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[Interview] Star Trek Online: Things Are Great in Roddenberry's World

SBFordSBFord Associate Editor - News ManagerThe Land of AZPosts: 16,649MMORPG.COM Staff Uncommon

It's hard to believe but Star Trek Online is poised on the edge of its third anniversary. We managed to catch up with Executive Producer Dan Stahl to talk about STO. See what he had to say and then leave your thoughts in the comments.

MMORPG: Hey Daniel, it’s been a while! Can you tell us what you’ve been up to on STO? How’re things going in the world that Roddenberry created?

Daniel Stahl: We had a great Holiday and turnout for our annual Winter Event. Even though the team has been hard at work on our next big update, we are also preparing the Holodeck for our Three-year Anniversary Celebration.

Read more of Bill Murphy's Star Trek Online: Things Are Great in Roddenberry's World.

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Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

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Comments

  • VolenibbletsVolenibblets London, LAPosts: 212Member Uncommon
    It's definitely come a long way since release. Still not the most multidimensional game in the world but definitely fun for some casual free giggles on a quiet evening. Not for the hardcore for sure.
  • koboldfodderkoboldfodder Danbury, DEPosts: 390Member Uncommon

    The space combat part is pretty well done.  The ground combat is not as good but better than it was when first released.  But it has nothing to do with Star Trek....unless your vision of Star Trek is mass murdering every ship you come across.

     

    I dont have a problem with this type of a game, but I DO have a problem if it blocks other Star Trek MMOs that want to focus on the true essence of the series.  Kind of the same thing with Cryptic getting the rights to the Forgotten Realms for their little action orientated game.

     

    They make decent games, but the Forgotten Realms/Star Trek iP demand a better, more fully devleoped game not based just on rinky-dink combat.

  • VolenibbletsVolenibblets London, LAPosts: 212Member Uncommon

    Ah there is a bit more content of the 'diplomacy' mission variety, if you can really call them that, which have come in since release but I agree it's not quite captured the essence of the Trek universe. I do think they have managed to expand it as best they could within the limitations of the truly crappy engine they started off with. I do cringe in anticipation of what shallow as p*** treatment they've given the treasured D&D IP. So far it too looks far too action button kill kill stylee and not enough 'tinderbox and 50' rope'-y for my liking. I don't hold out a lot of hope.  

  • YamotaYamota LondonPosts: 6,620Member

    Roddenberry's world? LOL

    I am sure he would be turning in his grave if he knew what travesty of space-shooter game was representing his IP in the MMO world. This MMO is a disgrace to the Star Trek franchise.

  • kevjardskevjards carlislePosts: 1,463Member
    tried to login today and the usual happened..servers not responding bug ..AGAIN.thought they would have sorted that shit out by now..oh well nvm..i quite like the game in general..but i wish they would not fuck up each update they do.
  • BadSpockBadSpock Somewhere, MIPosts: 7,974Member

    People who want a "true" Star Trek MMO seem to think that every Starfleet officer lives the life of Kirk, Picard, Sisko, or Janeway.

    99% of them spend most of their time surveying gaseous nebulas and transporting VIPs and science teams.

    Oh, and the other 1% of the time they are getting blown to hell by Borg/Klingons/Romulans/Dominion etc. for the 4 "hero" captains to come investigate/save/avenge.

     

  • Po_ggPo_gg Twigwarren, WestfarthingPosts: 2,727Member Uncommon

    Space shooter, kill-kill, mass-murdering ships? Lol. I barely fire off my phasers 2-3 times a week :)

    Nice interview, I just have some problems the Foundry part:

     

    MMORPG: The Foundry in STO is one of the game’s most under-appreciated features (at least by those on the outside).

    Daniel Stahl: We feel that we have just started to scratch the surface because from what we’ve seen thus far, the Foundry has huge potential.

     

    Ok, maybe I'm not the average player type, but in the last year cca. 50% of my playtime was in the Foundry... under-appreciated, bollocks :) Foundry, DOff assignments, colonization, diplomacy and other assingment chains marks the true science captain way...

    Happy 3rd one STO, let's dock in ESD and drink all the Nog's Nog what's left from Q's wonderland ;)

     

    Edit: I missed from the science duty list the tribble gene-splicing, luckily this chart made me remember

    http://sto.perfectworld.com/news/?p=809441

    4billion, that's a huge pile of tribbles...

