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[Column] Neverwinter: Hope & Fear All at Once

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  • WraithoneWraithone Salt Lake City, UTPosts: 3,593Member Uncommon
    Originally posted by allendale5
    I have a feeling that the player created content will be heavily monitored and the hand of big brother will be swooping in frequently.

    They pretty much have to. Given that we are in the height of the IP wars, they REALLY do not want to get sued by some content owner or another.  Especially not these days.

  • sibs4455sibs4455 manchesterPosts: 357Member
    Originally posted by Samhael
    Originally posted by augustgrace
    Originally posted by Ozmodan

    1)  Where?  Reading the foundry page, no such limits are suggested http://nw.perfectworld.com/about/foundry   Additionally I'm unaware of any such limits on the foundry in STO.

    2)  You do realize that that iamtruthseeker is a community mod, and likely knows more than either of us, right?

     

    Stupid formatting...

    Ok, on your point #2 -- so someone using that name registered an account here at MMORPG.com that has the same name as a community mod at PWI.  That's what we know. Posting in this thread actually reduces his/her credibility actually. The best thing to do would have been to contact Suzie directly or through the methods available to a company like Cryptic. But posting here, it could really be anyone.

    It won't be the first time that a Cryptic mod has made a account here to try to defend their game.

  • BeanpuieBeanpuie Norfolk, VAPosts: 812Member Uncommon

    got interested about the foundry system: 

    http://sto-forum.perfectworld.com/showthread.php?t=185711

     

    This here:

    Q: Is The Foundry a modding tool?

    A: No. The goal of this tool set is to allow players to put their stories in the Star Trek universe using the same look, feel, and capabilities that Cryptic's own design team utilizes. So while there are a lot of features for creating content, players cannot import their own images, 3D models, or audio into the game.

     

    When reading the paragraph of the article speaking about the foundry and the Aurora toolset. one of the big things that gave NWN many extra years in life was  the CEP, made by the players.

     

    I looked over the Foundry FAQ several times, unfortunately I did not see the answer i was looking for in the FAQ.

    for those who used the foundry system, here is my question

     

    Number of Players:  How many players can the foundry hold, not just npc, but playable characters? you will have groups of RP communities and world building communities that will push the foundry to its limit and much more. there will no doubt be groups that would yearn to build worlds, if at least cities of their own for a good dozen or more people to run around in. 4 people of a party just to run around and fight is not enough, esspecially if the DM wants to create a story/event that would involve over a dozen people that seek to participate.

     

    The question is geared towards RP and social versatility, though i understand that this game is not  Neverwinter Nights, but Neverwinter,  the name alone along with the world itself harbors many adventurous memories both in game when playing with others, and out of the game when creating worlds/stories and adventures with others. 

    you cant fastfood player content.

  • tsrjimtsrjim San Francisco, CAPosts: 11Member Uncommon

    The original Neverwinter Nights was actually one of the first MMOs, running on AOL where we got to pay hourly fees to play. Ah, those were the days.

    When we were licensing out Neverwinter to Bioware, we were concerned that there might be some negativity over the new Neverwinter not being an MMO. Bioware put those fears to rest though.

    We'll see how the next generation of Neverwinters fares. :-) 

  • julienkagejulienkage Sacramento, CAPosts: 12Member
    With the foundry, what is to stop a player from making an "XP Farm" adventure with asstons of magical items that are just there for the taking? Why has no one brought this issue up?
  • MMOGamer71MMOGamer71 Pittsburgh, PAPosts: 1,930Member Uncommon
    Originally posted by julienkage
    With the foundry, what is to stop a player from making an "XP Farm" adventure with asstons of magical items that are just there for the taking? Why has no one brought this issue up?

    Hummmmmm...........good point and I do not remember seeing anything about this possible issue.

  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by MMOGamer71
    Originally posted by julienkage
    With the foundry, what is to stop a player from making an "XP Farm" adventure with asstons of magical items that are just there for the taking? Why has no one brought this issue up?

    Hummmmmm...........good point and I do not remember seeing anything about this possible issue.

    because they already talked about putting in limitations on things like drops and xp to keep this from happening.. ill see if i can find it

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • MMOGamer71MMOGamer71 Pittsburgh, PAPosts: 1,930Member Uncommon
    Originally posted by Aerowyn
    Originally posted by MMOGamer71
    Originally posted by julienkage
    With the foundry, what is to stop a player from making an "XP Farm" adventure with asstons of magical items that are just there for the taking? Why has no one brought this issue up?

