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[Column] Neverwinter: Expanding the Sword Coast

2

Comments

  • DaggerjaydoDaggerjaydo Puyallup, WAPosts: 121Member
    Originally posted by Nemesis7884
    the one thing that truly bothers me about the game is the rooting during combat..it completly kills the dynamic combat for me, makes it very static and "non dynamic" and boring...the one advantage that "action combat" over tactical combat has is its dynamic, if you take that away you just have a dumbed down boring combat system with very few options

    I never saw any rooting in the videos from the press beta...

     

    Do you happen to have any that show it?

  • azzamasinazzamasin Butler, OHPosts: 3,066Member Uncommon

    I want to see the following Races:

    • Dragonborn
    • Revenant
    • Eladrin
    • Kalashtar
    For Classes I really really really want to see Sword Mage
     
    After that I would like to see:
    • Ardent
    • Warlord
    • Avenger
    • Barbarian
    • Warlock
     

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • Asm0deusAsm0deus BaatorPosts: 1,113Member Uncommon
    Originally posted by Daggerjaydo
    Originally posted by Nemesis7884
    the one thing that truly bothers me about the game is the rooting during combat..it completly kills the dynamic combat for me, makes it very static and "non dynamic" and boring...the one advantage that "action combat" over tactical combat has is its dynamic, if you take that away you just have a dumbed down boring combat system with very few options

    I never saw any rooting in the videos from the press beta...

     

    Do you happen to have any that show it?

    Didn't make any videos but I am in the betas and trust me there is rooting, in fact  if your not careful you can be killed while your rooted becuase your characters is using a skill with a longer animation.

     

    Some people like the rooting and claim it makes it feel less "floaty", I happen to dislike it as it makes the action combat feel less smooth for my tastes.

     

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  • XarkoXarko Hradec KralovePosts: 394Member Uncommon
    I dont remember if there was ever before released an RPG without an archer/ranger class in, they might be the first to do so. *sigh* You just dont release a game with only 5 classes , restricted as they are in NW ..come on. I AM looking forward to try it out, but what about all those ppl who found their favourite class/playstyle in other mmos and they just cant play it in NW, they probably wont even try it :/
  • Nemesis7884Nemesis7884 ZurichPosts: 880Member Uncommon
    Originally posted by Asm0deus
    Originally posted by Daggerjaydo
    Originally posted by Nemesis7884
    the one thing that truly bothers me about the game is the rooting during combat..it completly kills the dynamic combat for me, makes it very static and "non dynamic" and boring...the one advantage that "action combat" over tactical combat has is its dynamic, if you take that away you just have a dumbed down boring combat system with very few options

    I never saw any rooting in the videos from the press beta...

     

    Do you happen to have any that show it?

    Didn't make any videos but I am in the betas and trust me there is rooting, in fact  if your not careful you can be killed while your rooted becuase your characters is using a skill with a longer animation.

     

    Some people like the rooting and claim it makes it feel less "floaty", I happen to dislike it as it makes the action combat feel less smooth for my tastes.

     

    100% agree - action combat and rooting are no-go-combination for me...i can understand the floatiness argument, but they should come up with better options...for example your moving slower during the use of skills (as you would in real life) or that there is a chance to straggle if you sprint during the use of skills etc... but the combat right now is simply, move up to enemy, press any skill button repeatedly (doesnt really matter), repeat...its even worse then gw2 combat

  • Nemesis7884Nemesis7884 ZurichPosts: 880Member Uncommon
    did wow release with more than 5 classes?
  • winterwinter El Paso, TXPosts: 2,276Member Uncommon
    Originally posted by DJMantiss
    Originally posted by saker
    Not impressed by how few classes available at "launch".
     

    Yup, I think someone there confused launch with paid beta.

      Um you do know the games Free to play don't you? Not even a B2P cost.

  • XarkoXarko Hradec KralovePosts: 394Member Uncommon
    Originally posted by Nemesis7884
    did wow release with more than 5 classes?
     

    Way more.. 9 actually

  • Nemesis7884Nemesis7884 ZurichPosts: 880Member Uncommon
    Originally posted by Xarko
    Originally posted by Nemesis7884
    did wow release with more than 5 classes?
     

    Way more.. 9 actually

    but than again, who would ever want to play anythingbut a dwarf with an axe...

  • DihoruDihoru ConstantaPosts: 2,731Member
    Originally posted by Nemesis7884
    Originally posted by Xarko
    Originally posted by Nemesis7884
    did wow release with more than 5 classes?
     

    Way more.. 9 actually

    but than again, who would ever want to play anythingbut a dwarf with an axe...

    Oh aye wee lad, real men play dwarfs! not some pussy footing elven archers! (this is not lampooning anything or anyone, merely trying to do a gimli impression and failing at it badly).

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  • evilastroevilastro EdinburghPosts: 4,270Member
    Originally posted by Xarko
    Originally posted by Nemesis7884
    did wow release with more than 5 classes?
     

    Way more.. 9 actually

     Only 8 per alignment though, since Paladins were Alliance exclusive and Shaman were Horde exclusive at that time.

    And Neverwinter have already said they will have 8 ready shortly after launch, soooo no difference really.

    What they really mean by 'shortly after launch' is that they are good to go, but they are going to charge for them.

  • jtcgsjtcgs New Port Richey, ILPosts: 1,777Member

    Psion, Runepriest and even more so...Warmage and battlemage are future must have classes.

