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I don't know how this game is going to be. I just know there are people comparing it with Mortal Online and Darkfall. But if we look at both games, we can have an idea of why they never became as popular as expected: the UI
If the user interface is overloaded with tons of buttons, or very complex to use to perform the usual tasks ingame, the game will fail. Many studios have learned this the hard way, and I think it's time to stop this trend.