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What got me playing again?

Actually 3 things..

 

-Stories

-Companions

-Dungeon/group finder.

 

I am still playing GW2 for al my other needs, but its a nice change of pace, espescially the fact that there is a dungeonfinder, i have grown past the fact that you want to socialise in dungeons... Socialising thats where guilds are meant for, and general speak, in dungeons i am to busy to wory about socialising.

 

 

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

Comments

  • David_LopanDavid_Lopan Member UncommonPosts: 813
    The group finder is nice. Now all they need is twice as many flashpoints, well....     twice as much content in general with half of it beyond level 50.
  • ktanner3ktanner3 Member UncommonPosts: 4,063
    For me it was the smooth gameplay and the fun leveling experience. I tried a few other games but I just can't do another text quest MMO after TOR. 

    Currently Playing: World of Warcraft

  • catlanacatlana Member Posts: 1,677
    Originally posted by ktanner3
    For me it was the smooth gameplay and the fun leveling experience. I tried a few other games but I just can't do another text quest MMO after TOR. 

    Yeah, I definitely prefer voice in quests these days myself. Still, the strength of the stories is what draws me back, 

  • Elevenb4Elevenb4 Member UncommonPosts: 362
    Originally posted by ktanner3
    For me it was the smooth gameplay and the fun leveling experience. I tried a few other games but I just can't do another text quest MMO after TOR. 

     

    Same here. I've tried a few since starting ToR back at release, but I can't get into any with Text based questing. I quit after a few days on the ones I tried. I'm on a little break from ToR for the 2nd time trying out new stuff, but again, text based questing sucks now.

    -Unconstitutional laws aren't laws.-

  • Sevenstar61Sevenstar61 Member UncommonPosts: 1,686

    I never had a break :). I never had a need for it. Tried other games too like Star Trek, Tera and Age of Wushu, but I can't get through wall of texts as well and animations are so bad comparing to SWTOR. I could not stand TERA for more then 5 minutes because of it LOL.

    I would love to see more planets after level 50 for new dailies and some new side stories... can't wait for Makeb:)

    Would be nice to be able to have quests for new companions, just like HK-51 series. I would love to have a Chiss companion a la Thrawn /grin

    PS. Other idea of companion... Watcher X is somewhere in the Galaxy, I want him so badly as companion as well


    Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
    Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
    Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  • Cliff1963Cliff1963 Member UncommonPosts: 60
    Just started playing SWTOR for free, and the story got me! It's the first MMO I'm taking the time to read the text and listen what the NPC's are saying to you. With all the MMo's out there it doesn't really matter if you follow the storyline, but with SWTOR it gives a depth to the game I'm not used to. i play GW2 because it's really fun to play, just started playing Tera for free which I only like because it's graphically beautiful. Stopped playing WOW because MoP is terribly after the equally terrible Cataclysm. i don't really care about the endgame because I'm a casual player, so levelling and the story involved in levelling are important for me. SWTOR seems to have just that for me.
  • VlackeVlacke Member UncommonPosts: 155

    Still enjoying SWTOR immensely, been playing since early acess with some breaks.

    The game is much more polished now and has plenty of content, SWTOR's biggest strenght, it's story, is absolutely superior and second to none when compared to the competition.

    Also i have to mention the companion system as something which really adds quality to both gameplay and story, i checked out Neverwinter during the last beta weekend, and i liked some aspects of the game, however once i saw Cryptic's companion system i laughed frankly.

    I have to say that i am looking forward to Makeb expansion.

  • Elevenb4Elevenb4 Member UncommonPosts: 362
    Agree whole heartedly with everyone who commented after my post. Love the game, excited for Makeb and whatever else is in the future. I've got my Jugg "resting" until Expac so I can wreck stuff again, love my Jugg, my favorite story so far. I have yet to play the Agent, Smuggler,, Knight and Inq stories. I've been playing since headstart, but I'm not a guy to have a bunch of alts, that's why I haven't completed all the stories yet.

    -Unconstitutional laws aren't laws.-

  • superniceguysuperniceguy Member UncommonPosts: 2,278

    What got me back was the double XP, now I can skip all the side quests (plus Flashpoints, warzones etc) and stuff that I have already played through and just focus on the main class stories that have not been touched.

    The voice over cut scenes are great, but they do not give the game longevity. It turns a MMO into a single player game - play through the stories and then then when you reach the end that is more or less it, and why millions stopped playing this game after a few months. If SWG had it I would not have played it so much either. With text based MMOs, at first you either take note of the text or skip it it is up to you, but when you are levelling up alts and going through it again you mainly skip them, and the cut scenes like in SWTOR just slow things down - it is much faster just to click off the text boxes than wade through loads of already seen cut scenes and press the space bar.

    With other MMOs they have other things which make them what they are, and questiing is not the only thing to do, it is the crafting, the player housing, the exploring etc, and the story in MMOs should be what you and your character create within the world that the devs have given us, and not the story the game gives you.

     

  • KareliaKarelia Member Posts: 668
    i stopped swtor for many reasons. i could play it again but this f2p model they implemented really sucks. if it was like tera, i would come back and stay, but not like this.
  • Tindale111Tindale111 Member UncommonPosts: 276
    omg mainly positive posts and for Swotor :) what are the forums coming to must admit ive been missing swotor might have to go back :)
  • LugorsLugors Member UncommonPosts: 184
    This thread feels like those EA user reviews they put out on MetaCritic to try and stop the bleeding.  It's been awhile since I've seen a rosy assessment of SWTOR anywhere on the internet.  That said, the orginal poster is correct, story is the strength of the game, and they have finally implemented many features that should have been in at the start.  If you can stomach the F2P implementation of EA, then the story is worth it for a playthrough.  Just don't expect much beyond that.
  • catlanacatlana Member Posts: 1,677
    Originally posted by Elevenb4
    Agree whole heartedly with everyone who commented after my post. Love the game, excited for Makeb and whatever else is in the future. I've got my Jugg "resting" until Expac so I can wreck stuff again, love my Jugg, my favorite story so far. I have yet to play the Agent, Smuggler,, Knight and Inq stories. I've been playing since headstart, but I'm not a guy to have a bunch of alts, that's why I haven't completed all the stories yet.

    I am playing a Sith warrior now. So far, the story has been a lot of fun. I do like being a dark sith to compare with my pretty light sider agent.

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