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Age of Wushu Nailed it.

GrayKodiakGrayKodiak Member CommonPosts: 576

Age of Wushu has a ways to go with translation issues, and we still have some content from the China version we have yet to see roll out on the US version, and no one is going to argue that the cash shop time limit on clothes is universally loved, though honestly I have no problem with it. Innovation however is rampant in this game and this is:

Five Things Age of Wushu did that made me go "hmmm that was done right"

1) The Faction/School system

 Three factions? How about 8 factions.

 As a one time DaOC player I have always thought WoW's formula for two factions was a bit restraining, as a long time sandbox fan I absolutely loathed games that did not let you talk to other factions. I had hopes that TSW would bring three faction combat back in a AAA title, but TSW's implementation felt a bit lacking to me.

Age of Wushu has many many factions to choose from, in a system that runs parallel but does not replace player run guilds. This system seems to be the least talked about but most innovative compared to the cookie cutter two faction systems we find all over the MMO landscape.

 Each school has its own school house, its own school leaders who are other players and chosen weekly. There are school wars and school events and school quests. They each have unique outfits. In keeping with the almost-but-not-really-sandbox nature of the game you can interact with other factions however you see fit. Want to walk into an opposing school and socialize and duel? Go right ahead I did it last night.

 Honestly if you never wanted to get involved in school "business" you do not have to. But the option is there. Schools are a combination of what race-faction-class would be in other games but you can not argue that this is something you have seen done in exactly the same way in other MMO's.

2) Leaderboards

 

 Often leaderboards get thrown in after the fact, honestly a lot of people pay zero attention to them anyway. But they do provide an in the background kind of entertainment. Age of Wushu has them in droves, Best Tailor in the world? Yea you can be that and get a fancy title above your head and a cosmetic outfit for it as well. But how about best criminal? Best assasin in dungeons? Best duelist? check, check, and check. Most evil player, most good deeds, most instance runs? Again check.

 Many of them reset as well so you don't have to go up against people who have been doing it for months to have a chance to be recognized. After a few days of dueling in Chengdu for fun I noticed I had climbed up to number 6 on the Martial Duels leader board for wins and attempts. Giving you something to do is one of a games primary purposes and I think leaderboards provide an optional yet sometimes fun method of doing that.

There is even a leaderboard for Empress Wu that some people call the constable leaderboard but I just call Wu's list.

 

3) The end game is the game.

  Here on MMORPG.com and in just about every dev diary ever made since 2010 we hear about how people should be able to enjoy end game content sooner. In Age of Wushu the endgame starts right after you get done with the tutorial. This leads to some confusion to be sure. People don't know what to do, a constant sanbox problem...even though I am not saying this is a sandbox, without a glowing exclamation mark pointing you in the right direction you have to choose what to do..and choice is hard.

 The end game however can be enjoyed right away. Kidnapping, school wars, school spying, pvp, raiding, escorting...it actually took me awhile to realize I was doing the kind of dailies many games would make you wait till the end to do..right away. However unlike other dailies, which is almost a bad word in some games, these are varied enough that I don't feel forced into doing them daily and most of them involve other people which keeps them fresh. There are plenty of ways to get exp to turn into cultivation, there isn't a wrong method either so if today I want to spy and tommorow I want to run a dungeon neither choice is wrong.

4) The Cultivation system.

 The Cultivation system is not entirely new but I am going to list it becaue it is done slightly different, and that difference matters. In Age of Wushu you get exp which turns to cultivation and then, much like eve, that cultivation becomes the skills you use over time. The trick here is that unlike eve, which is a game I enjoy, you can't just log in update your skill training and log out. You do have to get that exp, there were times when my intrest in eve was waining that I would just log in to update my skill que and log out...I did this for weeks and was still keeping my skill advantage over new players who were actively playing.

 This combination of exp and time based training means that while you do have to play, you are not punished for playing in ways that other games would punish you for. Want to help newbs out in a challange? Socialize in Chengdu? Go fishing? Fine the time based system lets you do all those things without feeling like you are being left behind. I feel like my game time is MY game time to do with as I want and not that I am running the level up treadmill. I like that.

5) The Justice system

 I am so sick of PvP games with safe zones, almost as sick as I am off gankers in PvP games without safe zones. Both of which are almost as annoying as games billed as "PvP" that have the feature tacked on with less thought than the flower vase in a Volkswagon's cupholder.

 Age of Wushu has one type of safe zone, the five by five box called a herbal hall where you resurrect. Everywhere else is fair game. Yet for the most part, the people in the game are not complaining about being ganked all the time...or that they can not do anything due to higher level players killing them all t he time. The reason is very simple. An effective justice system that has nothing to do with god mode npc guards or invisible barriers on faction borders or safe zones. You simply have a bounty on your head and you get stuck in jail. You have to sit in jail. It is not fun sitting in jail.

 If you honestly believe killing someone is worth it go for it. Everytime you do you have to understand there is consequences for your antisocial behavior...even if the little turd deserved it.

