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Originally posted by eGumball UO, EvE etc. However, the only, new title, offering a kinda of a sandboxy experience is Guild Wars 2. Don´t get me wrong, the game is a theme-park however, you can really find many sandboxy aspects in this game, such as open world where you can do whatever you want and where you have the choice to head to the path you enjoy. Otherwise, most MMORPGs are combat based.
Guild Wars 2 is prob the main reason the OP started this thread in the first place.....
Originally posted by Enowa I pose this question for a couple of reasons. I know to grind levels most games you have to fight. Yet most games I have played the rp has gone away on mmo's hence then new title. What happen to all things non combat to do,and to become a professional in. Do games like these still exist? I do not pvp nor enjoy raiding. Should i just follow my gut instincts n just walk away from the hole genre?
Here's part of the problem.
You're confusing an actual term 'mmorpg', with your own personal preference.
I also prefer games with a strong, non-combat oriented aspect to them, but this has nothing to do with whether or not a game is actually an MMORPG.
MMORPGs consist of 2 main aspects:
The MMO (Massively Multiplayer Online)
& the RPG (Role playing game)
Games are clearly still MMOs, and have been growing over time to a certain degree, so lets take a look at the RPG aspects. You complain that there are only combat aspects to really do. Well, when's the last time you looked at the single-player RPG genre? Would you say that Mass Effect 2 isn't an RPG, just because it's basically all combat & story? I wouldn't think so. What about Zelda? Or Chrono Trigger?
Combat, or the lack-thereof, have absolutely nothing to do w/ what makes a game an RPG. It's all about having some kind of story or lore element that is the primary focus of the game. MMORPGs haven't lost that, and it's only gotten stronger.
Originally posted by Wrender Originally posted by eGumball UO, EvE etc. However, the only, new title, offering a kinda of a sandboxy experience is Guild Wars 2. Don´t get me wrong, the game is a theme-park however, you can really find many sandboxy aspects in this game, such as open world where you can do whatever you want and where you have the choice to head to the path you enjoy. Otherwise, most MMORPGs are combat based.
Which would be ironic, since it has a lot of non-combat oriented features. It's just that most people overlook them, or write them off as 'not important enough'.
you can play EVE as a diplomat.
no, not som class called a diplomat. literarly a guy managing conflicts within an alliance of players or between alliances.
that's RP. that's non-combat. that's a specialization.
People who say there's RPG in the current MMOs haven't experienced T2A/Renaissaince era UO Europa shard.
Originally posted by Azarith Maybe look into Age of Wushu, sure the translation is a work in progress and it has an odd learning curve, but there is a lot to do in the game.
you didn't read past the title, did you ?
There you go brother, roleplay to your hearts content
No matter how cynical you become, its never enough to keep up - Lily Tomlin
Originally posted by wes4mu089 Archeage, my friend. That is the answer to all our fading dreams.
I haven't enjoyed a single game out of the East yet. They've always managed to screw it up by skimping on content by substituting in an absurd amount of "grind 10,000 enemies to progress" and basically making all crafting systems/pvp combat based on RNG and gear.
Vanguard. You can level adventuring, crafting and diplomacy.
You should not walk away from the genre. You should not expect to see what you're looking for in a top-tier game title.
MUDs have much of what you're looking for, but of course, we're talking about tens or maybe hundreds of people online at once, rather than thousands. However, you'll get a rich RP experience. There are also several graphical multiplayer online role-playing games that will provide the kind of gameplay that you want, with low production values to be sure.
What you're describing is very niche, and no company is going to sink a lot of time and money into high production values for that type of game. Like I said, there are some good MUDs and graphical games like RPG MO and such.
Daybreak Games pimps the EverQuest Franchise