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Vanguard: Saga of Heroes recently went with a hybrid subscription-free to play revenue model. Since then, the team has been working hard to give players lots to experience and look forward to in the future. We had the opportunity to check out Vanguard's new look in a couple of areas and to talk with Producer Harvey Burgess and Game Designer Corey LeFever. See what we discovered and then relate your experiences in the comments.
Vanguard has the distinct honor of being the final Sony Online game to go free to play, a move that frankly surprised many fans of the game who waited for a long while to finally see it head that way. Since the August conversion to F2P, the player population has increased and continued to see ‘bumps’ at specific times including the launch on Steam and after significant updates to the game. In fact, after the Vanguard release on Steam, the population grew so precipitously that instancing had to be introduced into the game! During my tour, it was also abundantly clear from the number of players running about that the population is good-sized.
Read more of Suzie Ford's Vanguard: Celebrating Six Big Years.
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