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I just spent about fifteen minutes thinking, for the first time, what might have been a better alternative to the rather forced faction split in ESO which nevertheless would meet the requirement of DAOC-style three way combat.
My idea was having three different Royal Bloodline Houses with distinct heraldry, outlook etc. which could have be contesting for the Imperial Throne. They could have come to agree that Cyrodil was the only place they would directly contest as doing so elsewhere would both piss off one of the races who would then come and stomp them into dust and weaken the general resistance necessary against Molag...
Not interested in recruiting piecemeal, they seek out Guilds to declare alliegance to one or other of them rather like like mercenaries - loyal to their Royal Flag when in Cyrodil but restricting action to that area. To supplement this they could also accept alliegance on an individual basis to established members of NPC Guilds (Mages, etc.).
If a Royal House wins, they then put a sensibly named NPC on the Imperial Throne and then the victorious players vote on ‘Imperial Appointments’ - Seneschal, Marshal, Chancellor etc. - which spreads the love and the benefits and doesn’t wreck Lore by there ever having been an 'Emperor Noobslayor' on the throne... Each appointment might then have power to appoint the leaders of NPC Guilds - so the Imperial Marshal can appoint the leader of the Fighters Guild, the Imperial Seneschal the head of the Mages Guild, etc. - with sensible pre-requisites hardwired into the system to prevent stupid choices and rampant nepotism - through class choice, advancement and qualifying candidate questlines.
I know it’s too late in the day to change things (most probably), but please VOTE on my idea - would you prefer it, or prefer theirs...?