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This interesting discussion started over on GW2forum that I thought could be a interesting discussion regarding MMO's in general that have instanced dungeons.
I see the same argument here in SWTOR.com/forum. And other places as well.
But do LFG system really ruin the community in a MMO game?
In GW2, most people use third party sites to do this. Not as effective as in-game LFG system that are built into other known games, but better than nothing.
But because of this flaw, people still shout for groups in the city.
Is that really improving the community? having to stand in a populated zone spamming about getting a group.
Is that fun doing that? In WoW this was done often in Vanilla and TBC. But was it fun standing in the city waiting for something to pop? hey even Battlegrounds worked that way. Man was it fun once they added the queue from anywhere system like Warhammer had (too bad they nerfed the BG's soon after to be more fast pace). Could that be a negative side effect?
Faster Queue means less dedicated players to long battles? (Vanilla WoW's BGs and Dungeons, vs, Post LFG Dungeons and BGs)
maybe it does effect and ruin the community. whats your thoughts on this?