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Perhaps this game requires too much grind after all

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  • CorehavenCorehaven Member UncommonPosts: 1,533

    I'm a pretty big fan of GW2 but yea, its more grindy than I thought it would be.  Which was fine originally as it was close enough.  However they are constantly adding to the grind as time goes on.

     

     I'm beginning to dread updates at this point, because it will either inevitibably add grindy things to the game, or take things already in the game and make them even more grindy.  Such as the new dailys they've implimented which I can't tell you how much I hate. 

     

    I still like GW2, its just that Anet is making me like it a little less with each update they've done.  Oh there's TONS of good things in those updates.  The only problem with me is, I'd have been happy to live without those good things in exchange for not having to deal with the stuff I don't like, because I dislike it that much. 

  • dimnikardimnikar Member Posts: 271

    Haha, funny how grind is only a term overused in conjuction with GW2, but any other game, it's the definition of insanity :D

     

    Grind away hamsters!

  • eye_meye_m Member UncommonPosts: 3,317
    Originally posted by Corehaven

    I'm a pretty big fan of GW2 but yea, its more grindy than I thought it would be.  Which was fine originally as it was close enough.  However they are constantly adding to the grind as time goes on.

     

     I'm beginning to dread updates at this point, because it will either inevitibably add grindy things to the game, or take things already in the game and make them even more grindy.  Such as the new dailys they've implimented which I can't tell you how much I hate. 

     

    I still like GW2, its just that Anet is making me like it a little less with each update they've done.  Oh there's TONS of good things in those updates.  The only problem with me is, I'd have been happy to live without those good things in exchange for not having to deal with the stuff I don't like, because I dislike it that much. 

    It really makes it less grindy because while you are doing the exact same thing you were doing before, now you can get a laurel out of it as well. So if you were to grind for a month to get 1 item, now you'd get two instead because of the laurels.

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

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  • VolkonVolkon Member UncommonPosts: 3,748

    There is grind in GW2. The difference is that it's optional grind, not mandatory grind. You want a legendary weapon that gives you no better stats than other max weapons? Yes, you grind for it. You want a set of exotics for your character? Hell, I just equipped my necro in full exotics, including trinkets, amulet and rings, with materials I had in storage through gathering and salvaging. Gathering, btw, is part of the leveling process, so if you're not doing that you're the only one to blame. The fuss over ascended gear is one of the most ridiculous things I've seen... instead of instant-acquire exotics you have slightly better rings (and now amulets) that take a little bit of time investment to get. Basically, they're using the ascended tier to fill the time gap between legendaries and exotics.

     

    As far as karma goes, they just added Orrian Jewelry Boxes as a karma sink because people were complaining about having too much and nothing to spend it on. Now you actually have a means to convert that karma to gold, which is a nice touch. (Plus they added exotic back pieces there as well!)

     

     

    Oderint, dum metuant.

  • MadimorgaMadimorga Member UncommonPosts: 1,920

    This is the rudest subforum I've ever been in.  But anyway.

     

    The Ascended gear should and could have been cosmetic only, but Anet knew perfectly well if it had been cosmetic people wouldn't be grinding fractals like they are.  So they put stat advantages on it.  Not insignificant stats, either.

     

    Then they didn't even have the courtesy to make sure those of us who don't do dungeons can get the gear in the same time frame.  Totally goes back on what they said about players not being forced to grind dungeons at level cap.  Totally goes against 'play your way'.

     

    I don't have to get 'dominated' in pvp by someone's gear to know when a close fight I lost would have been a win.  Anyone who has gone into WvW undergeared and underleveled knows what it's like to lose to a worse player due to stats.   

