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Fight for LAND!

13

Comments

  • SukiyakiSukiyaki GreenwichPosts: 1,398Member Uncommon

    Speaking of land.

    Has anyone gotten their hands on the latest detailed map with all the new zones?

    I  think of the one used in the minimap, not the handdrawn one.

     

    This would be an old one with many zones missing

    http://upload.booncontrol.com/images/archeagema.jpg

    in here the new ones but its just the drawn map

    http://archeagewiki.com/images/thumb/5/58/World_map.jpg/750px-World_map.jpg

  • sofus12345sofus12345 OsloPosts: 10Member
    Originally posted by Lucioon
    Originally posted by theoneandonly

    More i read reviews like that, more i`m loosing interest in this game.

    It looks like a job and not a game. ((((

    I think you came to ArchAge expecting another Fun game where you can play for a couple hours a week or month and still be at the same place as everyone else.

    ArchAge is a game for those who takes MMO as an second Life.

    Those players that buys the game 1 week after everyone else will be behind , those that play less than 8 hours a day is behind those that plays 9 hours a day.

    And you will never get those hours back, once you are behind, unless you have an bench session and other players goes to sleep, you will always be behind.

    Thats is what ArchAge is, an epic Hardcore second Life.

    And I think thats why there are so many people excited about it, its been a long long while since we had a game where someone could play as their second life.

    BTW second Job doesn't even describe this game, its Second Life.

    After following archeage for years I disagree very much in Your writing.

    To my opinion this is a game suited for all kind of gamers and their available time. I dont need 8 hours a day to enjoy it.

    Rushing like mad is an insult of the content which deserve to be enjoyed.

    Lets ALL enjoy whatever gametime available.

     

  • craftseekercraftseeker kynetonPosts: 844Member Uncommon
    Originally posted by AticusWelles
    Meh, its not for everyone. But then what is? The people who don't like it have a ton of other choices for MMOs to go play. This is one of the few MMOs that sounds remotely interesting to those of us burned by everything coming out of western developers.

    A ton of other choices? I think not, I am sitting here reading the forums and searching for one game to play. Two gaming rigs being used for text processing because there is no mmoRPG out there at the moment. Or at least none I care to play.

    As to this whole land grab thing, the limit placed on safe housing is a design element to encourage open world PvP, theft and ganking. This seems to be the underlying agenda of the sandbox elements of this game.

    Not a true sandbox, more of a kitty litter tray in a Paint Ball theme park.

  • LucioonLucioon Palm Harbor, FLPosts: 814Member Uncommon
    Originally posted by sofus12345
    Originally posted by Lucioon
    Originally posted by theoneandonly

    More i read reviews like that, more i`m loosing interest in this game.

    It looks like a job and not a game. ((((

    I think you came to ArchAge expecting another Fun game where you can play for a couple hours a week or month and still be at the same place as everyone else.

    ArchAge is a game for those who takes MMO as an second Life.

    Those players that buys the game 1 week after everyone else will be behind , those that play less than 8 hours a day is behind those that plays 9 hours a day.

    And you will never get those hours back, once you are behind, unless you have an bench session and other players goes to sleep, you will always be behind.

    Thats is what ArchAge is, an epic Hardcore second Life.

    And I think thats why there are so many people excited about it, its been a long long while since we had a game where someone could play as their second life.

    BTW second Job doesn't even describe this game, its Second Life.

    After following archeage for years I disagree very much in Your writing.

    To my opinion this is a game suited for all kind of gamers and their available time. I dont need 8 hours a day to enjoy it.

    Rushing like mad is an insult of the content which deserve to be enjoyed.

    Lets ALL enjoy whatever gametime available.

     

    Unfortunately from what was posted by the OP, that isn't really true.

    He stated that because he didn't rush, while everyone else did, he was only able to get 1 house, and he isn't having as much fun as those that has 3 houses, and land for farming and animals.

    So if I started ArchAge 1 week behind you, you are level 30, i am level 8, by the time I get to level 30 have my Gold ready for houses, there won't be any more land in the safe areas.

