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Fun with Boxes!

KumaponKumapon Member EpicPosts: 1,563

Over in Korea, the Korean players have discovered that you can create things using box crates bought from Merchant Island. Using these box creates is just like lego or blocks from Minecraft. Players are starting to create some amazing things using box crates.


image

Can't find land to build that house you always wanted? No problem use box crates to create that lovely house of yours.


image
image
image

Or use box crates to make a challenging maze!


image

Or you can create a jumping puzzle!


http://youtu.be/3tlX3tY_xJE


Players have just started creating, what will you create in ArcheAge ?

Comments

  • bcbullybcbully Member EpicPosts: 11,838
    Pretty cool. Your last sentence was pretty lame though 8) ty for the info
    "We see fundamentals and we ape in"
  • KenFisherKenFisher Member UncommonPosts: 5,035

     

    Love the goats.  Can you really raise livestock?

     

    Cool pics btw.  The lighting looks so realistic, and building with crates looks fun.

     


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
  • rogue187rogue187 Member Posts: 151
    that's pretty cool lol
  • KumaponKumapon Member EpicPosts: 1,563


    Originally posted by bcbully
    Pretty cool. Your last sentence was pretty lame though 8) ty for the info


    I tried to be cool with words, but I guess it didn't come out right..:(

  • KumaponKumapon Member EpicPosts: 1,563


    Originally posted by XAPGames


     

    Love the goats.  Can you really raise livestock?

     

    Cool pics btw.  The lighting looks so realistic, and building with crates looks fun.

     



    Oh yes you can defenitly raise livestock in ArcheAge. Here is a chart of the types of animals that are available.


    image


    Pic comes from AAsource

  • KumaponKumapon Member EpicPosts: 1,563

    Darn it double post >.<

  • AllizarAllizar Member Posts: 54

    Is it true that every farmed / livestock type harvest follows 3 simple steps? (plant > water > harvest for plants or place in a spot > feed > milk / butcher for animals?)

     

    From what I've heard, Archeage is a small watered down MMO + Basic watered down farmville + limited pvp / housing / ships.

     

    It's all good to have options, but its pretty lame if they are over simplistic and without any real variance.

  • KumaponKumapon Member EpicPosts: 1,563


    Originally posted by Allizar
    Is it true that every farmed / livestock type harvest follows 3 simple steps? (plant > water > harvest for plants or place in a spot > feed > milk / butcher for animals?) From what I've heard, Archeage is a small watered down MMO + Basic watered down farmville + limited pvp / housing / ships. It's all good to have options, but its pretty lame if they are over simplistic and without any real variance.


    Yes the game is very limited.


    The World size is extremely limited

    Western Continent

    Eastern Continent

    Merchant Island

    Pirate Island

    Massive Oceans with 1000's of islands inbetween

    Under the Ocean to explore

    Third northern Continent is the biggest of them all.


    Very watered down and limited features...

    Player Housing (This entire town is player made)

    Castle Building

    Farming

    Mount Raising

    Pet Breeding

    Criminal System

    Dynamic Rift Events

    World Bosses

    Ferre Porn


    Very limiting PVP.....

    Castle Seige

    Castle Seige Part2

    Pirateing on the Ocean

    World PVP

    World PVP Part 2


    I could go on and on about this very simplistic and limited game, but I don't want to bore you. Maybe you should check out WOW , I hear that is a very complicated game.

  • AllizarAllizar Member Posts: 54

    No need to get all butthurt, I'm just saying that it doesn't matter how many "features" they have if those "features" are simplistic and limited.  I'm asking to get a better idea if I've wasted my time keeping an eye on this game for the last few years.

     

    What can you do on the islands? Can you build houses? Are they generic plots for castlebuilding?

     

    What can you do with the animals / Plants you grow? Can you craft with the harvests or just sell them?

     

    Is the crafting simply mashing 2 generic items together or an involved process (Not talking about house/ship building)

     

    Can you update and upgrade housing / castles or are they all the same?

     

    I like the box building, but will they get nerfed since it seems like an unintended feature and I've heard you can only build housing in very small selected areas?

     

    Can you find your own little corner of the world hidden away and settle it on your own? (Even if you have to run away when it is attacked then come back to rebuild after the attackers leave)

     

     

  • SaintWalker44SaintWalker44 Member UncommonPosts: 80

    Kumapon.., too funny !!!

     

    LMAO 'over simplified' game......Totally agree with you Kuma, these 'players' hear certain things from god knows where, then start spitting out the same thing over and over without checking it out for themselves.

     

    This game has so many different things going for it, im amazed that someone like the above poster could even begin to think this game is limited and shallow. Where the fuck does that even come from? Probably game devs trying to shoot this game down before launch because they know its going to blow their game out of the water.

     

    Thanks for the info, that really interesting....

     

    All Will Be Well.....

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by SaintWalker44

    Kumapon.., too funny !!!

     

    LMAO 'over simplified' game......Totally agree with you Kuma, these 'players' hear certain things from god knows where, then start spitting out the same thing over and over without checking it out for themselves.

     

    This game has so many different things going for it, im amazed that someone like the above poster could even begin to think this game is limited and shallow. Where the fuck does that even come from? Probably game devs trying to shoot this game down before launch because they know its going to blow their game out of the water.

     

    Thanks for the info, that really interesting....

     

    Funny how that works isn't it?  Hsppens all the time in other forums.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • CyclopsSlayerCyclopsSlayer Member UncommonPosts: 532
    Originally posted by Allizar

    No need to get all butthurt, I'm just saying that it doesn't matter how many "features" they have if those "features" are simplistic and limited.  I'm asking to get a better idea if I've wasted my time keeping an eye on this game for the last few years.

