen though. i just expect to have fun in this game for a few months and get my moneys worth, which is more than you can say about most single player games you buy for the same price.
Originally posted by Jakdstripper yes now that the hype machine is at maximum power the game "sounds" pretty bad ass......then again so did GW2 when they were hyping the crap out of that one, and so did SWTOR, and War, etc etc... to me it still sounds like any other generic mmo that has come out in the last 5 years. not impressed, and frankly i'm going to wait until it launches and see what players truly say about this game before i even think about it.
This. I have not pre-ordered a game since Vanilla WoW. Fall for the hype and you just end up wasting your money. Pre-order falls in to the same catagory as a Life Time Sub for me. Just something I will never do. I'll wait until there is a free trial or an open beta.
I'll only pay for the game if I've played it first hand. I'm assuming they'll do some type of Open "Beta" weekend that's really just an excuse to demo the game to a wide audience, and in that case I'll have a good idea whether it's really worth the price of the box (or digital download).
One thing I sincerely hope they don't do is offer gauranteed beta slots to pre-orders. I feel that's a shameless cash grab, and you should never encourage a company to take your money for the opportunity to 'test' their game. I'm anticipating this to be a worthwhile title, but those types of selling tactics will turn me off entirely to the game. It speaks volumes about the future gouging sure to happen from the publisher.
Now Playing: DARKFALL Unholy Wars "Return to Open World, Full Loot PvP, Conquest in a Sandbox MMO with player driven economy! Just like classic MMOs!"
Originally posted by NanfoodleI drop 60-80 bucks sometimes on 2-3 console games and its only 1 in 10 that has me replying it to death like Halo and TES. How many hours of fun do you get out of a game like that? 20-60hrs game play? Even a MMO like GW2 where I found the end game is the only place its borken. I still got months of play time and still log in for some PvP. Whats 60 bucks for even 1-2 months of game play? Compaird to console games it still good value. If the game intrests you, why not?
exactly! i think mmo gamers still judge games based on their longevity and that is a mistake IMO.
you simply cannot compare the longevity of today's mmo's to the ones 10 years ago.
there is too much competition now and i don't see any game lasting for years anymore unless a game comes out that is just so far and away better than anything else, everyone flocks to it.
especially games that are solo/casual friendly where it doesn't take all that long to get max level and geared up.
people need to manage their own expectations and stop blaming companies for hyping their game when a lot of the time they are just answering a direct question in an interview or listing what features they plan to launch with.
Hurray for the influx of new people the various MMORPG previews this week have brought to this forum...now go and read some of the threads where the same issues you have just discovered have been discused for several months.
And preorder? Way too early to say but it is looking good.
Trinity... no one has said it will be non-trinity, you're assuming
RvR... this is not a 2-week reset server vs. server, it's a persistent faction vs. faction...unless the suits screw that up.
Subs... they haven't said what their financial model is to be yet
Levels and leveling zones.... it's a themepark Jim.
Skills... twelve actually since one of the keys (Q I believe) will let you swap weapons to a second set of 6 on the fly.
Player Made content... sounds like you drank the Neverwinter Koolaid. Games only need an influx of new content when the basic gameplay gets stale upon repeating fast. Well designed RvR does not do that.
Originally posted by Heafstagg I seem to remember reading from more than a few sources, that there is a trinity combat system. Have they changed it or is the poster misinformed?
I hope they have simple trinity, so no1 can scream around they took it from gw2
I want to get my hands on the game, hopefully in some kind of beta week-end, before pre-ordering.
Game is looking great though.
Originally posted by Vapors Originally posted by Heafstagg I seem to remember reading from more than a few sources, that there is a trinity combat system. Have they changed it or is the poster misinformed?
Class customization choices---and there are many--will dictate that a "simple" (a.k.a., mindless cookie-cutter) trinity won't exist. But a trinity will exist with the 4 class archetypes: healer, warrior, sorcerer and nightblade.
However, none of those will be exact duplicates of someone else playiong the same category out of the 4: armor will be different, weapons will be different and only what you have used a lot will skill-up.
Anyone expecting the same mindless speed dungeon runs you get in WOW will be dissapointed.
Originally posted by Burntvet Originally posted by Nanfoodle I drop 60-80 bucks sometimes on 2-3 console games and its only 1 in 10 that has me replying it to death like Halo and TES. How many hours of fun do you get out of a game like that? 20-60hrs game play? Even a MMO like GW2 where I found the end game is the only place its borken. I still got months of play time and still log in for some PvP. Whats 60 bucks for even 1-2 months of game play? Compaird to console games it still good value. If the game intrests you, why not?
If you're using old games as coasters... you don't have enough coasters. Drop a few bucks for the real thing, man.
Other than that, I agree with you about not spending cash to find out if a game is good or not. I do all my gambling in Vegas. Demo or a really solid review from a trusted source is the only way a company gets my dollar.
They destroyed my interest in the game when they released information on cross realm grouping after level cap. I'm supposed to be friends with the people I'm killing now? Yeah, makes sense to me.
Since I don't pre-order any games any more. Burned by AIon, then by Rift. Now I am all about waiting.
Originally posted by Nanfoodle I will be pre-ordering for a few reasons. 1. TES lore/story. Best RPG games I have played. 2 DAoC 3 faction PvP. Been waiting for a MMO to take that on sinse they stopped updating DAoC in 2003. 3 Crafting that has depth and not only makes BEST in slot items but also takes the best raid gear in the game and crafters can make it better, 4 PvP will be about skill not gear. No PvP gear, gear is just gear. When I win a fight I want to know it was my skill. 5 Already the elder game is a focus, turning 2/3 of the world into elder game content 6 Bringing back open world dungeons, this is a feature we gamers have been asking for forever. Open world dungeons never went away so their is nothing to bring back. 7 Freedom in class, sick of cookie cutter classes that have no real freedom. So much win IMO.
I will be pre-ordering.
anyway i didnt say game will not be good or i wont buy it. i just said that from now on i ll wait to see how games are 1-2 months after release and then i ll decide to buy them or not. is this that bad? why must i preorder something? thats a bit suspicious