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First of all, I want to wish the dev team behind this game the best of wishes as it does look incredibly appealing as a Sandbox game.
However, in my digging around on this game, I haven't really seen anything on the topic of economy. Whether it's player driven/rng driven, shop or open market.
The videos and content in this game stirs up a lot of fond memories of my favorite sandbox mmo, Shadowbane. (yes, it was a failure, however it had some incredible features that haven't been implemented since.)
What I was incredibly fond of in shadowbane, besides building and beseiging cities were creating and assigning vendors, ranking up their skills and setting them loose to craft and sell merchandise and equipment of varying degrees so long as they're provided the resources.
It was a great experience visiting a neighboring nation, visiting their shops, looking at what their town specialized in, finding some great items you could use, or sometimes, even better, buy at a discounted rate, and resell it somewhere else at a mark up.
Auction houses always just seemed so lazy to me. It took away that sense or desire to go out and see what the world and the other players have to offer you, instead, opting to just click through a few filters and press buy, instant gratification.
EVE online has a hybrid of the Auction House system/market where you'd still have to brave the dangers of space to go make your pick up for your items.
That's the kind of experience I'm looking for. That sense of adventure with every action made. Who knows, maybe a simple paroose through the Invulnerable City of Granden could lead to cascading series of (fortunate and unfortunate) events where you're embroiled unknowingly in an assassination plot on one of the ruler's chambermaids who's hair you complimented the day before. Who knows! But it's fun to think about.
..... I think I lost my train of thought, but I'm pretty sure my twisted logic somehow remains through the entirety of this post. I hope there's a player driven economy that isn't Auction House based. I'd like to see vendors and stalls and different character's wears, go window shopping instead of ebay shopping.
Has there been any information provided on how the economy is going to be handled in The Repopulation?