     

    What can you do on the islands? Can you build houses? Are they generic plots for castlebuilding?

     Some have housing plot(s), some just more land to farm/plant. Pirates homebase.  Castles are only on the Northern continent.

    What can you do with the animals / Plants you grow? Can you craft with the harvests or just sell them?

     While there is some limited resource nodes in the wild, the majority of what you Craft with will be things either you or someone else raised. Trees just for Wood, Fruit trees for fruit and less wood if you chop them down, Cows for milk or slaughter them for meat and leather. Coral reefs and Seaweed in underwater farms...

    Is the crafting simply mashing 2 generic items together or an involved process (Not talking about house/ship building)

     Not the most complex crafting ever, but most everything is done as an upgrade process.  Metal > Sword1 , Sword1+Metal&Wood > Sword2, ... Sword6+Metal&Wood&MobDrop > Swrod7.  There are also 7 grades of item quality, determined by quality of base component, random upgrades in quality based on skill.

    Labor point system limiting how much can be done in any certain time period. Gather or Craft

    Can you update and upgrade housing / castles or are they all the same?

     Houses have several different floorplans, single room cottage to multi level guildhall. Castles are bought as wall segments and assembled in the design of your choice. Only limiter is there is a maximum distance from your Claim point. (was 100m in CBT4, might have changed)

    I like the box building, but will they get nerfed since it seems like an unintended feature and I've heard you can only build housing in very small selected areas?

     Jake Song has stated they are planning on adding more housing areas to the Southern continents, on the Northern houses can be placed in a radius around the Claim point (again 250m in CBT4)

    Can you find your own little corner of the world hidden away and settle it on your own? (Even if you have to run away when it is attacked then come back to rebuild after the attackers leave)

     Yes. For instance there is one tiny island, basically just enough room for a single house. Or find some secluded mountain valley/plateau to place crops/herds. There is supposed to be off the road housing areas that have yet to be discovered.

     

     

  • AllizarAllizar Member Posts: 54
    Originally posted by CyclopsSlayer
    Originally posted by Allizar

    No need to get all butthurt, I'm just saying that it doesn't matter how many "features" they have if those "features" are simplistic and limited.  I'm asking to get a better idea if I've wasted my time keeping an eye on this game for the last few years.

     

    What can you do on the islands? Can you build houses? Are they generic plots for castlebuilding?

     Some have housing plot(s), some just more land to farm/plant. Pirates homebase.  Castles are only on the Northern continent.

    What can you do with the animals / Plants you grow? Can you craft with the harvests or just sell them?

     While there is some limited resource nodes in the wild, the majority of what you Craft with will be things either you or someone else raised. Trees just for Wood, Fruit trees for fruit and less wood if you chop them down, Cows for milk or slaughter them for meat and leather. Coral reefs and Seaweed in underwater farms...

    Is the crafting simply mashing 2 generic items together or an involved process (Not talking about house/ship building)

     Not the most complex crafting ever, but most everything is done as an upgrade process.  Metal > Sword1 , Sword1+Metal&Wood > Sword2, ... Sword6+Metal&Wood&MobDrop > Swrod7.  There are also 7 grades of item quality, determined by quality of base component, random upgrades in quality based on skill.

    Labor point system limiting how much can be done in any certain time period. Gather or Craft

    Can you update and upgrade housing / castles or are they all the same?

     Houses have several different floorplans, single room cottage to multi level guildhall. Castles are bought as wall segments and assembled in the design of your choice. Only limiter is there is a maximum distance from your Claim point. (was 100m in CBT4, might have changed)

    I like the box building, but will they get nerfed since it seems like an unintended feature and I've heard you can only build housing in very small selected areas?

     Jake Song has stated they are planning on adding more housing areas to the Southern continents, on the Northern houses can be placed in a radius around the Claim point (again 250m in CBT4)

    Can you find your own little corner of the world hidden away and settle it on your own? (Even if you have to run away when it is attacked then come back to rebuild after the attackers leave)

     Yes. For instance there is one tiny island, basically just enough room for a single house. Or find some secluded mountain valley/plateau to place crops/herds. There is supposed to be off the road housing areas that have yet to be discovered.

     

     

    Appreciate taking the time to answer the questions, thanks! I'll put this one back on my radar

  • waynejr2waynejr2 Member EpicPosts: 7,769
    Originally posted by Allizar

    Is it true that every farmed / livestock type harvest follows 3 simple steps? (plant > water > harvest for plants or place in a spot > feed > milk / butcher for animals?)

     

    From what I've heard, Archeage is a small watered down MMO + Basic watered down farmville + limited pvp / housing / ships.

     

    It's all good to have options, but its pretty lame if they are over simplistic and without any real variance.

     Where did you hear this from? 

    Why would you believe it?

    Or did you just make it up?

    http://www.youhaventlived.com/qblog/2010/QBlog190810A.html  

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    https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1

    Kyleran:  "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."

    John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."

    FreddyNoNose:  "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."

    LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"




  • KumaponKumapon Member EpicPosts: 1,563

    Inporylem building a house out of the wooden crates.


    http://youtu.be/zejovkfbUog

  • InporylemQQInporylemQQ Member Posts: 165
    Oh lol I didn't know other people are doing this too xD

    ArcheAge, Black Desert and Bless videos InporylemQQ Youtube

  • adderVXIadderVXI Member UncommonPosts: 727

    This is pretty awesome, but i wonder how long they last and at what point will there be so many junk structures that they have to nerf it some how. 

    When i saw the first forest planted by someone i wondered the same thing...

    Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.

    George Washington

  • dave6660dave6660 Member UncommonPosts: 2,699
    It's funny how little things like boxes that the devs probably never intended to do much turned into a form of player art.

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

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