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A pair of new developer blogs have appeared on the Darkfall: Unholy Wars site that lay out the details on both character progression and the salvaging skill. Character progression will be based on Prowess points. Salvaging is, according to devs, the opposite of crafting and consists of breaking down items into their raw materials.
The new character progression system for Darkfall Unholy Wars is based on Prowess Points. A player’s Prowess is a representation of their accumulated experiences, victories and achievements. Most interactions with the world reward players with Prowess. Harvesting, crafting, killing monsters, completing feats, participating in capturing villages, and a multitude of other activities, reward players with prowess point. Spending Prowess is the only way for players to improve their attributes, combat, and harvesting skills.
This new system is important because it rewards players for playing the game, rather than “grinding” repetitive tasks, and it’s a result of player feedback and Aventurine developer interaction with the beta testers.
Read more at the links above.