    How is that suitable for all kind of gamers and their available times.

    BTW I am totallly for this game, I love that those that actually knows the in and out of this MMO beforehand actually have some advantage. And the rest of the players will have to gather up and go to the FFA lands for their houses.

    That is what MMO should be, dangerous, fun, and suicidal when all your hardwork goes up in flames.

    Those were the times when great MMO guilds existed, and people actually have Guild Pride, instead of just the officers having Guild Pride.

    I was just pointing out that we shouldn't sugar coat ArchAge from what it is, those with more time and bigger guilds will succeed better than those without, and that is how it should be. MMO isn't the playground for " No children left behind" Its Leave behind the weak so they get eaten giving you time to level.

    Life is a Maze, so make sure you bring your GPS incase you get lost in it.

  • ShadanwolfShadanwolf Posts: 2,114Member Uncommon

    Why would i want to play a game that rewards slackers and lawless gangs who do work...just murder burn and take.Who wants to live where anarchy and the strongest guilds rule ?

     

    me..... I want to fight when I want to fight

               I want to not fight when i don't want to fight

               I want to craft and know that my many hours of work remain in my possesion and not a gang of   thugs who too it off my body or chests in my house that they just burned down.

  • maccarthur2004maccarthur2004 SPosts: 510Member

    There is many misinformations in this thread. The most important: houses cant be choped down, with exception of houses in a 250 meters radius from the central point of territorys in the northern continent.

    A house can be lost only if the owner dont pay the taxes. In the northern continent, the taxes will be settled by guild leaders that owns the territory.

     

     

    "What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

    image
  • maccarthur2004maccarthur2004 SPosts: 510Member

    Houses and a tiny area around them will be like safezones. Nothing can be stolen there. The players can use a scarecrown to claim more lands around the house, but these extra lands will be open to stealing (with punitions to the theft in karma points).

     

     

     

     

    "What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song)

    image
  • DaxamarDaxamar Green Cove Springs, FLPosts: 554Member

    I like figting for my stuff! Am I wrong in thinking "MMO Socialism" is ruining most MMOs.

    I like that fact some will not have some stuff, due to whatever reason.

  • RefMinorRefMinor MyTownPosts: 3,452Member
    Originally posted by Shadanwolf

    Why would i want to play a game that rewards slackers and lawless gangs who do work...just murder burn and take.Who wants to live where anarchy and the strongest guilds rule ?

     

    me..... I want to fight when I want to fight

               I want to not fight when i don't want to fight

               I want to craft and know that my many hours of work remain in my possesion and not a gang of   thugs who too it off my body or chests in my house that they just burned down.

    You need to find a different game then.

  • DauzqulDauzqul Detroit, MIPosts: 1,398Member Uncommon

    This is upsetting. I was under the impressiont hat housing would be done much like it was in SWG.

    So the plots are pre-determined and the land really isn't all that big?

  • DauzqulDauzqul Detroit, MIPosts: 1,398Member Uncommon
    Originally posted by SaintWalker44

    Annnnnnnnd once again

     

    We have western players crying because they actually have to DO SOMETHING to acquire an ingame item/house......

     

     

    Scroll up and read how these players don't want to put any effort into getting something, its comical. They want 'welfare houses' now lol..

    Im actually embarrassed to be a western player at the moment.

     

     

    This is a great thing XL, don't change a thing. Many of us WANT to work to acquire something and NOT HAVE IT HANDED TO US BECAUSE WE'RE LAZY.

     

    Good job Jake!

     

    That's not why they are upset. They are upset because they expected to have the ability to adventure to some distant land and plant a house. Instead, they learned that plots are limited, cluttered, and pre-determined.

    It's not that I'm against my house being at risk in the lawless lands, but I'm not too happy about losing my items that were stored within the house, e.g., quest rewards / furniture etc.

    Let's face it...    people don't want to just sit on the porch all day fighting off kids. We want to be productive.

