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In a new post on the Firefall site, the team lays out plans to make significant changes to the battleframe system. The issue at hand is the difficulty in balancing battleframes in both PvE and PvP and how the team aims to solve it.
Create Balanced “Regulation” PvP Gear
To solve the crafted gear problem, we’re creating “regulation” versions of everything that will automatically be equipped when you enter a PvP instance. It’s important to note that in the open world, which includes future open world PvP, you will be wearing your unlocked/crafted gear. We’re strictly talking about instanced PvP when we refer to “regulation” gear. In the world of Firefall, “Holmgang” is the competitive sport that the battleframes engage in, so it is conceptually fitting that only regulation gear is allowed. This will be even more pertinent in our upcoming competitive game modes, as both in the game and out of game, they are treated as a sport.
Read the full post on the Firefall site.
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