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FireFall will be running on state of the art servers.



  • WraithoneWraithone Salt Lake City, UTPosts: 3,677Member Uncommon
    Originally posted by FromHell
    I always thought Internet latency is the problem, not server performance? Anyway, single server tech for the win. Having a list of servers to pick from is lame oldschool museum tech. ESO, TSW, now Firefall.. nice 

    Thats just one of many.  One of the major bottlenecks can be data base access.  Thats one of the reasons that CCP went with solid state systems to keep that as low as possible.  At this point, its as much art as science, but technology advances very quickly.

  • IsturiIsturi Phoenix, AZPosts: 1,509Member
    Im guessing in the long run that AMD is using Firefall as the test subject if you will. Im willing to bet that AMD will venture out to other production companies if this proves succesful with FireFall also I am willing to bet they will step up the performance when deemed practicle.


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