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Would the Fallout IP lend itself better or worse to the alleged DAoC 2 Mashup?

NitthNitth AustraliaPosts: 3,684Member Uncommon

Title Says it all..

Would the Fallout IP work better or worse instead of the Elder Scrolls IP for this alledged DAoC style game that Zenimax are trying to Make?

How Would you feel about the current surrounding 'issues' If it were a fallout game were talking about?

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TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

Comments

  • waynejr2waynejr2 West Toluca Lake, CAPosts: 4,476Member Uncommon
    Not sure what you are talking about.
  • NitthNitth AustraliaPosts: 3,684Member Uncommon


    Originally posted by waynejr2
    Not sure what you are talking about.

    Well, When zeniamx decided to make an mmorpg, They had 2 popular IP's to chose from: Elder scrolls and fallout....

    I'm asking if they chose the fallout IP instead, How would you feel about how the current team planned to make it.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • Rthuth434Rthuth434 uniondale, NYPosts: 346Member
    Fallout would be better as a FFA full loot PvP game or at least a game with open ganking an PK possible. open pvp, no area pvp.  not themeparked up with dungeons and phasing and stuff.(not saying i hate themeparks, just won't fit the IP well)
  • NitthNitth AustraliaPosts: 3,684Member Uncommon


    Originally posted by Rthuth434
    Fallout would be better as a FFA full loot PvP game or at least a game with open ganking an PK possible. open pvp, no area pvp.  not themeparked up with dungeons and phasing and stuff.(not saying i hate themeparks, just won't fit the IP well)

    Do You think a 3 faction system could actually work tho? Say Enclave, NCR, Legion?

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • DaxamarDaxamar Green Cove Springs, FLPosts: 554Member

    My thoughts are that IF TESO is a hit, they will probably make a Fallout MMO. All depends on how much cash they make on TESO.

    Im looking forward to TESO right now. Not hyped, but its looking good. Even with all the things bein said about it on these forums.

    Now you have me thinking of about a Fallout MMO...geeze, thanks. :P

  • NitthNitth AustraliaPosts: 3,684Member Uncommon


    Originally posted by Daxamar
    My thoughts are that IF TESO is a hit, they will probably make a Fallout MMO. All depends on how much cash they make on TESO.Im looking forward to TESO right now. Not hyped, but its looking good. Even with all the things bein said about it on these forums.Now you have me thinking of about a Fallout MMO...geeze, thanks. :P

    Well, They actually Dropped the plans for the Fallout mmo that was in the works....

    And years later came out with TESO.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • waynejr2waynejr2 West Toluca Lake, CAPosts: 4,476Member Uncommon
    Originally posted by Nitth

     


    Originally posted by waynejr2
    Not sure what you are talking about.

     

    Well, When zeniamx decided to make an mmorpg, They had 2 popular IP's to chose from: Elder scrolls and fallout....

    I'm asking if they chose the fallout IP instead, How would you feel about how the current team planned to make it.

     Tough question for me.  Not sure if I really want either of them.   I personally would rather see original IPs.  IF I had to pick just one of them, TESO would be the pick.

  • ShakyMoShakyMo BradfordPosts: 7,207Member
    Fallout wouldn't fit a mmo at all imo. It's hardly traversing an apocalyptic wasteland if you bump into hundreds of players.
  • NitthNitth AustraliaPosts: 3,684Member Uncommon


    Originally posted by ShakyMo
    Fallout wouldn't fit a mmo at all imo. It's hardly traversing an apocalyptic wasteland if you bump into hundreds of players.

    Have you not played that fallout 3 mod that adds tons of people to the wasteland? Its very believable?

    Fallen Earth Seems to of made a populated wasteland also, So imo i could be done.

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • Rthuth434Rthuth434 uniondale, NYPosts: 346Member
    Originally posted by Nitth

     


    Originally posted by Rthuth434
    Fallout would be better as a FFA full loot PvP game or at least a game with open ganking an PK possible. open pvp, no area pvp.  not themeparked up with dungeons and phasing and stuff.(not saying i hate themeparks, just won't fit the IP well)

     

    Do You think a 3 faction system could actually work tho? Say Enclave, NCR, Legion?

    absolutely not. 

  • TorcipTorcip Sterling Heights, MIPosts: 669Member
    A fallout MMO would have to be a sandbox in order to get the feeling of it right.  Seeing a dozen people all running quest trains in a wasteland would not be acceptable.
  • OgreRaperOgreRaper Detroit, MIPosts: 376Member
    I prefer the fantasy setting of ES. Fallout doesn't interest me.
  • sapphensapphen Madison, NCPosts: 911Member Common
    Originally posted by Nitth

    Title Says it all..

