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I'm decided that in 2013 I'm going to stop trying to be an armchair "developer" and just play. When I first heard of Wildstar, caught myself trying to decide if a cartoony art style would work in today's MMOsphere, and then I began to analyze the combat and began judging if hybrid combat was really the way to go, or if tab targeting was ready for a comeback. I started to dissect the themepark elements and began guessing as to how linear everything would be.... yada, yada, yada.
Then I watched today's video about the Dominion. For a split second, I forgot that I was a long-time gamer and just let myself be entertained. What I saw actually looked fun. FUN! I almost forgot what fun was. I realized (am realizing) that I spend so much time trying to dissect the beast, I usually end up killing it.
This time when I start following the game, I'm looking for the fun factor more than I'm looking at features. Who knows, it might be just me but I've spent too much time analyzing games instead of just playing them and actually having fun with them.
If in 1982 we played with the current mentality, we would have burned down all the pac man games since the red ghost was clearly OP. Instead we just got better at the game.