  • PivotelitePivotelite Hamilton, ONPosts: 2,167Member
    Originally posted by mmoDAD
    Originally posted by SaintWalker44

    Annnnnnnnd once again

     

    We have western players crying because they actually have to DO SOMETHING to acquire an ingame item/house......

     

     

    Scroll up and read how these players don't want to put any effort into getting something, its comical. They want 'welfare houses' now lol..

    Im actually embarrassed to be a western player at the moment.

     

     

    This is a great thing XL, don't change a thing. Many of us WANT to work to acquire something and NOT HAVE IT HANDED TO US BECAUSE WE'RE LAZY.

     

    Good job Jake!

     

    That's not why they are upset. They are upset because they expected to have the ability to adventure to some distant land and plant a house. Instead, they learned that plots are limited, cluttered, and pre-determined.

    It's not that I'm against my house being at risk in the lawless lands, but I'm not too happy about losing my items that were stored within the house, e.g., quest rewards / furniture etc.

     Then make sure you get a house in the most demanded safe areas quickly. Do you actually think theres going to be room for all 20,000 peoples houses on a server? 20,000 is a random guess at a single servers active playerbase., no one really knows, but it seems like an okay number to throw around just to shed some light on a situation.

     

    If theres non-instanced housing in a game(which is what everyone always asks for) it's going to be limited to a certain number of people, unless the world was infinite like minecraft then it would be possible, but currently it's just not possible for MMOs.

     

    I don't know why anyone is surprised.

     

    image

  • rasmijnrasmijn oranjestadPosts: 36Member

    I think, and that's just me... 

    If you want a house go for it, if you think slacking will get you more content then you are failing at mmo's.

    I am not even interested in housing and stuffs like that, and If i iget a house i want to get it in the most hazardous place so we can actually engage in some PVP while defending it. not just sitting there wating for an eviction notice to pop.

    I would die defending my crops and my cattle!

    btw, archeage offers way more than that, how about becoming a pirate. then get a boat instead of a house!

  • DauzqulDauzqul Detroit, MIPosts: 1,398Member Uncommon
    Originally posted by Pivotelite
    Originally posted by mmoDAD
    Originally posted by SaintWalker44

    Annnnnnnnd once again

     

    We have western players crying because they actually have to DO SOMETHING to acquire an ingame item/house......

     

     

    Scroll up and read how these players don't want to put any effort into getting something, its comical. They want 'welfare houses' now lol..

    Im actually embarrassed to be a western player at the moment.

     

     

    This is a great thing XL, don't change a thing. Many of us WANT to work to acquire something and NOT HAVE IT HANDED TO US BECAUSE WE'RE LAZY.

     

    Good job Jake!

     

    That's not why they are upset. They are upset because they expected to have the ability to adventure to some distant land and plant a house. Instead, they learned that plots are limited, cluttered, and pre-determined.

    It's not that I'm against my house being at risk in the lawless lands, but I'm not too happy about losing my items that were stored within the house, e.g., quest rewards / furniture etc.

     Then make sure you get a house in the most demanded safe areas quickly. Do you actually think theres going to be room for all 20,000 peoples houses on a server? 20,000 is a random guess at a single servers active playerbase., no one really knows, but it seems like an okay number to throw around just to shed some light on a situation.

     

    If theres non-instanced housing in a game(which is what everyone always asks for) it's going to be limited to a certain number of people, unless the world was infinite like minecraft then it would be possible, but currently it's just not possible for MMOs.

     

    I don't know why anyone is surprised.

     

     

    SWG's housing worked - plenty of room for all....   enough for people to have several houses and plots.

  • PivotelitePivotelite Hamilton, ONPosts: 2,167Member
    Originally posted by rasmijn

    I think, and that's just me... 

    If you want a house go for it, if you think slacking will get you more content then you are failing at mmo's.

    I am not even interested in housing and stuffs like that, and If i iget a house i want to get it in the most hazardous place so we can actually engage in some PVP while defending it. not just sitting there wating for an eviction notice to pop.

    I would die defending my crops and my cattle!

    btw, archeage offers way more than that, how about becoming a pirate. then get a boat instead of a house!