  • adam_noxadam_nox hays, KSPosts: 2,036Member Uncommon
    I only played this during open beta, but it was the most horrendous piece of garbage that I had ever seen at the time.  Is it really that different today?
  • Xstatic912Xstatic912 New York, NYPosts: 365Member
    Still enjoying this game, quick short missions and the diplomacy grinding isn't so bad if taken lightly..
  • VorthanionVorthanion Laguna Vista, TXPosts: 2,121Member Uncommon
    Cryptic is not a name I associate with quality gaming and I highly doubt that will ever change.

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  • jtcgsjtcgs New Port Richey, ILPosts: 1,777Member
    I think if they had around 20 million more dollars and a year of development the game could have been amazing, the ground missions are very generic, the space combat missions however are rather good, not very good, but damn close...and it has improved over the years, it just needs a lot more work on the ground missions.

    “I hope we shall crush...in its birth the aristocracy of our moneyed corporations, which dare already to challenge our government to a trial of strength and bid defiance to the laws of our country." ~Thomes Jefferson

  • BurntvetBurntvet Baltimore, MDPosts: 2,951Member Uncommon
    Originally posted by Yamota

    Roddenberry's world? LOLI am sure he would be turning in his grave if he knew what travesty of space-shooter game was representing his IP in the MMO world. This MMO is a disgrace to the Star Trek franchise.

     

    Pretty much this. Like many, I wait for the day this game closes so the IP can be used by a different company that does not put out shallow, low end, lock-box gambling crap. Such a great Sci-Fi IP deserves much better than this.
  • KaiUnoKaiUno InhetlandPosts: 3Member
    You've read Red Shirts once too often.
  • KarahandrasKarahandras Sible HedinghamPosts: 1,676Member Uncommon

    Originally posted by Yamota

    Roddenberry's world? LOL

    I am sure he would be turning in his grave if he knew what travesty of space-shooter game was representing his IP in the MMO world. This MMO is a disgrace to the Star Trek franchise.

    Originally posted by BadSpock

    People who want a "true" Star Trek MMO seem to think that every Starfleet officer lives the life of Kirk, Picard, Sisko, or Janeway.

    99% of them spend most of their time surveying gaseous nebulas and transporting VIPs and science teams.

    Oh, and the other 1% of the time they are getting blown to hell by Borg/Klingons/Romulans/Dominion etc. for the 4 "hero" captains to come investigate/save/avenge.

     

    I think these 2 combined

  • MaxJacMaxJac Another Dimension, CAPosts: 185Member
    Originally posted by BadSpock

    People who want a "true" Star Trek MMO seem to think that every Starfleet officer lives the life of Kirk, Picard, Sisko, or Janeway.

    99% of them spend most of their time surveying gaseous nebulas and transporting VIPs and science teams.

    Oh, and the other 1% of the time they are getting blown to hell by Borg/Klingons/Romulans/Dominion etc. for the 4 "hero" captains to come investigate/save/avenge.

     

    To be fair, the 99% aren't why the franchise is popular.

  • BurntvetBurntvet Baltimore, MDPosts: 2,951Member Uncommon
    Originally posted by KaiUno

    You've read Red Shirts once too often.

     

    And Cryptic needs to read it a few more times....
  • WhiteLanternWhiteLantern Nevada, MOPosts: 2,732Member Common
    Still enjoying it. I jump in for a few months at a time and run around catching up. Currently putting in a few hours a day and looking forward to the upcoming stuff.

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • PlageronPlageron Some Where, WAPosts: 109Member

    Yep this game has changed quite a bit from its start.

    Almost more stuff to do then to keep up with....and they keep adding more things...

    I cant tell you how much time i spent getting my own ferengi cruiser and ferengi crew....

    And no you dont have to spend real cash to play....just have to play the game...and use the ingame markets...you can literaly trade ingame cash for the cash shop cash.

    Like most perfect world games yes they have the gambling boxes....

    By the way there is one mission in this game they have no where else in any other game...not even close to it......its called "Quell the Mutiny" you select one officer of yours and you execute them...and then are given a random new officer to replace it.....sorry this mission alone makes me laugh everytime.

     

    One thing that has not changed or it has but is still bad....the crafting...if you have done it on star trek you know how lame it is.

    Also they still are using level banding with the QUEs for pvp and the special encounters....thus still is lame when you want to tackle the crystaline entity as you can only play with others of your level...

    They used to jump your level up...or lower it on the stuff...so you could do everything even at the lowest levels or highest levels....but the level banding really made the QUE system totaly lame.

