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So i was looking at some videos of some upcomming games. Both have "action" combat vs tab target.
Everything looked interesting with both of them untill i saw a boass fight.
On the ground they draw a red shape based on where the bosses next attack will damage...
I stopped and though "wow we have a game for really dumb people i guess"
Moved on to another video of another game comming out soon...and again it looked all good...then i saw the boss fights....WTF...again...draw littel ground shapes so i know not to stand there while the bosses animation runs thought...again...
Im getting worried that this is a new trend. A way to make slightly difficult endgame encounters that required one sliver of brain power, a tad of following direction, and a pinch of competance...now reduced to "dont stand on the red shapes on the ground" as all you need to know for any and all boss fights.
I really hope this isnt a trend. Its already hard enough for me to want to jump into a themepark, even hard for me to stick around for endgame...but with this new dummy proof boss mechanics... i dunno
Yes i relaize they kind of always had a form of this in games, usually it wasnt for every skill used.