    Exactly, didn't get a safe house because youre slow? Oh well, get a house in an non-safe zone and defend it. Dont want to do that? Become a pirate, build yourself a boat and live on the water. Dont want to do that? Well apparently next patch they are adding some sort of water housing, so you can do that.

    image

  • PivotelitePivotelite Hamilton, ONPosts: 2,167Member
    Originally posted by mmoDAD
    Originally posted by Pivotelite
    Originally posted by mmoDAD
    Originally posted by SaintWalker44

    Annnnnnnnd once again

     

    We have western players crying because they actually have to DO SOMETHING to acquire an ingame item/house......

     

     

    Scroll up and read how these players don't want to put any effort into getting something, its comical. They want 'welfare houses' now lol..

    Im actually embarrassed to be a western player at the moment.

     

     

    This is a great thing XL, don't change a thing. Many of us WANT to work to acquire something and NOT HAVE IT HANDED TO US BECAUSE WE'RE LAZY.

     

    Good job Jake!

     

    That's not why they are upset. They are upset because they expected to have the ability to adventure to some distant land and plant a house. Instead, they learned that plots are limited, cluttered, and pre-determined.

    It's not that I'm against my house being at risk in the lawless lands, but I'm not too happy about losing my items that were stored within the house, e.g., quest rewards / furniture etc.

     Then make sure you get a house in the most demanded safe areas quickly. Do you actually think theres going to be room for all 20,000 peoples houses on a server? 20,000 is a random guess at a single servers active playerbase., no one really knows, but it seems like an okay number to throw around just to shed some light on a situation.

     

    If theres non-instanced housing in a game(which is what everyone always asks for) it's going to be limited to a certain number of people, unless the world was infinite like minecraft then it would be possible, but currently it's just not possible for MMOs.

     

    I don't know why anyone is surprised.

     

     

    SWG's housing worked - plenty of room for all....   enough for people to have several houses and plots.

    I never played but youre telling me there was room for 20,000 non-instanced houses?

    image

  • DashiDMVDashiDMV Not Saying, QCPosts: 362Member
    I can see people who don't pay taxes to get a crowd like this and then pay it 5 mins before it expires to mess with everyone.
  • delimeat567delimeat567 Iowa City, IAPosts: 56Member
    Originally posted by Pivotelite
    Originally posted by mmoDAD
    Originally posted by Pivotelite
    Originally posted by mmoDAD
    Originally posted by SaintWalker44

    Annnnnnnnd once again

     

    We have western players crying because they actually have to DO SOMETHING to acquire an ingame item/house......

     

     

    Scroll up and read how these players don't want to put any effort into getting something, its comical. They want 'welfare houses' now lol..

    Im actually embarrassed to be a western player at the moment.

     

     

    This is a great thing XL, don't change a thing. Many of us WANT to work to acquire something and NOT HAVE IT HANDED TO US BECAUSE WE'RE LAZY.

     

    Good job Jake!

     

    That's not why they are upset. They are upset because they expected to have the ability to adventure to some distant land and plant a house. Instead, they learned that plots are limited, cluttered, and pre-determined.

    It's not that I'm against my house being at risk in the lawless lands, but I'm not too happy about losing my items that were stored within the house, e.g., quest rewards / furniture etc.

     Then make sure you get a house in the most demanded safe areas quickly. Do you actually think theres going to be room for all 20,000 peoples houses on a server? 20,000 is a random guess at a single servers active playerbase., no one really knows, but it seems like an okay number to throw around just to shed some light on a situation.

     

    If theres non-instanced housing in a game(which is what everyone always asks for) it's going to be limited to a certain number of people, unless the world was infinite like minecraft then it would be possible, but currently it's just not possible for MMOs.

     

    I don't know why anyone is surprised.

     

     

    SWG's housing worked - plenty of room for all....   enough for people to have several houses and plots.

    I never played but youre telling me there was room for 20,000 non-instanced houses?