     

     

    image

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  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by MMOExposed
    Perhaps this game requires too much grind after all. somebody on the forum posted a nice thread that maybe we could discuss over here as well to avoid any issues Anet may have with it.  Revolution Hi I like the rest of you bought into this game but I feel like I was punched in the gut and laughed at. This game was suppose to built on not having grind. This was one of Anet’s key manifesto points however now: 1. Legendary weapon grind 2. Gold Grind – you need atleast 100 gold for the ideal build and armor you want. If you want any of the ‘special’ weapon look at grinding out atleast another 300-500 gold (legend range for a min of 1.5k to 2.5k) -unless your brilliant at investing or lucky your looking at around 50-60 hours of grinding to get the armor and build you want. Ironically in GW1 which was ‘suppose’ to be more of a grind this was alot simplier and easier. Another key point of their manifesto was no gear grind as of now there is: 1. Ascended gear (what?! isn’t this what they said WOULD NOT happen? Did they not say how they disproved of this? How the game should be about having fun?) They already stated they tend to add more gear grinds later how (Why? The game was released for only 3 months and Anet felt they had to add in a gear grind already?) I can’t imagine what will happen in a year from now. 2. Karma gear -to get one set of karma get you need atleast 240k karma. Yeah for the above avg. causal – to hardcore this is possible but for us casuals this is NOT possible in a reasonable amount of time. And finally did they not state how this was directed towards everyday? People who simply do not have the time to put in 100s of hours into the game? The information given above tends to differ. What I don’t understand and what the community in general is confused about is why this game was marked towards people who don’t like grind. Simple put, why not market it towards the people that love grind? (not saying that is bad but it is a completly different market)  
     

     

    I would agree. Seems strange to market the game to people that do not like a grind.

    But one of the grinds I would add, is the leveling grind. why did they have a higher leveling curve for 1-30 compared to the higher levels? whats the point of that? especially seeing that players cant use elites nor run dungeons until level 30. the leveling curve is backwards. I remember early on Anet said that there would be no leveling curve. But I guess they changed their mind. But why?

     

    Whats your opinion on this?


    You know what, Im probably in the minority but i actually don't mind a grind. As long as it's going somewhere.

    If i were directed to grind so i can be on the same plateau as others i don't find that a 'meaningful grind'

    I don't mind a grind that puts you ahead, Say: Eve Online mining grinds, The more effort you put in the more profit you will make.

    image
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  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by Madimorga

    This is the rudest subforum I've ever been in.  But anyway.

     

    The Ascended gear should and could have been cosmetic only, but Anet knew perfectly well if it had been cosmetic people wouldn't be grinding fractals like they are.  So they put stat advantages on it.  Not insignificant stats, either.

     

    Then they didn't even have the courtesy to make sure those of us who don't do dungeons can get the gear in the same time frame.  Totally goes back on what they said about players not being forced to grind dungeons at level cap.  Totally goes against 'play your way'.

     

    I don't have to get 'dominated' in pvp by someone's gear to know when a close fight I lost would have been a win.  Anyone who has gone into WvW undergeared and underleveled knows what it's like to lose to a worse player due to stats.   

     

     

     

    They're adding more avenues towards ascended gear as we speak. They've just added a "dailies = ascended gear" route, so you never have to set foot in Fractals if you don't want to, and they'll be adding more avenues in the near future, including some PvP specific ones for the sPvP or WvW crowds. 

     

    By the way... the most someone will have in WvW is two ascended rings with marginally better stats. If you get dominated by someone there it's not the rings that are to blame. They just simply beat you that fight, or were a thief. image

    Oderint, dum metuant.

  • itgrowlsitgrowls Member Posts: 2,951
    Originally posted by Aerowyn
    Originally posted by itgrowls

    Sorry Aerowyn Eyelolled and the rest, but that's no longer the case. The first month you could play how you wanted and not have anything stand in your way.

    Like to craft, sure you can craft until you reach max level and then you're stuck having to run a single dungeon for any kind of drop to make anything or relying on a double RNG system for their bags (the only viable means other then FoTM of getting T6 mats).

    Like to explore (a commonly pve only function in every other game out there) sure you can explore get up to as max as you can then be forced into a gank fest where players are allowed to finish the areas you need to get to, make seige equipment and prevent you from finishing. Or if you liked what you used to find in hidden chests all around Tyria, those days are gone.

    Like to PVE? Sure you can pve all you want to until you reach level 80 and every drop in open world that's worth something is nerfed including the meta events, the dragon battles, the veterans/champions so you get nothing for time spent cept karma which is now useless with the new gear that requires dailies, and since all focus is not on the single dungeon you need ascended gear to resist agony for the only part of the game they really are putting an effort into. Have we seen a single meta that was not temporary for a holiday since launch? Nope.

