It looks like you're new here. If you want to get involved, click one of these buttons!
Assuming Stealth will be in the game, at least in some way, what would your suggestions for the Stealth Mechanics be?
Perhaps a mechanic like the following:
-"Scout" archetypes could have increased foot speed while visible (not a group effect) in order to reach enemy territory and actually scout enemy forces.
(OR If certain terrain slows movement of basic classes, "Scout" archetypes can move freely through it (rather than having enhanced movement.))
-"Scout" archetypes could camouflage themselves after standing still for some amount of time (perhaps several seconds) and remain stealthed until they moved. Maybe their stealth actually increases over time(?)
Emeryc Eightdrakes - Ranger of DragonMyst Keep - Percival
RED IS DEAD!