    Yes. You could build anywhere on a planet. Literally anywhere. On any of the planets during Pre-CU. No restrictions besides having to be about 300m or so outside an NPC city.

    Played: SWG, SWG:NGE, EQ2, Vanguard, LotRO, WoW, Age of Conan, Warhammer Online, Dark Age of Camelot, Mortal Online, Rift, Guild Wars, Fallen Earth, EVE Online, Ryzom, Dungeons and Dragons Online, World of Tanks, Aion, Star Wars: The Old Republic, Guild Wars 2

  • SaintWalker44SaintWalker44 Odym, CAPosts: 80Member
    Originally posted by DashiDMV
    I can see people who don't pay taxes to get a crowd like this and then pay it 5 mins before it expires to mess with everyone.

    LMAO!!!

    All Will Be Well.....

  • DauzqulDauzqul Detroit, MIPosts: 1,398Member Uncommon
    Originally posted by Pivotelite
    Originally posted by mmoDAD
    Originally posted by Pivotelite
    Originally posted by mmoDAD
    Originally posted by SaintWalker44

    Annnnnnnnd once again

     

    We have western players crying because they actually have to DO SOMETHING to acquire an ingame item/house......

     

     

    Scroll up and read how these players don't want to put any effort into getting something, its comical. They want 'welfare houses' now lol..

    Im actually embarrassed to be a western player at the moment.

     

     

    This is a great thing XL, don't change a thing. Many of us WANT to work to acquire something and NOT HAVE IT HANDED TO US BECAUSE WE'RE LAZY.

     

    Good job Jake!

     

    That's not why they are upset. They are upset because they expected to have the ability to adventure to some distant land and plant a house. Instead, they learned that plots are limited, cluttered, and pre-determined.

    It's not that I'm against my house being at risk in the lawless lands, but I'm not too happy about losing my items that were stored within the house, e.g., quest rewards / furniture etc.

     Then make sure you get a house in the most demanded safe areas quickly. Do you actually think theres going to be room for all 20,000 peoples houses on a server? 20,000 is a random guess at a single servers active playerbase., no one really knows, but it seems like an okay number to throw around just to shed some light on a situation.

     

    If theres non-instanced housing in a game(which is what everyone always asks for) it's going to be limited to a certain number of people, unless the world was infinite like minecraft then it would be possible, but currently it's just not possible for MMOs.

     

    I don't know why anyone is surprised.

     

     

    SWG's housing worked - plenty of room for all....   enough for people to have several houses and plots.

    I never played but youre telling me there was room for 20,000 non-instanced houses?

    It does sound hard to believe, but it's true.

    Not only were there plenty of planets, but each planet was absolutely gigantic. It made the typical "WoW World Zone" look like a 1-room dungeon.

  • YinlorYinlor HaverhillPosts: 55Member

    It's this thread that has made me realise why MMOs have really declined so much as of late, it's not the companies, it's the overentitled carebear players.

    "Waaaah, wahhhhhhh! It's no fun if people can take my stuff WAAAAAAAAAAH!!!"

    There are a million games out there that cater to your kind, if you want everything to be risk-free and handed to you on a silver platter, play one of those. This looks like a game that actually encourages some degree of thought, some degree of risk/reward.

    I can't wait to embark into the world of Archeage and eke out a living, fighting for a chance to build upon protected lands, or if I miss my chance, being forced to duke it out in the wild north where anything goes. It's exciting! It's so refreshing to see an MMO with mechanics that don't solely cater to the whining crybabies this thread appears to have attracted.

    I work hard in real life, I'm not a hardcore PVPer, in fact, I don't PVP at all. But that doesn't make this any less exciting to me, if I have a house I'll know I earned it, who knows what possibilities that may entail, becoming a property baron and keeping stakes in highly sought-after plots of land, joining a guild and waging war against others for access to prime land, and this is all just in the housing system! One system among the many this game will be sporting upon release!