    I'd suggest people stay far away from this game until management can take their heads out of their butts and get back to the manifesto and remove the problems making this game extremely stingy, full of holes, where they allow griefing so long as it gets people to pay them.

     

    You all know my history in defending this title, I suggest you look at the entire picture of how the economy is, how the devs have failed to fix the items requested, how they've focused only on keeping players with new temporary content as a distraction rather then fixing the glaring problems with this game and how this will ultimately be self defeating as more and more people leave the game. 

    Think about it, if they can push someone with my history of defending this title away imagine what's wrong with their management department.

     

    Keep Diablo III in mind when you take a look at this title.

    have you played since the ascended gear was put in? and specifically since most recent patch? they adjusted drops in many areas.. also not sure what you are talking about on the chest thing as completing the jumping puzzles i got chest from at launch i still get chests from now. As a whole the game plays the same as it always has and really have not noticed much change at all in that regard.. no sure why you are seeing it differn't... actually overall i feel more rewarded now for just playing the game than ever before(especially since last patch)

    Yep tried it every patch day and every time they had something new, nothings the same as prior to nov 15th. dunno what game you're playing unless you actually do dungeons something that was never supposed to be the game focus in the first place.

    This game is far from what it was at launch. Heck it took 5 months to get them to see they had completely broken the engineer class and they finally fixed one of the bugs that was there since BWE2. Cone attacks missing. There's a serious problem with the management and their lack of understanding on how to allocate resources to get the job done as well as the need for a PTR. 

    They had three things completely malfunction when they launched this patch which could have easily been avoided had their entire testing system didn't consist of two interns playing the new patch against 2 target dummies on a closed shell. Seriously, that's how bad it is, and it pretty much sums up what they've been doing with the nerfs to PVE something else they promised would not happen in the name of balancing pvp with their "new improved" testing practice where they claim a PTR is not needed. spsssh.

  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by MMOExposed

    Perhaps this game requires too much grind after all. 

    somebody on the forum posted a nice thread that maybe we could discuss over here as well to avoid any issues Anet may have with it.

     

    Revolution

    Hi I like the rest of you bought into this game but I feel like I was punched in the gut and laughed at.
    This game was suppose to built on not having grind. This was one of Anet’s key manifesto points however now:
    1. Legendary weapon grind
    2. Gold Grind – you need atleast 100 gold for the ideal build and armor you want. If you want any of the ‘special’ weapon look at grinding out atleast another 300-500 gold (legend range for a min of 1.5k to 2.5k) -unless your brilliant at investing or lucky your looking at around 50-60 hours of grinding to get the armor and build you want. Ironically in GW1 which was ‘suppose’ to be more of a grind this was alot simplier and easier.
    Another key point of their manifesto was no gear grind as of now there is:
    1. Ascended gear (what?! isn’t this what they said WOULD NOT happen? Did they not say how they disproved of this? How the game should be about having fun?)
    They already stated they tend to add more gear grinds later how (Why? The game was released for only 3 months and Anet felt they had to add in a gear grind already?) I can’t imagine what will happen in a year from now.
    2. Karma gear -to get one set of karma get you need atleast 240k karma. Yeah for the above avg. causal – to hardcore this is possible but for us casuals this is NOT possible in a reasonable amount of time.

    And finally did they not state how this was directed towards everyday? People who simply do not have the time to put in 100s of hours into the game? The information given above tends to differ.
    What I don’t understand and what the community in general is confused about is why this game was marked towards people who don’t like grind. Simple put, why not market it towards the people that love grind? (not saying that is bad but it is a completly different market)

     

     

     

    I would agree. Seems strange to market the game to people that do not like a grind.

    But one of the grinds I would add, is the leveling grind. why did they have a higher leveling curve for 1-30 compared to the higher levels? whats the point of that? especially seeing that players cant use elites nor run dungeons until level 30. the leveling curve is backwards. I remember early on Anet said that there would be no leveling curve. But I guess they changed their mind. But why?

     

    Whats your opinion on this?

    Sorry - if you want orders armor for example - it is 9 gold - 10-12 total with the superior runes - here is the proof - http://wiki.guildwars2.com/wiki/Order_of_Whispers_armor. That is not 100 gold. I don't know where people are pulling these numbers from - well I can say where but not on this forum.