     

     

     

     

  • bobfishbobfish SouthamptonPosts: 1,688Member
    Tried to play last night and found myself in a queue of 1800... did they remove servers or is it really that popular now?
  • dreamsofwardreamsofwar bangorPosts: 468Member
    I think I lost interest when my character went in and murdered a load of Klingons before looting their corpses for Klingon Coffee and Picard wine.
  • Po_ggPo_gg Twigwarren, WestfarthingPosts: 2,727Member Uncommon
    Originally posted by bobfish
    Tried to play last night and found myself in a queue of 1800... did they remove servers or is it really that popular now?

    No wonder, everybody wants to participate at the anniversary :) 1800 is good, i was ~2500 for an hour, then I rather left and did the quests this morning. (when I closed the client, it was around 2500/13000... the forum was on fire as well because of the issue. Just imagine the unlucky fella who was the 13000th... )

     

    But for a happier subject, the Temporal Ambassador quest is funny and great, with references both ingame and for Trek ("He's dead, Jim. -Who's Jim? :)" ), and both the Ent-C and the retrofit are decent ships. It's a better mission than the 2nd anniversary one was with the Galaxy I think, and just like the Galaxy one, Temp.Ambassador also has only 1 combat part - but that fits to the story well. (just noting it to the "lame space-shooter game" type posters ;) )

    Q's party invite is the usual short mission with the reward of the usual gift boxes and party gun (upgraded, shoots now Enterprise-shaped balloons... I know, I know... but it's Q)

     

    Edit: and the Temp.Amb. quest has an additional reward "Yesterday's Enterprise" uniform which turns out to be only a chest piece and a belt... I think officers wore more than that even on yesterday's Enterprise :)

  • CaldrinCaldrin CwmbranPosts: 4,533Member Uncommon

    Think i might have to check this out again..

     

  • OzmodanOzmodan Hilliard, OHPosts: 7,193Member Uncommon
    Tried it and found the ship combat to be extremely lame.  Why developers think arcarde action in a MMO is ok is beyond me.
  • odiasudaodiasuda KaunasPosts: 81Member Uncommon
    Originally posted by BadSpock

    People who want a "true" Star Trek MMO seem to think that every Starfleet officer lives the life of Kirk, Picard, Sisko, or Janeway.

    99% of them spend most of their time surveying gaseous nebulas and transporting VIPs and science teams.

    Oh, and the other 1% of the time they are getting blown to hell by Borg/Klingons/Romulans/Dominion etc. for the 4 "hero" captains to come investigate/save/avenge.

    Not sure where you're going with this. You think people should be ok with playing the role of Star Trek's equivalent of Robin? Would you go see a movie about that?  2 hours of surveying gaseous nebulas sounds kickass.

     

     

  • BadSpockBadSpock Somewhere, MIPosts: 7,974Member
    Originally posted by odiasuda
    Originally posted by BadSpock

    People who want a "true" Star Trek MMO seem to think that every Starfleet officer lives the life of Kirk, Picard, Sisko, or Janeway.

    99% of them spend most of their time surveying gaseous nebulas and transporting VIPs and science teams.

    Oh, and the other 1% of the time they are getting blown to hell by Borg/Klingons/Romulans/Dominion etc. for the 4 "hero" captains to come investigate/save/avenge.

    Not sure where you're going with this. You think people should be ok with playing the role of Star Trek's equivalent of Robin? Would you go see a movie about that?  2 hours of surveying gaseous nebulas sounds kickass.

    Well, in general conflict (violence) is kind of a last resort for Starfleet. Well, maybe not Kirk...

    But that wouldn't make for a very exciting GAME for a lot of people, so they make violence and conflict a big / huge part of the GAME.

    Also, if everyone in the GAME plays a "hero" character - i.e. you really can't ever die and always "save the day" etc. - it's not very realistic to portray large scale events such as war. In the wars they've portrayed in Star Trek - the Federation pretty much is always the underdog and getting it's ass kicked.

    Dominion War would have been lost without allying with the Klingons and Romulans, for example.

    Borg "war" was never really a war - it was the Federation always getting its ass handed to it except for Picard and Janeway.

    Moral of the story is that the only way to really do Star Trek as a MMO that does the IP and the "vision" of Rodenberry true justice - is to make it the largest, most in depth, and high budget/quality sandbox MMO in existance.

    It's that "dream game" people (myself included) always fantasize about but will realistically never get made.

    So instead, we get a game that is fun to play and full of action and adventure (though it is a bit repetitive) and you get something that is a lot more late-season DS9 or Voyager (or JJ Abrams Star Trek) and a lot less TNG, Original Series.

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