    If you don't like the look of this, just get out, westernisation better not do anything to this, it's a game that finally caters to the crowd that wants something more from their game than mobs to kill and a crafting system. Some of us enjoy politics and such systems that other games in the genre just plain don't have. It's only as much of a "job" as you make it, just because these people in this particular case are having to camp for a piece of land doesn't mean it'll always be like that! The game has been out for a few weeks, people are going crazy over everything, when things settle down plots will be opening up left, right and centre.

    Bring it on Archeage, deliver me an open, fun experience that rewards me for being a good player and not just for paying a sub fee.

  • craftseekercraftseeker kynetonPosts: 844Member Uncommon
    Originally posted by Yinlor

    It's this thread that has made me realise why MMOs have really declined so much as of late, it's not the companies, it's the overentitled carebear players.

    "Waaaah, wahhhhhhh! It's no fun if people can take my stuff WAAAAAAAAAAH!!!"

    There are a million games out there that cater to your kind, if you want everything to be risk-free and handed to you on a silver platter, play one of those. This looks like a game that actually encourages some degree of thought, some degree of risk/reward.

    I can't wait to embark into the world of Archeage and eke out a living, fighting for a chance to build upon protected lands, or if I miss my chance, being forced to duke it out in the wild north where anything goes. It's exciting! It's so refreshing to see an MMO with mechanics that don't solely cater to the whining crybabies this thread appears to have attracted.

    I work hard in real life, I'm not a hardcore PVPer, in fact, I don't PVP at all. But that doesn't make this any less exciting to me, if I have a house I'll know I earned it, who knows what possibilities that may entail, becoming a property baron and keeping stakes in highly sought-after plots of land, joining a guild and waging war against others for access to prime land, and this is all just in the housing system! One system among the many this game will be sporting upon release!

    If you don't like the look of this, just get out, westernisation better not do anything to this, it's a game that finally caters to the crowd that wants something more from their game than mobs to kill and a crafting system. Some of us enjoy politics and such systems that other games in the genre just plain don't have. It's only as much of a "job" as you make it, just because these people in this particular case are having to camp for a piece of land doesn't mean it'll always be like that! The game has been out for a few weeks, people are going crazy over everything, when things settle down plots will be opening up left, right and centre.

    Bring it on Archeage, deliver me an open, fun experience that rewards me for being a good player and not just for paying a sub fee.

    I really hope you have a fun time in Archeage, and that it absorbs all of your MMO time.

     

    .... because I sure do not want to be in the same game as people with your attitude, and I will not be playing this kitty litter box of a game.

  • SwiftrevoirSwiftrevoir Largo, FLPosts: 156Member
    Funny, fighting to stake your claim on a parcel of land sounds like a plus to me.  And if all the good land is taken up after I have my first little settlement I'd be more than happy to have a hunting type operation along with a cabin in a snowy mountainous region.  Didn't get the piece of land you wanted?  Too bad, find something else or wait til someone doesn't pay his taxes then fight to the death when it becomes available as in the picture heh.  Reminds me of early America where you ran around putting flags and such in the ground.  Having land in dangerous territories sounds like a blast as well as your land isn't guaranteed by an invisible all powerful huggy-bear force.  My 2c.
  • craftseekercraftseeker kynetonPosts: 844Member Uncommon
    Originally posted by RefMinor
    Originally posted by Shadanwolf

    Why would i want to play a game that rewards slackers and lawless gangs who do work...just murder burn and take.Who wants to live where anarchy and the strongest guilds rule ?

     

    me..... I want to fight when I want to fight

               I want to not fight when i don't want to fight

               I want to craft and know that my many hours of work remain in my possesion and not a gang of   thugs who too it off my body or chests in my house that they just burned down.

    You need to find a different game then.

    @Shadanwolf, yes he is right you know.  This game is probably  not for you and definitely not for me.

    To all those gankers, slackers and lawless gangs out there:  please, please play this game and do so for years to come.  You deserve it.

  • JimmyYOJimmyYO Columbus, OHPosts: 520Member
    I guess my question to the testers is is this game still solid if you don't give a crap about crafting, pets, gathering or housing? And why or why not?
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