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Patch, Server, Backbone, Guesting - what is it?

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Comments

  • DakeruDakeru Posts: 1,646Member Uncommon
    Originally posted by jpnz
    I find it funny that the so called solution by the pro gw2 crowd is to guest somewhere else. Lol

    THere was a proposal to let people from that server have priority which makes sense. Not sure if it'll help against the stability of the server though

    [mod edit]

     

    Meanwhile I would like anet to remove the guesting system and limit the boss chests to 1 char each account.

    That will improve the server stability again... and the economy which is heavily influenced by the amount of rare weapons that drop.

    I have an entitlement delusion - because I have this strange idea that my 50$ should have the same value as anyone else's 50$
    "Your account is not entitled to the same value as a new account. Just saying you are entitled to the same as someone else because you said so is exactly what expresses your entitlement issues."

  • cronius77cronius77 Fairfax, VAPosts: 1,347Member Uncommon
    yeah im on tarnished coast and logged out in digust tonight over the ridiculous lag. It was so bad tonight that i was stuck in hoelbrak tonight for over 20 minutes talking to guild in chat the entire time but all my skill buttons flashing where i was messing around pushing them and nothing happening.  I couldnt zone out of the zone I couldnt port and its getting worse each day , this started for me 3 days ago as well on tarnished coast. The guesting has got to go period , its terrible idea and just causing us nothing but grief on TC. IF people wanted to play with others so damn bad they should of rolled on the server to begin with. Its getting so bad on TC also that we are in overflows daily now in zones like wayfearer foothills or kryta starting zones etc. Like I said Guesting is a stupid idea , make people accountable for where they roll their toons at or pay for a transfer if they want to see their friends so bad.
  • jpnzjpnz SydneyPosts: 3,529Member

    Pretty sure TC is from the reddit's GW2 community, so sorry. :(

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • DakeruDakeru Posts: 1,646Member Uncommon

    Update:

    It is now Sunday 19:30 in my timezone - peak time, I guess?

    After a laggy dungeon run for my whole team we called it a day. LA keeps giving us 5 min lag spikes followed by chars running around with lightspeed. After that 2 of us got dced and are unable to reconnect. Basicly we are stuck in the LA loading screen forever.

     

    When does Anet finally realize its mistake and removes this buggy shit they call guesting?

    It does nothing but allowing a massive amount of people to join in dragon events of other servers and creates lag to no end.

    I have an entitlement delusion - because I have this strange idea that my 50$ should have the same value as anyone else's 50$
    "Your account is not entitled to the same value as a new account. Just saying you are entitled to the same as someone else because you said so is exactly what expresses your entitlement issues."

  • PurutzilPurutzil East Stroudsburg, PAPosts: 2,924Member Uncommon
    Likely have to do with the patch and changes back end, not the guesting. Typically certain changes can have unintented set backs and my guess its something in the patching that disrupted the service of the game, thus causing the lag. Its not at all unheard of and theres many other popular MMos who have had this problem in the past. The deal with coding is one change can end up 'breaking' the system in some way, thus screwing with the netcode or other factors that ends up causing lag in response. Those unintended results are a big reason why often after a big update you will likely see 'mini' patches to fix up those issues.
  • DakeruDakeru Posts: 1,646Member Uncommon
    Originally posted by Purutzil
    Likely have to do with the patch and changes back end, not the guesting. Typically certain changes can have unintented set backs and my guess its something in the patching that disrupted the service of the game, thus causing the lag. Its not at all unheard of and theres many other popular MMos who have had this problem in the past. The deal with coding is one change can end up 'breaking' the system in some way, thus screwing with the netcode or other factors that ends up causing lag in response. Those unintended results are a big reason why often after a big update you will likely see 'mini' patches to fix up those issues.

    Yes at first I thought this was the case as well. However these lags only occur during peak hours or during the massive events.

    I could deal with it, if it was only limited to the meta events itself. But it's influencing dungeons and cities during peak times too.

    I have an entitlement delusion - because I have this strange idea that my 50$ should have the same value as anyone else's 50$
    "Your account is not entitled to the same value as a new account. Just saying you are entitled to the same as someone else because you said so is exactly what expresses your entitlement issues."

  • jpnzjpnz SydneyPosts: 3,529Member

    If you have alts and don't mind causing issues for other players (myself ^_^), guesting is awesome!

    How else can I do dragon on my alts? :)

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • PurutzilPurutzil East Stroudsburg, PAPosts: 2,924Member Uncommon
    Originally posted by Dakeru
    Originally posted by Purutzil
    Likely have to do with the patch and changes back end, not the guesting. Typically certain changes can have unintented set backs and my guess its something in the patching that disrupted the service of the game, thus causing the lag. Its not at all unheard of and theres many other popular MMos who have had this problem in the past. The deal with coding is one change can end up 'breaking' the system in some way, thus screwing with the netcode or other factors that ends up causing lag in response. Those unintended results are a big reason why often after a big update you will likely see 'mini' patches to fix up those issues.

    Yes at first I thought this was the case as well. However these lags only occur during peak hours or during the massive events.

    I could deal with it, if it was only limited to the meta events itself. But it's influencing dungeons and cities during peak times too.

    Thats it though, bad net code can cause that through the server. Rift (game I play most right now) has that same issue. It has been fixed granted a good deal but essencially as numbers ramped up, the serer would have a slight lag on it. Having bad code acting up on 1 person isn't bad, its as more and more people compound the problem it starts to cause issues. 1 Bad packet turns into 100, turns into 1,000, turns into 10,000. The smallest 'slip up' can easily become far more taxing as its repeatedly done by more and more people.

  • HeretiqueHeretique Posts: 1,101Member Uncommon
    Been having big issues on JQ, usually only for the meta events. Other than that it has seemed pretty stable (I don't do dungeons that much so can't comment).

    Originally posted by salsa41
    are you have problem ?

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