     

    As far as leveling, it is the same amount of xp needed to go from lvl 2 to 3 as it is from lvl 79 to 80. It is a flat line - there is no curve. Much of what you are talking about is design of the game. So now you want elite skills at level 1? I thought people wanted to have some acheivements and getting elite skills is one acheivement You can't have it both ways.

     

    I think people just want to complain for the sake of complaining - this thread is dealing with a non-issue.


  • PaRoXiTiCPaRoXiTiC Member UncommonPosts: 603
    No necessary grinds in this game. It has grinds for the grinders, but if your are complaining about it then just don't do the grind. It's that simple. Guild Wars 2 makes any grind optional. There is no argument, just get over it and accept it.
  • BadSpockBadSpock Member UncommonPosts: 7,979
    Originally posted by evilastro

    I strongly disagree. If you had said this last week, then yes, you may have been right, because you would have to grind gold to buy jewellery. However with this weeks patch, you can now get fully exotic geared with karma alone (you can now purchase back and jewellery with karma from Orr).

    240k is nothing, you get at least 10k per day for the dailies (plus whatever you get from doing the DEs while you do it) and 100k for the monthly achievements. By the time you finish leveling a character you should have more than enough karma to purchase a full set of exotic. Putting you at pretty much max power.

    The ascended is a bit of a grind, but thats the whole point - to give a longer term goal. But you are talking about a 1% increase in quality.

    Where are these exotics purchased?

  • pedrostrikpedrostrik Member UncommonPosts: 396
    Originally posted by Volkon
    Originally posted by Madimorga

    This is the rudest subforum I've ever been in.  But anyway.

     

    The Ascended gear should and could have been cosmetic only, but Anet knew perfectly well if it had been cosmetic people wouldn't be grinding fractals like they are.  So they put stat advantages on it.  Not insignificant stats, either.

     

    Then they didn't even have the courtesy to make sure those of us who don't do dungeons can get the gear in the same time frame.  Totally goes back on what they said about players not being forced to grind dungeons at level cap.  Totally goes against 'play your way'.

     

    I don't have to get 'dominated' in pvp by someone's gear to know when a close fight I lost would have been a win.  Anyone who has gone into WvW undergeared and underleveled knows what it's like to lose to a worse player due to stats.   

     

     

     

    They're adding more avenues towards ascended gear as we speak. They've just added a "dailies = ascended gear" route, so you never have to set foot in Fractals if you don't want to, and they'll be adding more avenues in the near future, including some PvP specific ones for the sPvP or WvW crowds. 

     

    By the way... the most someone will have in WvW is two ascended rings with marginally better stats. If you get dominated by someone there it's not the rings that are to blame. They just simply beat you that fight, or were a thiefimage

    nice one i only saw 1 top skilled thief (server fort Ranik -French), usually thy suck bigtime as they get killed very fast , after 3 months WxWxW-PvP everyone should deal with thiefs in an average way. and its true 4 or 3 points more in stats in a ring or amulet doesn't save you skin if you suck on PvP.

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by BadSpock
    Originally posted by evilastro

    I strongly disagree. If you had said this last week, then yes, you may have been right, because you would have to grind gold to buy jewellery. However with this weeks patch, you can now get fully exotic geared with karma alone (you can now purchase back and jewellery with karma from Orr).

    240k is nothing, you get at least 10k per day for the dailies (plus whatever you get from doing the DEs while you do it) and 100k for the monthly achievements. By the time you finish leveling a character you should have more than enough karma to purchase a full set of exotic. Putting you at pretty much max power.

    The ascended is a bit of a grind, but thats the whole point - to give a longer term goal. But you are talking about a 1% increase in quality.

    Where are these exotics purchased?

     

    The vendors in Orr have armor available for karma, including now back pieces, rings and I think trinkets? Basically it's the armor vendors at the temples there. I've found as of the patch that most of the waypoints have been open and those that aren't are being fought to open, so it's much easier to get there than before the patch.

    Oderint, dum metuant.

  • VolkonVolkon Member UncommonPosts: 3,748
    Originally posted by pedrostrik
    Originally posted by Volkon
    Originally posted by Madimorga

    This is the rudest subforum I've ever been in.  But anyway.

