There are linear instanced dungeons. There's no more death penalty. You can hit 50 in a couple days. It's all quest grind based, rather than monster hunting and dungeon crawling. There's a GPS map now. All NPCs have floating markers telling you which ones to pay attention to.
It's been getting more and more like WoW every year.
Most people don't consider quality of life changes like adding quests to do game breaking. Also, if you are PvEing to level 50, you completely missed the point of DAoC to begin with. I do realize they added some quests with good exp that are repeatable that a lot people do these days, but if anything it just gets you to the RvR faster. Everything you mentioned has no bearing whatsoever on the actual part of DAoC people play.
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Originally posted by Grunch I notice that the only people complaining have never played DAoC and do not realize the awesomeness that is about to be unleashed in 2013 called ESO. I have been waiting for a DAoC 3 Faction RvR game since the WoW Clone Wars began. This is going to be the MMO that will bring balance back to the force.
I suggest people try out DAoC to see how three faction gameplay works. I understand DAoC isn't what it used to be but you will get an idea.
If DaoC was so great, Why did it ultimately under preform in the end?
Under perform? The fact that the game is STILL around and playable 10 years after launch is a living testament to the quality of the game. You, sir, are an idiot.
Originally posted by GrunchI notice that the only people complaining have never played DAoC and do not realize the awesomeness that is about to be unleashed in 2013 called ESO. I have been waiting for a DAoC 3 Faction RvR game since the WoW Clone Wars began. This is going to be the MMO that will bring balance back to the force. I suggest people try out DAoC to see how three faction gameplay works. I understand DAoC isn't what it used to be but you will get an idea.
If DaoC was so great, Why did it ultimately under preform in the end?
Under perform? The fact that the game is STILL around and playable 10 years after launch is a living testament to the quality of the game. You, sir, are an idiot.
DID I SAY DIE?
Are you telling me that they ticked all the boxes for desired player numbers and profits??
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
Originally posted by GrunchI notice that the only people complaining have never played DAoC and do not realize the awesomeness that is about to be unleashed in 2013 called ESO. I have been waiting for a DAoC 3 Faction RvR game since the WoW Clone Wars began. This is going to be the MMO that will bring balance back to the force. I suggest people try out DAoC to see how three faction gameplay works. I understand DAoC isn't what it used to be but you will get an idea.
If DaoC was so great, Why did it ultimately under preform in the end?
Under perform? The fact that the game is STILL around and playable 10 years after launch is a living testament to the quality of the game. You, sir, are an idiot.
DID I SAY DIE?
Are you telling me that they ticked all the boxes for desired player numbers and profits??
I'm sure they made more off DAoC than they ever will off Warhammer or most games released recently will make in their lifetimes. 10 years of subscription fees adds up, on top of several pay for expansions. Would they like to make more? I'm sure, it's the nature of a company. All MMO's eventually die, but it is rare for one to remain in action a decade and still have enough subs to not go F2P. I will say I expect them to make Warhammer and DAoC F2P at some point in the near future, because sub games for the most part are losing customers.
Dying, yes. Sucessful, also yes.
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
There are linear instanced dungeons. There's no more death penalty. You can hit 50 in a couple days. It's all quest grind based, rather than monster hunting and dungeon crawling. There's a GPS map now. All NPCs have floating markers telling you which ones to pay attention to.
It's been getting more and more like WoW every year.
Most people don't consider quality of life changes like adding quests to do game breaking. Also, if you are PvEing to level 50, you completely missed the point of DAoC to begin with. I do realize they added some quests with good exp that are repeatable that a lot people do these days, but if anything it just gets you to the RvR faster. Everything you mentioned has no bearing whatsoever on the actual part of DAoC people play.
wow... believe it or not it took me 6 months to get my first 50 in my mercenary...
Originally posted by GrunchI notice that the only people complaining have never played DAoC and do not realize the awesomeness that is about to be unleashed in 2013 called ESO. I have been waiting for a DAoC 3 Faction RvR game since the WoW Clone Wars began. This is going to be the MMO that will bring balance back to the force. I suggest people try out DAoC to see how three faction gameplay works. I understand DAoC isn't what it used to be but you will get an idea.
If DaoC was so great, Why did it ultimately under preform in the end?
Under perform? The fact that the game is STILL around and playable 10 years after launch is a living testament to the quality of the game. You, sir, are an idiot.
DID I SAY DIE?
Are you telling me that they ticked all the boxes for desired player numbers and profits??
... on a side note Morrowind and Oblivion (not combined) both have more players than DAoC.
There are linear instanced dungeons. There's no more death penalty. You can hit 50 in a couple days. It's all quest grind based, rather than monster hunting and dungeon crawling. There's a GPS map now. All NPCs have floating markers telling you which ones to pay attention to.
It's been getting more and more like WoW every year.
Most people don't consider quality of life changes like adding quests to do game breaking. Also, if you are PvEing to level 50, you completely missed the point of DAoC to begin with. I do realize they added some quests with good exp that are repeatable that a lot people do these days, but if anything it just gets you to the RvR faster. Everything you mentioned has no bearing whatsoever on the actual part of DAoC people play.
