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I read many people arguing against or for kinds of games and types of play they themselves enjoy. I read the responses, the many different and the same. An interesting factor in games is depth, in an mmo it seems to have been forgotten, not that it stopped existing, just what it means. The meaning may have changed or merged, it may have always been the same. So I ask the question.
What does depth in an mmo mean to you?
If a butterfly learnt to speak, to live in human society, paid its bills, had a job, lived in a fancy house and married a human, is it human?
Now what if that same butterfly knew how to write code better than any human and had years of experience in the game industry, would that make it a game designer?
If u wouldn't let a construction worker design your house, then why let a programmer design your world?