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Guild Wars 2 Narrative Designer Angel McCoy has penned the latest developer diary on the official site. This time, the focus of the post is on the 'living story' that the game embodies. The living story, as the name implies is the driving force behind the entire game: The quests, the dynamic events and more.
The Living Story is simultaneously transitory and permanent. As the story arcs play out, the tale evolves. Each portion of the Living Story narrative will only be available for a certain period of time, yet it will have repercussions in the world and upon the people living in it. The occurrences in the Living Story leave their mark—both scars and flowerbeds—and these wounds and blessings are permanent.
Read more on the Guild Wars 2 site.
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