Those aren't quality of life changes. Those drastically change the entire gameplay and feel of the game.
Where once the focus was on socializing and immersion, it's now on solo quest grinding.
ALL of DAoC was great, not just the PvP. It's why it is so well remembered. The RvR and PvE both got ruined at the same time.
What made DAoC stand out was how well balanced the PvE, crafting, and PvP spheres were. And Mythic gutted each of them. The PvP is still fun, but not as fun as it was, and the rest of the game is downright awful now.
There are linear instanced dungeons. There's no more death penalty. You can hit 50 in a couple days. It's all quest grind based, rather than monster hunting and dungeon crawling. There's a GPS map now. All NPCs have floating markers telling you which ones to pay attention to.
It's been getting more and more like WoW every year.
Most people don't consider quality of life changes like adding quests to do game breaking. Also, if you are PvEing to level 50, you completely missed the point of DAoC to begin with. I do realize they added some quests with good exp that are repeatable that a lot people do these days, but if anything it just gets you to the RvR faster. Everything you mentioned has no bearing whatsoever on the actual part of DAoC people play.
wow... believe it or not it took me 6 months to get my first 50 in my mercenary...
I do believe it, it took the same on my first character, an Armsman. However my second character, made just after I hit 50 only took a month. That was before all the new content was added. It took so long the first time mostly because it's a learning experience, everyone was grouping together, trying to find better loot. That is just the way I see it, but i can understand where you are coming from.
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Originally posted by GrunchI notice that the only people complaining have never played DAoC and do not realize the awesomeness that is about to be unleashed in 2013 called ESO. I have been waiting for a DAoC 3 Faction RvR game since the WoW Clone Wars began. This is going to be the MMO that will bring balance back to the force. I suggest people try out DAoC to see how three faction gameplay works. I understand DAoC isn't what it used to be but you will get an idea.
If DaoC was so great, Why did it ultimately under preform in the end?
Under perform? The fact that the game is STILL around and playable 10 years after launch is a living testament to the quality of the game. You, sir, are an idiot.
DID I SAY DIE?
Are you telling me that they ticked all the boxes for desired player numbers and profits??
Considering while it was still being actively developed it was the second biggest MMO on the market, and it started with a small 30 man company, I'd say they did well, yeah.
I notice that the only people complaining have never played DAoC and do not realize the awesomeness that is about to be unleashed in 2013 called ESO. I have been waiting for a DAoC 3 Faction RvR game since the WoW Clone Wars began. This is going to be the MMO that will bring balance back to the force.
I suggest people try out DAoC to see how three faction gameplay works. I understand DAoC isn't what it used to be but you will get an idea.
I notice that the only people complaining have never played DAoC and do not realize the awesomeness that is about to be unleashed in 2013 called ESO. I have been waiting for a DAoC 3 Faction RvR game since the WoW Clone Wars began. This is going to be the MMO that will bring balance back to the force.
I suggest people try out DAoC to see how three faction gameplay works. I understand DAoC isn't what it used to be but you will get an idea.
Kudos
I notice that the only people defending ESO have never played TES and do not realize the awesomeness the could've been unleashed in 2013 called ESO. I have been waiting for a TES MMO since Oblivion. This is going to be a MMO that will disappoint to both DAoC and TES fans.
I suggest people play TES to see how the gameplay works. I understand TES isn't a MMO but you will get an idea.
I notice that the only people complaining have never played DAoC and do not realize the awesomeness that is about to be unleashed in 2013 called ESO. I have been waiting for a DAoC 3 Faction RvR game since the WoW Clone Wars began. This is going to be the MMO that will bring balance back to the force.
I suggest people try out DAoC to see how three faction gameplay works. I understand DAoC isn't what it used to be but you will get an idea.
Kudos
I notice that the only people defending ESO have never played TES and do not realize the awesomeness the could've been unleashed in 2013 called ESO. I have been waiting for a TES MMO since Oblivion. This is going to be a MMO that will be a disappointment to both DAoC and TES fans.
I suggest people play TES to see how the gameplay works. I understand TES isn't a MMO but you will get an idea.
Clever. I remember talking to friends about wanting a lobby system for Morrowind to play online with, then we decided an MMO would be even better. I'm just glad they took the idea to heart, we won't really know what the game holds till we play it. There are a lot more than a few TES fans here that play MMO's too, so a good fusion between the two if done right will be amazing.
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Pint I've been playing tes for years, since Morrowind, I didn't care much for oblivion, though I gather its good with the right mods. I'm STILL playing skyrim more than I play any other game, including mmos. Skyrim is my main game, its where I get my pve. My second game is planetside 2 for my pvp. I don't play any other mmos. TESO appeals a lot to me, I get 3 skyrims to pve in and a fantasy planetside to pvp in. 4 games for the price of one.
I notice that the only people defending ESO have never played TES and do not realize the awesomeness the could've been unleashed in 2013 called ESO. I have been waiting for a TES MMO since Oblivion. This is going to be a MMO that will disappoint to both DAoC and TES fans.
I suggest people play TES to see how the gameplay works. I understand TES isn't a MMO but you will get an idea.