     

    The Ascended gear should and could have been cosmetic only, but Anet knew perfectly well if it had been cosmetic people wouldn't be grinding fractals like they are.  So they put stat advantages on it.  Not insignificant stats, either.

     

    Then they didn't even have the courtesy to make sure those of us who don't do dungeons can get the gear in the same time frame.  Totally goes back on what they said about players not being forced to grind dungeons at level cap.  Totally goes against 'play your way'.

     

    I don't have to get 'dominated' in pvp by someone's gear to know when a close fight I lost would have been a win.  Anyone who has gone into WvW undergeared and underleveled knows what it's like to lose to a worse player due to stats.   

     

     

     

    They're adding more avenues towards ascended gear as we speak. They've just added a "dailies = ascended gear" route, so you never have to set foot in Fractals if you don't want to, and they'll be adding more avenues in the near future, including some PvP specific ones for the sPvP or WvW crowds. 

     

    By the way... the most someone will have in WvW is two ascended rings with marginally better stats. If you get dominated by someone there it's not the rings that are to blame. They just simply beat you that fight, or were a thiefimage

    nice one i only saw 1 top skilled thief (server fort Ranik -French), usually thy suck bigtime as they get killed very fast , after 3 months WxWxW-PvP everyone should deal with thiefs in an average way. and its true 4 or 3 points more in stats in a ring or amulet doesn't save you skin if you suck on PvP.

    The thief part was of course a joke. Now, they can take down my mesmer fast if they get me while stealthed and I'm not set up with a stun break of some sort, but if I can see them I have a fair shot at beating them.

    Oderint, dum metuant.

  • pedrostrikpedrostrik Member UncommonPosts: 396
    Originally posted by Madimorga

    This is the rudest subforum I've ever been in.  But anyway.

     

    The Ascended gear should and could have been cosmetic only, but Anet knew perfectly well if it had been cosmetic people wouldn't be grinding fractals like they are.  So they put stat advantages on it.  Not insignificant stats, either.

     

    Then they didn't even have the courtesy to make sure those of us who don't do dungeons can get the gear in the same time frame.  Totally goes back on what they said about players not being forced to grind dungeons at level cap.  Totally goes against 'play your way'.

     

    I don't have to get 'dominated' in pvp by someone's gear to know when a close fight I lost would have been a win.  Anyone who has gone into WvW undergeared and underleveled knows what it's like to lose to a worse player due to stats.   

     

     

    underleved its sure truth, sometimes i only spam skill number 1 to an underleved , but hey why in the hell a L<30 would go there? they even got an elite skill,

    To be fair underleveled haves their own plot in WxWxW, as suport on siege weapons or carrying supply cause in dmg they suck,

  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by BadSpock
    Originally posted by evilastro

    I strongly disagree. If you had said this last week, then yes, you may have been right, because you would have to grind gold to buy jewellery. However with this weeks patch, you can now get fully exotic geared with karma alone (you can now purchase back and jewellery with karma from Orr).

    240k is nothing, you get at least 10k per day for the dailies (plus whatever you get from doing the DEs while you do it) and 100k for the monthly achievements. By the time you finish leveling a character you should have more than enough karma to purchase a full set of exotic. Putting you at pretty much max power.

    The ascended is a bit of a grind, but thats the whole point - to give a longer term goal. But you are talking about a 1% increase in quality.

    Where are these exotics purchased?

    You can purchase Race armor in the main city for each race (cost the same as Orders armor about 9K). Also the Karma, on Orr, are at different temples through out Orr and cost 252K karma for a full set.


  • BadSpockBadSpock Member UncommonPosts: 7,979
    Originally posted by botrytis
    Originally posted by BadSpock
    Originally posted by evilastro

    I strongly disagree. If you had said this last week, then yes, you may have been right, because you would have to grind gold to buy jewellery. However with this weeks patch, you can now get fully exotic geared with karma alone (you can now purchase back and jewellery with karma from Orr).

    240k is nothing, you get at least 10k per day for the dailies (plus whatever you get from doing the DEs while you do it) and 100k for the monthly achievements. By the time you finish leveling a character you should have more than enough karma to purchase a full set of exotic. Putting you at pretty much max power.

