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Originally posted by Axxar
Why is it called Shroud of the Avatar then?
For legal reasons, it can't be connected to ultima . Although we all know where it got its roots..
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I am a little bit surprised such a rich man needs a kickstarter funding. Very strange.
But I am willing to give the idea the benefit of doubt, to Lord British, for old times sake. I am glad he is back in single-ish player RPGs, or so it seems. Yeah, the graphics looks much 2003, but then it's early development state, and hopefully re-opening the door for new RPGs from him in the future. Too bad he can't take back Britannia. I so miss Britannia.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Originally posted by Elikal I am a little bit surprised such a rich man needs a kickstarter funding. Very strange.
Just good business sense, really. Why spend your own money when you can raise it?
Lord british is an enigma to me. because he comes across to me simultaneously as someone i greatly admire for his imagination and mind, but also as, well sort of a self aggrandizing jerk. I am reminded of a friend that said about bill maher, his comedy is great but boy, he has such a punchable face.
I absolutely loved the ultima games and consider them along with the final fantasies to be the seminal games of my youth. but does lord british really know best as he claims? I know in the end i'll probably chip in a few bucks on the kickstarter to help find out...
RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, DFUW
Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.
Dwight D Eisenhower
My optimism wears heavy boots and is loud.
Why does this multi millionaire who lives in a castle and could buy a trip to space still need crowdfunding to make a game?
And I see everyone forgot Tabula Rasa existed because he created that game and it was hot garbage incarnate. I do not have faith in this man to create a good game this far past his "prime".
You got my $100.
I believe some of you need to read the article where Richard Garriott says:
"But, please be understanding. It took 25 years to craft all the detail in Ultima. The new world will start smaller, thinner and lighter. It will have fewer features than some or most MMOs. Critical elements of the story I have just told may be missing upon launch. But fear not, this is where we are headed. Come play with us in the brave new world. Help us grow it. Teach us about what you have learned in your years of playing."
That statement is the reason I decided to become a backer of this project, even though it seems light years away from the UO reincarnation I was hoping for. Hopefully this preview of SotA is just the beginning of a very long and enjoyable journey.
What's bothering me about it is I've read through the page and I kept coming back to the same question: What is it? Maybe I overlooked something when I read the kickstarter spiel. Can anyone clarify?
He references being able to play offline/solo, but there's also online aspects. I'm not against the idea of a hybrid game, but he just doesn't explain HOW its going to be.
Mostly online with some solo aspects (e.g. Tortage day/night)
Shared online areas like towns rest of game solo (doesn't path of exile do something like this?)
or can the whole game be played solo with the option of logging onto the servers if you want to?
Decided not to back because I just can't work out if its an mmo or not.
This isn't a signature, you just think it is.
Originally posted by Deeter Why does this multi millionaire who lives in a castle and could buy a trip to space still need crowdfunding to make a game? And I see everyone forgot Tabula Rasa existed because he created that game and it was hot garbage incarnate. I do not have faith in this man to create a good game this far past his "prime".
Well, you seem to be in the minority then lol...
It's been 2 days and it's already at the 600k point.
In any case the Ultima series and Ultima online was developed without EA's influence and were excellent. EA took over after.
Tabula Rasa was developed under NCSoft who had a very heavy handed approach to development. I'd like to think they leave Anet free to do their own thing due to the falling out between Garriott and NCsoft due to their heavy handed approach which has been very good for them.
Originally posted by Theocritus If he is so confident in it why not use his own money??...Didn't he just win several hundred millions in the Tabula Rasa lawsuit?
Why do you need my money?
We have already invested quite a bit in the pre-production of Shroud of the Avatar. But we need your help in order to finish Shroud of the Avatar. By supporting this project, you will be able to collaborate with the developers, lending your voice to what features you would like to see added. You can be a part of the creation of the classic fantasy role playing experience you have been waiting for!
Looks like theres already a good bit of money sunk into it judging by how much is already available to show.
And to clear up a few things while I'm at it.
"This is being developed for mobile devices, pass!"
Some people think that PC is an outdated platform, but to that I say not true! I have always been a PC developer, and there is something magical about sitting close to a large screen, seeing your world come to life. And the flexibility of using a keyboard and mouse is unmatched; though if you prefer to play with a gamepad on a PC, you can do that too!
For game development, the PC allows developers tremendous innovation and gives players the most choices as far as how they play. Although a great RPG can exist in many forms (even paper tape!), I firmly believe that the PC is the best platform for Shroud of the Avatar.
"This isn't going to be an MMO, it's a single player android/iphone game!"
Will this be a MMO? Can I play with my friends?
Yes, you will be able to play with your friends! Multiplayer games encourage social bonds that go far beyond what can be accomplished in a solo player game. I remember the depth of these bonds in players who met in-game only to get married in real life, how people who died in the real world were deeply mourned and celebrated by their online friends whom they may never have met face to face. Though Shroud of the Avatar won’t be a massively multiplayer online role playing game, it will be a multiplayer game. We will be describing this in more detail in our upcoming community blogs.
Believe me when I was say I was as anxious as any other UO Vet when I watched the clock tick down and the podcast start. However, the more I learned and read the more uninterested I became. He flat out said "this is not an MMO" and, while that wasn't the nail in the coffin, it didmake my heart sink a little. The game (as I understood it) is going to be more of a social multiplayer game than anything. You will be able to load your list of friends on Facebook, Google+, whatever, and the friends who play the game as well will appear in your world. Other than that, it's essentially a single player game.
I would go so far as to say it looks like a Runescape/Farmville/Ultima amalgamation. It will sell well given LB's fan base and track record (excluding Tabula Rasa) and I wish them the best. I will continue to follow and maybe even donate later when more details are available, but for now I'm holding onto my money.
I will say that I messaged their Kickstarter asking about crafting systems and they said that they couldn't comment on it yet and that more details were going to be released later. 5 minute feedback response time, I thought that was cool.
I think he spent a chunk of that paying for a trip to the International Space Station. Also, maybe he hired some bodyguards for once, since people have been trying to kill him for years now