    Would the Fallout IP work better or worse instead of the Elder Scrolls IP for this alledged DAoC style game that Zenimax are trying to Make?

    How Would you feel about the current surrounding 'issues' If it were a fallout game were talking about?

    Yes, a thousand times yes.  I would've been perfectly fine with Fallout being skinned over DAoC2.  I would actually be excited to play that game.

  • rojoArcueidrojoArcueid hell, NJPosts: 6,778Member Uncommon
    IMO fallout would work as mmo the way Defiance and Firefall are heading instead of an actual mmorpg. I was never a fan of fallout single player so i would stay with TESO, but i would definitelly be intrigued by a fallout mmo. The more different to the single player the more interested i would be in a fallout mmo, but thats because i never liked Fallout (except for the open world and rpg elements which was good)

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  • wordizwordiz Eugene, ORPosts: 464Member
    A Fallout MMO should be open world FFA, and super sandboxy. If the devs or carebears can't handle that it should just be left alone.
  • EbonheartEbonheart Austin, TXPosts: 138Member

    TESO is a good first step. Better to leave the Fallout IP alone until someone can do it right.

     

    A legit Fallout MMO wouldn't be limited to 3 factions anyway.

    It would also have be ridiculously large, seamless, and sandboxy as others have stated, in order prevent crowding in the post-apocalyptic wasteland. Something along the lines of all the Fallen Earth maps combined... multiplied by 3. Full looting and perhaps full death would also be something a Fallout MMO would need to stay true to itself. Of course this would require non-unique names (account based like CO and STO) so everyone could continuously make new characters. Survival needs and an FPS format would be required too, if they wanted to make it believable.

    It would be like the DayZ of MMOs.

    Maybe someone will pull it off one day... maybe...

  • syntax42syntax42 Columbus, OHPosts: 1,305Member Uncommon
    Originally posted by Rthuth434
    Fallout would be better as a FFA full loot PvP game or at least a game with open ganking an PK possible. open pvp, no area pvp.  not themeparked up with dungeons and phasing and stuff.(not saying i hate themeparks, just won't fit the IP well)

     

    Originally posted by wordiz
    A Fallout MMO should be open world FFA, and super sandboxy. If the devs or carebears can't handle that it should just be left alone.

     

    Here we go with the full-loot FFA PvP vs "carebears" debate again.  

    So far, no MMO has done it in a way that creates a highly-profitable game.  Two fantasy games (DF, M:O) with a third one in beta are struggling to attract players.  One sci-fi game (Earthrise) tanked within months of launch.  It is safe to assume the style of game either can't be done right so that it attracts a healthy population (aka, very small market for such a game), or nobody has hit the mark.  My guess is the former.  With three attempts and a fourth one in limbo, the odds that a healthy market actually exists for a full-loot, FFA PvP game is near zero.

     

    My personal problem with those types of games is that they bring out the worst people our planet has to offer.  A game is fun when it is a challenge, but when an end-game person goes on a noob killing-spree just for fun, it is the equivalent of someone bringing a gun into a school.  The person with the gun might be having fun, but the rest of us are just trying to not lose our hard-earned progress.

  • ScalplessScalpless SnowballvillePosts: 1,396Member Uncommon

    Fallout would work even worse than TES. At least TES isn't known for it nonlinear quests or morally questionable content.

    Of course, Beth's FO3 had neither and people seemed to like it.

     

  • Vorgarag109Vorgarag109 Navarre, FLPosts: 13Member

    IMO Fallout would make for a Way Worse DAoC 2 Mashup. 

    Don't even know where to begin on why it shouldn't be done with 3 locked factions in a Apocolyptic Wasteland Usually Built Upon Player Choices. Specially with only 1 Race. Human. and how would a Class Based(Specialization) System even work in Fallout. Not to Mention a Fallout Game without much Player Choices just wouldn't seem right.

     

  • DamonVileDamonVile Vancouver, BCPosts: 4,818Member

    It would work out just fine if they did it right. A huge world like vanguard had would give lots of areas of wasteland with no one around for miles. 

    Factions pvp and sandbox/theampark all come down to the quality of story and game mechanics not the IP.

  • ShadanwolfShadanwolf Posts: 2,114Member Uncommon
    I think the path that Bethesda has chosen is brilliant.
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