    The ascended is a bit of a grind, but thats the whole point - to give a longer term goal. But you are talking about a 1% increase in quality.

    Where are these exotics purchased?

    You can purchase Race armor in the main city for each race (cost the same as Orders armor about 9K). Also the Karma, on Orr, are at different temples through out Orr and cost 252K karma for a full set.

    I thought the Tier 3 sets were just Rare?

  • Alber_gamerAlber_gamer Member UncommonPosts: 588

    Who cares if you have to grind or not? The problem is that the game isn't worth the grind.

     

    I've gladly done thousands of hours of grinding in WoW over five years (pre-MoP). Elemental Grindstones, Elemental Resistance gear Heart of Darkness, Sunmotes, fish, herbs, gold, flasks, everything that you can imagine and then more. But it was worth it.

     

    How does it matter if you have to grind or not in a game like GW2? Just play something else.

    My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion.

  • Lovely_LalyLovely_Laly Member UncommonPosts: 734

    all relative here: standard exotic (karma) gear grind is not that bad and comparable to WoW heroic gear.

    crafted gear is not grind at all but need money.
    Legendary can be anything as now you have essential choice of all real and hidden f2p (buy to win) games: or you spend months to make money or you pay for it.

    you can still spend ages on dungeon runs to get your gear and money.

    question is: why you may need such good items and second one: what else to do if not grind anything?

    GW1 gave you same lvl 20 gear for cheap, so nobody could complain. Some nice looking skin (same stats) requested part of grind or more like work of it as it was fun grind.=D

    at GW1 I never used to really solo farm anything but brawler dungeon (it was easy and fast though) and I got a lot of money and like min 2 skinned armor per alt.

    At GW1 I got large choice of activities and sometime got no time for all of them. Grind there used to be for getting some achievements similar to TBC reputation grind at WoW. Get them was optional choice, at most of the case giving nothing much for your might (some added might too, look GW1 wiki for all details).

    I can't tell GW2 request grind. Also can't tell you have a lot to do there....
    Legendary weapons are bull shh to me as they give you armor stats (toughness etc see wiki).

    A-net told you need like 1 year of gring? playing? farming? to get this weapon. But in good news you can buy it by buying gems and selling these in game (all from Trade Post). So if you have money to spend, get your weapon and no grind.

    Ascended itens are bit different as you need to grind run FotM dungeon. Now they added these to daily reward vendors, so in like 100 days you can get your amulet + 2 rings.

    To me worst grind part was world explore as it needed all zone quests to be done, but it was fast at least. So here we don't have "kill X, come back, kill Y" etc same mobs grind.

    So again it's your choice to grind or not to grind legendary crap.

    try before buy, even if it's a game to avoid bad surprises.
    Worst surprises for me: Aion, GW2

  • aslan132aslan132 Member UncommonPosts: 620

    [mod edit]

     

    Ok, seriously though. Theres no grind in this game. Ive been playing MMOs since Eq1, and tried just about every MMO thats out there, that gives a free trial or is F2P. Im sorry to say, but if you think anything in GW2 is a grind, you seriously are in the wrong genre of games. Remember when it took 6 months to reach level 50 in MMOs?? And that was the hardcore grinders. Casuals couldnt reach level cap before a new expansion came out. You have no idea what a grind is.

     

    As for GW2. First, lets just get it out of the way, Legendaries. Sure they take alot of, well everything, mats, gold, karma, time. But what do you get for all that grind? Oh yea, nothing. There is 0 benifit from having a Legendary, not a single stat point higher or a single damage more. They are 100% cosmetic. The most you can hope for when having a Legendary weapon is that now you are more of a target in PvP.

     

    So moving on, Karma. If you dont have enough Karma by the time you hit level 80 to buy a Karma set of gear, I have no idea how you managed to level up to 80. Well, maybe you crafted all the way to 80. You certainly didnt play the game. Maybe you tried to grind mobs, without an event active or even nearby? Well thats on you, the game doesnt reward killing mobs, thats the slowest way to earn xp there is in the game. You were better off just crafting :)

     

    Gear for gold? Ok, I dont think theres a single person on this forum thats gonna believe you when you say it takes 100s of gold to buy gear. Its just plain not true. Sure, you CAN spend that, if youre a complete idiot. All that 'special' loot, named items, and precursors or legendaries.... yea, that dont do anything for you. Again, not a single stat point higher, or damage dealt. Congrats, you just completely wasted your money. How does that make you feel?

