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Anyone else notice that when a game promises an abundance of features it often is a let down? Think of the great games such as EQ, WoW, or DAoC. None of these came out yapping about a million different features. But what they did do is give total freedom within the features included. DAoC will never be beat in PvP, EQ kicked ass in group play and raids and well everything else (will always be that guy living in 1999 lol) and WoW...well it did marketing well lol...but honestly it was a great solid game.
The point im attempting to make in so many words is that so many games now come out offering some unique class or combat system (which never is unique), player housing, player cities or even nations, create governments, have pets, the ability to craft homes, ships, custom underwear, and of course "Revolutionary" or some other bull shit adjective to describe a half hearted PvP system. While features are great, you can realistically do this all in one game! Or can you? And before I go any further you may suggest some games that did it, and i will respectfully disagree to all except one: Star Wars Galaxies. Never have I seen a crafting system as awesome as SWG, or a variety of classes and levling system that i thoroughly enjoyed, or such an intense pet system, or an incredible system of housing and player run towns, not to mention the economy. But what this all leads me to say is gaming has become so corporate now that its all about turning a quick profit (as we see with SWTOR) and then virtually abandoning the game. Because of this companies promise us amazing features that are as shallow as my cat's water dish.
So if you are going to make a great MMORPG, create great in depth systems. Stop half assing features so that you can cram pack them at launch. Thats what expansions are for! Give me a great crafting system I can get lost in, not just giving me 1 or 2 housing schematics so that you can say you have player housing. Give me 10 starting classes to choose from instead of 4 so you can add a half-asses PvP system that no one is going to play. Wake up devs!
Sorry, Rant Over.
If I want a world in which people can purchase success and power with cash, I'll play Real Life. Keep Virtual Worlds Virtual!