    Hummmmmm...........good point and I do not remember seeing anything about this possible issue.

    because they already talked about putting in limitations on things like drops and xp to keep this from happening.. ill see if i can find it

    Ok a link would be awesome.

  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by MMOGamer71
    Originally posted by Aerowyn
    Originally posted by MMOGamer71
    Originally posted by julienkage
    With the foundry, what is to stop a player from making an "XP Farm" adventure with asstons of magical items that are just there for the taking? Why has no one brought this issue up?

    Hummmmmm...........good point and I do not remember seeing anything about this possible issue.

    because they already talked about putting in limitations on things like drops and xp to keep this from happening.. ill see if i can find it

    Ok a link would be awesome.

    here is one http://www.gamersnexus.net/pax/807-neverwinter-online-pax-12-preview

    Templates and restrictions will be implemented to help control/prevent item farming, treasure rooms, and XP farms.

    but the one im thinking about was the dev guy in a video was talking about it.. but forgot which video

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • bunzagabunzaga Salt Lake City, UTPosts: 30Member

    200$ for a founders pack...

     

    Are these guys fkn insane?

  • TheelyTheely St. Paul, MNPosts: 367Member Uncommon
    Originally posted by Torvaldr
    • 3 addtional character slots (total of 5)

    You're telling me that a normal account only has 2 character slots?

    If that isn't a sign of things to come then I don't know what is. I was looking forward to seeing this game but I'm not going to get nickled and dimed like that. I don't even want to see how they limit you in other aspects like storage.

  • Nhoj1983Nhoj1983 Mount Vernon, WAPosts: 185Member

    Wow.. people see the $200 option and forget all the others.  That level is for those who wish to get the "collectors edition" level piece.. I can think of at least one game (star wars) that I paid close to that amount.  Only to stop playing two months later.  There is nothing in it that is required.. it's got some cool stuff and if you want to pay for it (I'm tempted) you can.   Everything that's there is clearly stated.. your not buying based off future savings as you might have for a sub game.  So even that uncertainty isn't there.   You know what your getting but if you don't want it.. then your not missing ANYTHING.

     

    So many recent F2P games offer something similar of late.  Planetside 2, MechWarrior online, and others.  Not to mention the even bigger gambles on kickstarter.  I didn't pay for any of them.  I still got beta in most of them.  Do not pay for any of these options if that's what your aiming for.. it'll be out before you know it and betas are betas.. there will be no cost to you for waiting for the open beta itself other than time... and if you can't wait well maybe you should put down your money and support the game your going to be playing ($60 isn't that terrible and you get some cool stuff).  If you can't afford that just keep an eye out for givaways and you'll more than likely snag a beta key somewhere. 

     

    Simply put this is crowdfunding in the same way kickstarter does it.  Mechwarrior made over a million dollars doing the "pre purchase" thing.  Of course they're going to do this.  Just relax you'll still get your shot at playing the game even if you don't pay a dime... the question is how much do you want to play a real mmo in the neverwinter setting?  Is that worth some monetary support? So much negativity... well of course it would be this is the internets.<rolls eyes>

     
  • RaysheRayshe London, ONPosts: 1,284Member
    Personally i think we need to stop Gaugeing Success via a Dollar Sign. "Success" should be something that has paramiters set by the company making the game. not by a bunch of no name internet junkies who throw around Xfire Stats.

    Because i can.
    I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
    Logic every gamers worst enemy.

  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by Nhoj1983

    Wow.. people see the $200 option and forget all the others.  That level is for those who wish to get the "collectors edition" level piece.. I can think of at least one game (star wars) that I paid close to that amount.  Only to stop playing two months later.  There is nothing in it that is required.. it's got some cool stuff and if you want to pay for it (I'm tempted) you can.   Everything that's there is clearly stated.. your not buying based off future savings as you might have for a sub game.  So even that uncertainty isn't there.   You know what your getting but if you don't want it.. then your not missing ANYTHING.

     

    So many recent F2P games offer something similar of late.  Planetside 2, MechWarrior 2, and others.  Not to mention the even bigger gambles on kickstarter.  I didn't pay for any of them.  I still got beta in most of them.  Do not pay for any of these options if that's what your aiming for.. it'll be out before you know it and betas are betas.. there will be no cost to you for waiting for the open beta itself other than time... and if you can't wait well maybe you should put down your money and support the game your going to be playing ($60 isn't that terrible and you get some cool stuff).  If you can't afford that just keep an eye out for givaways and you'll more than likely snag a beta key somewhere. 

