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In the "old days" (relatively speaking, of course), beta tests in games were literally to help developers find and squash bugs. Any more, beta tests seem to mainly be about generating hype. In today's Devil's Advocate, we take a look at beta testing and offer a few thoughts. See what we've got to say before chronicling your beta experiences in the comments.
While general play is alright for an MMO beta test, you can do so much more if you’re willing to engage in erratic in-game behavior. The premise of a beta test is to find ways to break the game, so that the issue you’ve found can be remedied prior to release. I am, of course, assuming the developer isn’t going to saddle you with a horribly unfinished mess and then leave you to stumble madly in ignorance.
Read more of Victor Barreiro Jr.'s The Devil's Advocate: Beta Do It Right.
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