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Originally posted by cyandk Jake Song said: Adding factional servers to ArcheAge.... it would defeat the entire purpose of the game. It will not happen.
I've always liked his idea of player driven factions as opposed to contrived developer defined factions. His pvp system in Lineage was probably my favorite.
Originally posted by chaintm This game is basicly a remake of my beloved Dark Age of Camelot, if you brought factional servers in I would be there for life! 1. Easier to identify sides 2. Alliances will sprout more quickly 3. Random ganks, fun, but get old and sometime annoying, can still happen in factional with people jumping the border, but more people will work togather in their own lands. 4. More boarder wars then just random battles, making for more organized pvp! 5. I think the biggest draw to the factional idea for me is like daoc, you just get a great community when you are at the start semi pre-determined ... "ok these guys are my buds! all of them!". 6. Settlements and defenses would forge more togather for defense etc, I can imagin some nice boarder walls etc 7. Easier for starting players to get into and not rage and quit. 8. Opens up for a more friendly community just by the server rules. ----------- add to the list or argue if you like, I just think factional would rock in this game.
Their are three factions in AA. Two comprising two sets of races, set on two different continents. If you kill your own faction, you get sent to court, and then sometimes to prison. If you get sent enough, you are forced into the pirate faction, which operates off an island with its own set of special faction NPCs and traders. You will be banned from NPC cities and NPC trade on the main faction continents.
"The monster created isn't by the company that makes the game, it's by the fans that make it something it never was"
Originally posted by chaintm They wrote they will be modifying things for the western playing community. Obviously languages for one, but another is possible changes , they won't get into details thou, read that at pcgamer. edit: oh btw, they are not just a publisher ;P
This modifying stuff is boarderline insulting.
Faction conflict mmog are the only reason I'm interested in the mmog genre.
99%of the games that have some form of faction conflict haven't a clue of what makes a world class conflict game. The tattered remains of DAOC is all that is left of the greatest faction game ever.GW2's WvW is the latest failure.
It would be fantastic to have DAOC like faction conflict !