 I know the justice system is effective because the ganker complains about it, if it was something he didn't complain about if he could "live with it" then so could every other ganker on the planet and it would probably not be effective as a deterent. But it is. This is the single most effective anti ganker system I have ever seen in a game that allows for an open world no safe zone PvP setting..period. It should be copied.

______

I could probably list four things in Age of Wushu that make me want to pull my hair out but honestly the above features have really grown on me and I think at the very least I will look for some of these features in future MMO's that catch my eye. These systems combined with open class playstyle, which AoW also has, and maybe open world housing, which AoW does not have, could make for a powerhouse of an MMO from either the east or the west.

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Comments

  • SQTOSQTO Member UncommonPosts: 189

    yea i agree that AoW nailed it and I am loving my time in this game.  I think western mmorpgs are stuck in a rut and it feels refreshing to play a game that includes pvp ( player interaction ) right into the main game instead of making it into a seperate game.

     

    One big thing to me is the immersion of the game, because of the art direction and different systems the cities really feel alive. Something that feels lacking in other new western mmorpgs.

    another recent game was supposed to be all end game and no grind but AoW did a much better job at actually implementing this.

    I can live with the bad translations because I dont quest much. 

  • ScorchienScorchien Member LegendaryPosts: 8,914
      Lots of good mechanics , shame i cant stand the setting at all, and have no interest in playing this ...
  • ElminzterElminzter Member UncommonPosts: 283
    yea have fun playing it when u go on a long vocation be prepared to lag behind, imo time limited bags, mounts are show stoppers makes game anit-fun.
  • cowheadcowhead Member UncommonPosts: 94
    I just wish that Malware Bytes didn't flag the game as malware everytime I try to launch the game. Easy fix I guess but considering I have never seen another MMO make my comp react like that, I just don't trust it.
  • bcbullybcbully Member EpicPosts: 11,838

    You build up tolorence to wine too. Just found this out tonight. The cheap stuff wont get me typse anymore. Gonna farm some rice and give to my chef to make something a little nicer.

     

    bump for justice, can't wait to comment after I'm done tonight.

    "We see fundamentals and we ape in"
  • HeroEvermoreHeroEvermore Member Posts: 672
    Games fun for a few hours. There is just no incentive to any of the games functions. Its a snooze fest.

    Hero Evermore
    Guild Master of Dragonspine since 1982.
    Playing Path of Exile and deeply in love with it.

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    I agree with OP, the game is pretty well done.
  • DeddpoolDeddpool Member UncommonPosts: 197
    Originally posted by HeroEvermore
    Games fun for a few hours. There is just no incentive to any of the games functions. Its a snooze fest.

    Hate to agree but ya.  Not the prettiest game either. 

    image

  • WindamereWindamere Member UncommonPosts: 75

    Gave it a shot, first thing i noticed was the mulitude of gold sellers hanging about .

    I usually don't care for this type of open world pvp game and now I remember why, within the first couple hours while still trying to learn things. Killed twice and had to walk all the way back to quest location from spawn............Yeah game is now dead to me and hasn't even been released yet (Removed fom PC forever)

  • GhavriggGhavrigg Member RarePosts: 1,308
    I'm not a fan of the Asian theme, and I prefer MMO's to have a better character creation/customization. These things are stopping me from playing the game, even though the rest of it does sound pretty damn good.
  • bcbullybcbully Member EpicPosts: 11,838

    Still in 12 man GCC. loving these first few comments. Where these people come from? 

     

    Just like the $150k usd 1v1 tournament. They don't want to talk now Gary.

    "We see fundamentals and we ape in"
  • Dantae87Dantae87 Member Posts: 166
    Originally posted by Scorchien
      Lots of good mechanics , shame i cant stand the setting at all, and have no interest in playing this ...

    me too always hated chinees culture....i donno just me but the look of everything makes me tired and sick....

    image

  • bcbullybcbully Member EpicPosts: 11,838
    Honestly it's not even close right now. AoW is winning by wide margin. The only other comparable game is spaceships instead of people.
    "We see fundamentals and we ape in"
  • evilastroevilastro Member Posts: 4,270
    Got boring pretty quick. I think its the time based achievement system. Doesn't really feel like I'm working towards anything other than being the worlds greatest ganker.
  • bcbullybcbully Member EpicPosts: 11,838
    Originally posted by evilastro
    Got boring pretty quick. I think its the time based achievement system. Doesn't really feel like I'm working towards anything other than being the worlds greatest ganker.

    you doing it wrong. I would explain more still busy thoguh.

    "We see fundamentals and we ape in"
  • rodingorodingo Member RarePosts: 2,870
    Originally posted by cowhead
    I just wish that Malware Bytes didn't flag the game as malware everytime I try to launch the game. Easy fix I guess but considering I have never seen another MMO make my comp react like that, I just don't trust it.

    I'm telling you, it's a back door hack that China is putting into our networks for future access in a cyber war scenario.  Yes, that's hardcore conspiracy theory stuff, and it's partly stated for fun.  However, noone can deny that the Chinese have been getting agressive with their cyber attacks on western news agencies and even attempts on DoD computers.  Why not target domestic computers for data farming?  Like I said, this is partly in jest but also a possiblity to consider.