    As for the Drow...that should remain ONLY for those purchasing the $199 founders package as its one of the few unique things that come with it.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • XarkoXarko Hradec KralovePosts: 394Member Uncommon
    Originally posted by evilastro
    Originally posted by Xarko
    Originally posted by Nemesis7884
    did wow release with more than 5 classes?
     

    Way more.. 9 actually

     Only 8 per alignment though, since Paladins were Alliance exclusive and Shaman were Horde exclusive at that time.

    And Neverwinter have already said they will have 8 ready shortly after launch, soooo no difference really.

    What they really mean by 'shortly after launch' is that they are good to go, but they are going to charge for them.

    I dont think so

  • Alber_gamerAlber_gamer RomePosts: 557Member Uncommon
    My guess is that a batch of new roles wil be shipped not long after release (read ~6 months) including things like Battle Cleric, Combat Rogue and also a couple of new classes like Druid or Ranger. PWE probably needs to start cashing in to support their developping, since it's been dragging a long time now and someone up there must be getting anxious and pushing for results.

    My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion.

  • waynejr2waynejr2 West Toluca Lake, CAPosts: 4,474Member Uncommon
  • winterwinter El Paso, TXPosts: 2,276Member Uncommon

    I'd say this was a poorly done article (and generally I like Suzies work here) Poorly done because alot of the i nformation is inaccurate or outdated. Infomration that was on the neverwintyer FAQ  and posted in thread here on MMORPG.COM and discussed almost a week before this article.

      Having said that I'd also point out that D7D started with only 4 classes fighter, mage, thief, and cleric. It also only started with 5-6 races (dwarf, elf, human, half elf, and halfling) it haas taken 40 some yearas for D&D to grow to its current race/class selection that thats with just plan simple PNP rules. (No programing code etc required)

       It would also be a good idea to point out a few of the races Suzie points out as missing in neverwinter don't even exist in the forgotten realms game setting. (Warforged for example were created in and for the eborron campaign setting and are not native to the forgotten realms.)

      It seems the Height of entitlement to me that Suzie and others here seem to think Neverwinter should release with every D&D class and race possibiltyfrom its 40+ years of growth on day one. This in a F2P game. Yes the games free to play and download but people still complain they aren't getting enough free stuff (entitlement ?)

       Yes i too would like to see more classes on release but from a F2P game I don't feel that cryptic owes me and that I am entitled to demand them. If the game was B2P with a subscription like WoW then yeah I'd feel like I should get at least the 8 classes wow started with over the stated 5 Neverwinter is supposed to launch with.

     Reality check

    WoW for one year = $40 box cost and $15 a month subscription = $220

    Neverwinter for one year = $0 (more classes (races?) to be added soon but yes you will probably have to pay for them if your not willing to grind Astral diamonds in game to get them)

      Gripe if you want but sometimes you really do get what you pay for

  • WickedjellyWickedjelly Yahoo, COPosts: 4,990Member
    The Foundry aspect as a whole is seriously going to make or break this game for me.

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • kikoodutroa8kikoodutroa8 grenoblePosts: 107Member Uncommon
    You guys should play Cryptic Studio's previous games, just to get a more realistic idea of what you can expect from NWO (not much).
  • DihoruDihoru ConstantaPosts: 2,731Member
    Originally posted by Wickedjelly
    The Foundry aspect as a whole is seriously going to make or break this game for me.

    I am pretty sure it will make or break the game period because at the moment it is the only thing completely different from its main competition in the MMO-verse and that's Tera and World of Warcraft (make no mistake those are its competition because Tera has a comparable combat while World of Warcraft is the content monster with a vast community ergo 2 very good hooks for players).

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  • jtcgsjtcgs New Port Richey, ILPosts: 1,777Member
    Originally posted by kikoodutroa8
    You guys should play Cryptic Studio's previous games, just to get a more realistic idea of what you can expect from NWO (not much).

     CoH/CoV was an outstanding game...and many who made Champions and STO are not even with the company anymore let alone working on this game.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • RelGnRelGn halalaPosts: 494Member

    When a dnd pc game does not give you the freedom of character creation that we see in dnd pnp whats the deal to even bother with it.

    I want all the classes plus multiclassing plus prestige classes plus plus plus.

    If they cant offer the variety and freedom DnD pnp has then they better not release this game for the good of all real dnd players.

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  • DihoruDihoru ConstantaPosts: 2,731Member
    Originally posted by RelGn

    When a dnd pc game does not give you the freedom of character creation that we see in dnd pnp whats the deal to even bother with it.

    I want all the classes plus multiclassing plus prestige classes plus plus plus.

    If they cant offer the variety and freedom DnD pnp has then they better not release this game for the good of all real dnd players....

    ...who've likely been playing since late 2nd ed at best. So you want 40 years of PnP evolution in a tenth the time (and I am being really generous) ? Give it a few more years after release and it'll likely have most of that, until then you're free to wait or play, critique should be constructive not opinionated.

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  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon

    I want to play the MMORPG Developement Company Stock Analyst class dammit....

    All his powers are actually useless in game, but they generate random posts about which company makes more money. And the daily power, is you can take one successful MMORPG and make posts about how it's figures are all lies and its going under soon.

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  • bliss14bliss14 eleva, WIPosts: 565Member
    Psionicist!
  • Dreamo84Dreamo84 Niagara Falls, NYPosts: 3,437Member Uncommon
    Regular Drow should be KOS to everyone else.

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