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Short 4 words reviewev: Its Cryptic dont bother
Ok? Got that...now lets elaborate a bit.
Back when Turbine launched DDO , one of biggest complains and failures with original D&D crowd (the one they hoped to win over) was the action combat nature of the game.
You see D&D is tactical turn based game , while DDO was one of the first "action" MMOs
Yet compared to Neverwinter DDO is complex as EVE is to Hello Kitty Online
Infact Neverwinter feels like unwanted crappy imposter to DDO , even when DDO is kind of crappy itself.
Game complexity is laughable. Its based loosely on 4th ed D&D , but buchered beyond recognition. Simplified , dumbed down , reduced and than simplified again.
Its more like TERA but with less skills.
So if complexity is not there how is graphic ?
There is something wrong with rendering engine of all Cryptic games. And Neverwinter suffers from same. Everything seems fuzzy and unclear with abundance of bloom and fog (perhaps in attempt to hide the crappy graphic)
Game looks ok in motion , especially combat animations - but just dont stop to look at it closer (3d models are laughable)
Foundry projects are ok - but even now its obvious how limited they will be - simply by the fact that game lacks even complexity of DDO. You play one linear mission , you played them all.
Not all is grim however...
Writting in the game is quite good. Lore is closely following the Spellplague Forgotten realms (if you like it)
And lets face it
At least it will be F2P
Shame such awesome franchise will be dragged trough mud