    "If I offended you, you needed it" -Corey Taylor

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722

    im loving Age of Wushu, first mmo in a long time that gives me a hard time to figure things out, and i love that. No hand holding with mechanics. You get tips and tutorials for certain things and then your out there figuring things out for yourself. Love it. 

    Im not a PvP person but i love how the open world pvp works in this game. You can be among your friendly faction and sudenly some random dude passes by with sack on his shoulder..... a kidnapper! bam pvp right there in the middle of town.

    Also i logged in the other day and my toon was kidnapped and sold to a gambling house lol. There are a truckload of mechanics in this game that just make it fresh and completely new experience. Also since there are no levels to rush through the game doesnt hold your hand with progression so you will spend a lot of time advancing your character in different paths like initiation training, martial arts training, extended crafting syste that actually depends on other things you do in game. For example, to cook some rice you dont jsut learn the recipe and cook it. You actually have to also become a farmer and grow your own crops in a farmers field and then cook it once you learn the recipe.

    Every few minutes advancing my character feels like i keep accomplishing things. I love it. Only complain so far is the UI, i dont like it at all.

    The menus are fine, everything else needs some work and polish.

     

    EDIT: the songs are really good too. Specially then one that plays when you take the stagecoach to Suzhou city 





  • OpapanaxOpapanax Member Posts: 973
    Originally posted by rodingo
    Originally posted by cowhead
    I just wish that Malware Bytes didn't flag the game as malware everytime I try to launch the game. Easy fix I guess but considering I have never seen another MMO make my comp react like that, I just don't trust it.

    I'm telling you, it's a back door hack that China is putting into our networks for future access in a cyber war scenario.  Yes, that's hardcore conspiracy theory stuff, and it's partly stated for fun.  However, noone can deny that the Chinese have been getting agressive with their cyber attacks on western news agencies and even attempts on DoD computers.  Why not target domestic computers for data farming?  Like I said, this is partly in jest but also a possiblity to consider.

     LoL HaHa.. I like this guy...

    PM before you report at least or you could just block.

  • bcbullybcbully Member EpicPosts: 11,838

    Since we talking unique innovated systems that have never been seen,

     

    Real players for boss adds. Not some pretimed prescripted gather over here mobs, real players.

    "We see fundamentals and we ape in"
  • GrayKodiakGrayKodiak Member CommonPosts: 576
    Originally posted by bcbully

    Since we talking unique innovated systems that have never been seen,

     

    Real players for boss adds. Not some pretimed prescripted gather over here mobs, real players.

    yea that adds one hell of a random element to instances

  • AresPLAresPL Member UncommonPosts: 292
    just so You guys know.. in 4th isntance boss summons 12 at normal mode ;p
  • bcbullybcbully Member EpicPosts: 11,838

    Feature for feature no other games compare right now. This isn't a opinion, this is a fact. 

     

    Sure I'm going to try the new mmorpgs that come out his year, but something tells me Wushu is going to stay on top. Honestly for one of these new games to come out and have everything work as smoothly as AoW, it will be a small miricle.

     

    AoW has already crossed 3 new games off my list - Wizardry, DF:UW, Defiance.

    TESO

    Neverwinter

    Repopulation

    Archeage 

    Next in line we'll see.

    "We see fundamentals and we ape in"
  • SybnalSybnal Member Posts: 261

    Age of Wushu is a hidden gem for sure.  If you can get past the dated graphics (which grow on you immensely btw), the seemingly clunky combat (it get's pretty good actually) and the TERRIBLE translations (they are so bad they border on comedy genius) this game has some of the best open world PvP systems I've seen in a game in a long time. Almost everything in the game has PvP in mind somehow. The PvE is the tacked on after thought in this game and it's quite refreshing. 

     

    Every person that has said they have installed this game, played it for a few hours and then quit has my sympathy. I had the same instinct. (I also considered the possiblitly of a Chinese hack attack/commie conspiracy..lol. i kid.).  Upon first logging in you instantly get horrible flashbacks of every Asian F2P nightmare you ever uninstalled.  But I read a few posts, read a noob guide and thought  "This sounds like it could be ok, I'll give it another shot. I like figuring stuff out in games. Screw you China! You can't confuse me!"

     

    Totally worth the learning curve.  I'm not fond of Asian mmo's but I like this one.  It's gonna feel like an Asian grindfest if you try playing it like one.  But if you give yourself goals (it's kind of sandboxy that way)do some reading, get in a good guild and ask some questions. You'll find yourself having fun. 

     

    Just try to ignore the first 3 hours of the game.  They are there to confuse you intentionally I think :P

  • LoboMauLoboMau Member UncommonPosts: 395
    Pitty that the combat is awfull!!
  • SoraksisSoraksis Member UncommonPosts: 294
    Originally posted by LoboMau
    Pitty that the combat is awfull!!

    Its a pitty that the game is awfull.  I loaded this game that is supposed to be so great onto my system and 30 mins into the game i uninstalled it.  This game is a train wreck of no fun.  There are some mechanics that properly applied to a game with a point would be amazing but this game is just flat and boring.

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