     

    Simply put this is crowdfunding in the same way kickstarter does it.  Mechwarrior made over a million dollars doing the "pre purchase" thing.  Of course they're going to do this.  Just relax you'll still get your shot at playing the game even if you don't pay a dime... the question is how much do you want to play a real mmo in the neverwinter setting?  Is that worth some monetary support? So much negativity... well of course it would be this is the internets.

    seems the i should be entitiled to everything for free crowd is upset about the drow backround story they won't have access to...personally doesn't bother me they need to make their money somehow.. if the games fun ill support it by buying extra character slots and bag slots.. if game sucks it will not get a dime from me... i wouldn't pay for this stuff till actually playing the game though... but in that light i have supported a couple kickstarters like the repopulation and star citizen without playing anything :P

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • BlinkennBlinkenn TNPosts: 116Member Uncommon
    Pff, Neverwinter Nights was originally on AOL in the 90's...
  • AerowynAerowyn BUZZARDS BAY, MAPosts: 7,928Member
    Originally posted by Arallu01
    Pff, Neverwinter Nights was originally on AOL in the 90's...

    have lots of faint memories of that game:P

    I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg

  • Bastian_StarBastian_Star KANSAS CITY, MOPosts: 36Member

    Their disreguard for the Star Trek IP really turned me off! I really don't have a good feeling about this game; the thing is that I really WANT to have a good feeling about this game. I do wish Cryptic and PWE luck and just hope that they're able to find a good balance with the monetization of this game.

    P.s.-I know, I KNOW....it's a nerd thing but that's NOT magic missile! :P

  • BrenelaelBrenelael Warren, MEPosts: 3,996Member

    I've played Perfect World International... This game defines P2W

     

    I've played Champions Online... This game shows how very limited the "Cryptic Engine" is

     

    I've played Star Trek Online... This game showcases the failings of the "Cryptic Engine" and has a about the greediest P2W Item shop I've ever seen.

     

    Perfect World Entertainment + Cryptic Studios = Cheap crappy games that only have one purpose... To drain your wallet to even be competitive let alone "Win".

     

    I think I'll pass.

     

    Bren

     

    while(horse==dead)
    {
    beat();
    }

  • Ambros123Ambros123 Neverneverland, TNPosts: 877Member
    Originally posted by Nhoj1983

    Wow.. people see the $200 option and forget all the others.  That level is for those who wish to get the "collectors edition" level piece.. I can think of at least one game (star wars) that I paid close to that amount.  Only to stop playing two months later.  There is nothing in it that is required.. it's got some cool stuff and if you want to pay for it (I'm tempted) you can.   Everything that's there is clearly stated.. your not buying based off future savings as you might have for a sub game.  So even that uncertainty isn't there.   You know what your getting but if you don't want it.. then your not missing ANYTHING.

     

    So many recent F2P games offer something similar of late.  Planetside 2, MechWarrior online, and others.  Not to mention the even bigger gambles on kickstarter.  I didn't pay for any of them.  I still got beta in most of them.  Do not pay for any of these options if that's what your aiming for.. it'll be out before you know it and betas are betas.. there will be no cost to you for waiting for the open beta itself other than time... and if you can't wait well maybe you should put down your money and support the game your going to be playing ($60 isn't that terrible and you get some cool stuff).  If you can't afford that just keep an eye out for givaways and you'll more than likely snag a beta key somewhere. 

     

    Simply put this is crowdfunding in the same way kickstarter does it.  Mechwarrior made over a million dollars doing the "pre purchase" thing.  Of course they're going to do this.  Just relax you'll still get your shot at playing the game even if you don't pay a dime... the question is how much do you want to play a real mmo in the neverwinter setting?  Is that worth some monetary support? So much negativity... well of course it would be this is the internets.

     

    Well those other collector's edition usually had items that made it worth the price tag it came with.  Neverwinter's doesn't.  Last tally and estimation is that it is worth $120.  Only things worth of note is the 3 Char slots, mount, race (yes race since you get an actual ability, this isn't a simple background), and the astral diamonds.  All the other items are just misc crap.  I'm all for collectors edition (bout the DDO MotU one) IF it has the value.  This is just an overpriced beta access for the drow/drizzit fan club.

    Watch it that they post all these things in their cash shop at launch or shortly after and you can get all the noteable items for 1/3 of the price of the founders pack and then the bitching will ensue on the forums of being cheated.

