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New Patch Notes Released March 16

RohnRohn Saint Peters, MOPosts: 3,740Member Uncommon

SV released a new set of patch notes for the changes that are currently on the test server.  No date for when it will be released to live.

A lot of mount changes in there, among other things.

http://www.mortalonline.com/forums/threads/patch-note-16-3.85952/

Hell hath no fury like an MMORPG player scorned.

Comments

  • ToferioToferio RandomPosts: 1,404Member Uncommon
    "Please not the patch note that patch note may not be final"
  • psykobillypsykobilly NYC, NYPosts: 338Member

     

    Horses can now jump...  it's great when games re-add content from beta.

     

  • LahuzerLahuzer BorPosts: 667Member Uncommon
    It sure looks like one of the best patches "on paper" in a while. Let's see if how it plays out. A really juicy patch for sure. Ohh, and the jumping is different from BETA. Cause the mounts dex determines how high it can jump. ;)
  • deathshrouddeathshroud londonPosts: 1,366Member
    patchnotes look promising, but so did awakenings patch notes and it was unplayable for at least a few weeks.

    there are 2 types of mmo, imitators and innovaters.

  • SieniDieniSieniDieni finlandiaPosts: 6Member
    Originally posted by deathshroud
    patchnotes look promising, but so did awakenings patch notes and it was unplayable for at least a few weeks.

    ^

    this

    alot of good notes just usually things turn out really bad when they come live.

  • CheboyganCheboygan charlotte, MIPosts: 36Member
    Originally posted by psykobilly

     

    Horses can now jump...  it's great when games re-add content from beta.

     

    what is the point of this jumping?

    every video i've seen that includes a horse - that horse is flying - jumping seems redundant

  • picommanderpicommander SolingenPosts: 246Member Uncommon
    But now they can say "hey, it's not flying, it's a hyperjump!" image
  • RohnRohn Saint Peters, MOPosts: 3,740Member Uncommon

    Hell hath no fury like an MMORPG player scorned.

  • Slapshot1188Slapshot1188 Boca Raton, FLPosts: 4,508Member Uncommon

    Patch discussion thread with responses from developer has now been locked.  Guess it wasn't such a wonderful patch after all...

    http://www.mortalonline.com/forums/threads/patch-notes-1-72-00-04-hotfix-discussion.86429/page-3

     

     

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  • ShortyBibleShortyBible Posts: 397Member Uncommon

    I thought that the discussion was being productive, then locked haha.

    I guess thats the sort of thing that will happen when you have volunteers  from the community moderating your board.

    The mod did not even state a reason for locking the thread.

    So silly.

  • picommanderpicommander SolingenPosts: 246Member Uncommon
    Locked thread you say? But that's an improvement! Unpleasant threads where usually silently removed in the past (though just "locked" w/o any further comment is still quite sissy if you ask me). Btw, I wonder where all those masses of fresh moderators are coming from (and never seen again after a few days). Scary...
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