Here we go again, if we dont agree with you we are not tes fans
Ive wanted to play a tes mmo for over 10 years, and this tes mmo makes me very happy idd, but because its not the tes mmo YOU want those of us that do somehow don't count?
LOL, I never mentioned SWG. You guys are jumping around here saying "I love DAoC - it belongs here!" Only thing I ask for is what was in other TES games. Freedom to explore unhindered by faction and freedom to choose your own faction.
Originally posted by Grunch I notice that the only people complaining have never played DAoC and do not realize the awesomeness that is about to be unleashed in 2013 called ESO. I have been waiting for a DAoC 3 Faction RvR game since the WoW Clone Wars began. This is going to be the MMO that will bring balance back to the force.
I suggest people try out DAoC to see how three faction gameplay works. I understand DAoC isn't what it used to be but you will get an idea.
If DaoC was so great, Why did it ultimately under preform in the end?
The game is still around. I think it is safe to assume that it didn't "under perform" in any way. Any game that can go beyond 10 years is doing something right.
The game will not have traditional first-person TES combat, but from what I've seen in videos, it doesn't look like it's doing either MMO's or TES a terrible injustice, and are combining the two in a meaningful way. We'll find out soon enough, however.
Comments
Most people don't consider quality of life changes like adding quests to do game breaking. Also, if you are PvEing to level 50, you completely missed the point of DAoC to begin with. I do realize they added some quests with good exp that are repeatable that a lot people do these days, but if anything it just gets you to the RvR faster. Everything you mentioned has no bearing whatsoever on the actual part of DAoC people play.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Under perform? The fact that the game is STILL around and playable 10 years after launch is a living testament to the quality of the game. You, sir, are an idiot.
DID I SAY DIE?
Are you telling me that they ticked all the boxes for desired player numbers and profits??
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
I'm sure they made more off DAoC than they ever will off Warhammer or most games released recently will make in their lifetimes. 10 years of subscription fees adds up, on top of several pay for expansions. Would they like to make more? I'm sure, it's the nature of a company. All MMO's eventually die, but it is rare for one to remain in action a decade and still have enough subs to not go F2P. I will say I expect them to make Warhammer and DAoC F2P at some point in the near future, because sub games for the most part are losing customers.
Dying, yes. Sucessful, also yes.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
wow... believe it or not it took me 6 months to get my first 50 in my mercenary...
... on a side note Morrowind and Oblivion (not combined) both have more players than DAoC.
I wish it had stayed indie too, bloody ea.
Those aren't quality of life changes. Those drastically change the entire gameplay and feel of the game.
Where once the focus was on socializing and immersion, it's now on solo quest grinding.
ALL of DAoC was great, not just the PvP. It's why it is so well remembered. The RvR and PvE both got ruined at the same time.
What made DAoC stand out was how well balanced the PvE, crafting, and PvP spheres were. And Mythic gutted each of them. The PvP is still fun, but not as fun as it was, and the rest of the game is downright awful now.
I do believe it, it took the same on my first character, an Armsman. However my second character, made just after I hit 50 only took a month. That was before all the new content was added. It took so long the first time mostly because it's a learning experience, everyone was grouping together, trying to find better loot. That is just the way I see it, but i can understand where you are coming from.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Considering while it was still being actively developed it was the second biggest MMO on the market, and it started with a small 30 man company, I'd say they did well, yeah.
Well played, good sir.
Kudos
I notice that the only people defending ESO have never played TES and do not realize the awesomeness the could've been unleashed in 2013 called ESO. I have been waiting for a TES MMO since Oblivion. This is going to be a MMO that will disappoint to both DAoC and TES fans.
I suggest people play TES to see how the gameplay works. I understand TES isn't a MMO but you will get an idea.
Clever. I remember talking to friends about wanting a lobby system for Morrowind to play online with, then we decided an MMO would be even better. I'm just glad they took the idea to heart, we won't really know what the game holds till we play it. There are a lot more than a few TES fans here that play MMO's too, so a good fusion between the two if done right will be amazing.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
I've been playing tes for years, since Morrowind, I didn't care much for oblivion, though I gather its good with the right mods. I'm STILL playing skyrim more than I play any other game, including mmos. Skyrim is my main game, its where I get my pve. My second game is planetside 2 for my pvp. I don't play any other mmos. TESO appeals a lot to me, I get 3 skyrims to pve in and a fantasy planetside to pvp in. 4 games for the price of one.
Here we go again, if we dont agree with you we are not tes fans
Ive wanted to play a tes mmo for over 10 years, and this tes mmo makes me very happy idd, but because its not the tes mmo YOU want those of us that do somehow don't count?
It's about time you DAoC fanatics in TES clothing came around.
TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development
As long as the game doesnt feel and is not played as WoW or GW2. Then i'm thrilled.
For the record, i played UO mostly back then, not very much DAoC. Still both are great games.
If i had two heads and four arms, i would had played both at same time.... bloody shame!
The game is still around. I think it is safe to assume that it didn't "under perform" in any way. Any game that can go beyond 10 years is doing something right.