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If it wasn't for the b2p change and awesomeness of the secret world, i would've written off 2012 as a mmorpg failure year.
The games weren't bad per se, but they lacked long term appeal. I played swtor only for around 3 months, due to lack of world feel, the artificial tunneling, buggy raids etc etc.
Played gw2 for around 2 months, and a few days on and off later. Gw2 was definitely worth the money, but I easily got oversaturated with the game somehow.
I was really disappointed with Rift: storm legion for various reasons ( expansion zone quality inferior to many classic zones for me, all the little things like puzzles, artiact hunting, raid rifts etc are not as fun anymore)
Now in 2013 7 major mmos are scheduled: Wildstar, ESO, FF XIV a realm reborn, Archeage, Neverwinter, Blade and Soul and Everquest Next.
Now while i am sure that not all of them will launch in 2013, and not all of them will be successful, but if not atleast one of them makes me look forward to log in and play after 3 months, then i'll probably never get hyped up for a mmorpg ever again.
Ofcourse, there is the offchance that multiple games become excellent longterm mmorpgs. In that case 2013 might become one of the, if not the greatest mmorpg year ever. well, we'll see.