     

    Ascended stuff, ok this one I will give you, does add some stats. Sure theres only a couple pieces now, some rings, or back or whatever. But they are going to add more. Is it a grind? Not even close. First off, until recently you had to do FoTM to get it. Even then it cant be considered a grind, because it was ONLY 2 PIECES. Not a full set of anything, not a new 'tier' of gear like other MMOs give you. And they always said they will add more ways to get it, and guess what, they DID> ZOMG inorite. You can get Ascended gear from just playing the game, no grind. And they will be bringing it into WvW too. And the set is being introduced a few pieces at a time, every couple months. SO you can slowly, dare i say CASUALLY, earn it in your own time. No rush, no grind. What a shocker huh?

     

    And lastly, to burst your very last bubble. You did not get 'dominated' in PvP because someone had an Ascended ring on. You also did not get pwned because you were underleveled. I am happy to bust this myth. Underleveled players are completely capable, sometimes even more so, to compete in WvW. I know youre talking about WvW, because sPvP doesnt even allow Ascended gear, or underleveled players. So you may not be aware of this, but WvW raises youre level to 80 when you enter. Not only that, but it raises your stats also. The game assumes, that by the time youre 80 you will have the highest gear quality for your level. The stats agree. Therefore a level 20 in best quality gear, can potentially have HIGHER stats than a lvl 80 in lower quality gear. Sure, you dont have access to all your traits, or utilities, or even an elite. I will give you that, but its quite possible that guy that just 'dominated' you was only level 10. Feel better? I love to WvW on lower level characters, most of mine are in thier teens. And I kill alot of people, even 1v1. Its easier than my 80, because i dont have to have exotics, or even rares, because at my level they dont exist. The game knows this, and my stats are increased accordingly. 

     

    So what have we learned here today? First off, dont believe everything you read on the internet (if you do, Im a French model, call me). Second, GW2 doesnt have a grind, whether its levels, currency or gear, it just doesnt exist. [mod edit] I cant speak for every server, but I know mine is full. So, decide for yourself. [mod edit]

  • NaughtyPNaughtyP Member UncommonPosts: 793

    I don't mind grinding a little bit. I do mind grinding when there are things like DR in place that force you to play a specific way to avoid getting hit by it.

    Enter a whole new realm of challenge and adventure.

  • observerobserver Member RarePosts: 3,685
    Originally posted by aiemageek
    I think that the term "grind" is over used.

    Agreed.  People have been using grind synonymously with content..

    Grind = repeated actions, such as killing, in a single session for an extended period of time..

  • BloodaxesBloodaxes Member EpicPosts: 4,662

    I understand a little the concerns on the armour of the dude quoted in the OP.

    Sadly the exotics value sky rocketed to outer space in price since launch time by a lot. When I played at launch exotics didn't cost more than 3g each and was reasonable as sometimes you even got them trough dungeon drops but now oh god what happened in so few months? pieces costing 6g + weapons costing 9g + each and I don't know if loot drops have been changed but on the 2nd character I got to 80 I did 3 dungeon runs on explorer mode and using an item to boost magic find by 60-70% I got 1 exotic..... 1!!!!!

    In no game even wow I ever liked having to grind for gold for countless hours because you can't afford what's available in auction (And it seems exotic drops is out of the question) and never will.

    So in my opinion, yes the game is turning grindier by time sadly.


  • PranksterPrankster Member UncommonPosts: 163

    One Mans Grind is another Mans Content.

     

    Refugee from UO,EQ,AC,AC2,AO,DAOC,L2,SB,HZ,CoH,PT,EQ2,WoW,VG,SWG,EVE,WAR,DF,MO,AI,GA,LOTRO, SWTOR... Gw2 on Deck

  • JimmyYOJimmyYO Member UncommonPosts: 519
    The more realistic of us knew this game would fall into obscurity within a month or two and it hasn't disappointed. Even if all the Op said was false 1-80 still feels like a giant grind anyways.
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