  • CylintCylint Williamston, SCPosts: 13Member Uncommon
    Bad company is bad.  This is just another over monitized, low value, half-assed, poorly designed piece of garbadge.  And I'm only talking about the coffee cryptic serves in it's break room.  I'll never buy into another one of their scams.
  • cronius77cronius77 Fairfax, VAPosts: 1,347Member Uncommon
    i just do not see the craze about this game personally because perfect world and cryptic have never ever done anything good for games anyways. Cryptic has STO and CO and neither of them where impressive in the slightest . Add in Perfect World cash grabbing I just see this game as a complete and utter disaster. Also who the hell wants to pay 200 bucks for a free to play game with heavy cashshop?
  • Asm0deusAsm0deus BaatorPosts: 1,113Member Uncommon
    Originally posted by Ambros123
    Originally posted by Nhoj1983

    Wow.. people see the $200 option and forget all the others.  That level is for those who wish to get the "collectors edition" level piece.. I can think of at least one game (star wars) that I paid close to that amount.  Only to stop playing two months later.  There is nothing in it that is required.. it's got some cool stuff and if you want to pay for it (I'm tempted) you can.   Everything that's there is clearly stated.. your not buying based off future savings as you might have for a sub game.  So even that uncertainty isn't there.   You know what your getting but if you don't want it.. then your not missing ANYTHING.

     

    So many recent F2P games offer something similar of late.  Planetside 2, MechWarrior online, and others.  Not to mention the even bigger gambles on kickstarter.  I didn't pay for any of them.  I still got beta in most of them.  Do not pay for any of these options if that's what your aiming for.. it'll be out before you know it and betas are betas.. there will be no cost to you for waiting for the open beta itself other than time... and if you can't wait well maybe you should put down your money and support the game your going to be playing ($60 isn't that terrible and you get some cool stuff).  If you can't afford that just keep an eye out for givaways and you'll more than likely snag a beta key somewhere. 

     

    Simply put this is crowdfunding in the same way kickstarter does it.  Mechwarrior made over a million dollars doing the "pre purchase" thing.  Of course they're going to do this.  Just relax you'll still get your shot at playing the game even if you don't pay a dime... the question is how much do you want to play a real mmo in the neverwinter setting?  Is that worth some monetary support? So much negativity... well of course it would be this is the internets.

     

    Well those other collector's edition usually had items that made it worth the price tag it came with.  Neverwinter's doesn't.  Last tally and estimation is that it is worth $120.  Only things worth of note is the 3 Char slots, mount, race (yes race since you get an actual ability, this isn't a simple background), and the astral diamonds.  All the other items are just misc crap.  I'm all for collectors edition (bout the DDO MotU one) IF it has the value.  This is just an overpriced beta access for the drow/drizzit fan club.

    Watch it that they post all these things in their cash shop at launch or shortly after and you can get all the noteable items for 1/3 of the price of the founders pack and then the bitching will ensue on the forums of being cheated.

    No it is not, it's  a background anyone can roll a Drow but this pack gives you an extra background. This background give you the "Faerie Fire" racial ability and  cosmetic tattoo. If Faerie fire does like in PNP it just makes an inoffensive blue glow around the target.

     

    case: Coolermaster HAF932
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  • DraemosDraemos Antartica, AKPosts: 1,469Member

    This article is incorrect.  Neither Cryptic nor Perfect Worlds adhere to a vanity item only system.  STO for instance locks the most powerful ships in the game behind lockboxes, which are opened with keys that must be originally purchased in a cash shop.

     

    Lets lets dispel that little myth right now.  Cryptic has no qualms with selling items that give a distinct power advantage, in fact they make massive amounts of money doing just that.

  • trash656trash656 Here, SKPosts: 357Member Uncommon

    Susie, The problem has nothing too do with Customers feeling like they should pay nothing, the problem is the Big Buisness's that get ahold of the small development teams and dictate what they should make, not what they want to make. There are millions of gamers out there willing to pay monthly for a Descent MMO, but who wants to pay for the resequenced WoW forumula garbage we have been fed for the last 6 years? F2P became #1 for a reason. You can keep hoping the developers have the best interest of the Gamers, but that was like me trying to understand the bible, because I had "thoughts", and that really messed up the whole Faith thing. I look at peoples actions, not what they say, anyone can make a game sound pretty and nice, and say how wonderful their customers are, but at the same time selling 150$ founders packs to the Nieve gamers out there while the developers knowing full well that they are in a position of being ripped off. That to me is discusting and low, because it could be some kid buying it with his mothers credit card.

     
  • ScotScot UKPosts: 5,769Member Uncommon

    “The point here is that the things sold in the store do not give a clear advantage to other players.”

    Few cash stores give a items which give players a direct advantage over other players. P2W is creeping in by giving players an indirect advantage. Anything which gets you to top level in PvE faster makes you better at PvP, XP boosts, buffs, teleport potions etc. Passes which allow you to do raids which get you PvP gear. All indirect but all P2W.

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