Although I agree with most of you and while Tasos should be receiving flak due to a buggy unfinished game the fact still remains that it is the only FPS full loot sandbox available to play by pre-ordering. Games such as The Repopulation and Archeage have barely been announced and will probably release around q3 q4 2012, which still gives people a huge downtime in between while craving a sandbox.
Originally posted by DarkfallFanatic
Second wow if you really want to go into semantics a first person shooter is a game that is *ABLE* to be played in first person throughout the entire game. Darkfall Unholy Wars fits that description. Technically making it a FPS.
Probably even before that. Note that recurring payment is scheduled for Mar 3, if you don't see a conflict there ponder over it. People will not be paying subs for beta access obviously - and it will be technically illegal for AV to charge the recurring sub fee for beta access come March.
So March-April will probably be the release date. Its not that hard to figure out.
FPS ---First person shooter usually means the POV is restricted to first person. If the definition is shifted to the ability to play in first person POV then EQ, EQ2 and several others are FPS, but I have never heard them called that. Perhaps you're thinking of manual aiming as opposed to point and click or tab-targetting.
Only-- Despite any faults it may have MO is a full loot sandbox game. For that matter, so is Xsyon. Aventurine may deserve some credit for going against the trend towards "theme park" games but they don't get a pass for being the ONLY full loot sandbox.
Back to the original topic, almost 3 1/2 years passed between the first beta sign up and the release of Darkfall 1.0. In light of that and the fact that the release of 2.0 has already been pushed back fromby 2-3 months, it's natural for people to want a little more concrete info on the state of the game and when it will be released.
Back to the original topic, almost 3 1/2 years passed between the first beta sign up and the release of Darkfall 1.0. In light of that and the fact that the release of 2.0 has already been pushed back fromby 2-3 months, it's natural for people to want a little more concrete info on the state of the game and when it will be released.
Thought I would high-light and make it a bit bigger.
Back to the original topic, almost 3 1/2 years passed between the first beta sign up and the release of Darkfall 1.0. In light of that and the fact that the release of 2.0 has already been pushed back fromby 2-3 months, it's natural for people to want a little more concrete info on the state of the game and when it will be released.
Thought I would high-light and make it a bit bigger.
How does that have any relevance to DFUW? Are you holding grudges?
Darkfall also had roughly 10 employees working during 1.0, you cannot come to the conclusion that DFUW will go through the same process. Yes the company is the same but that's the only thing.
That's like me stating that Germany is likely to invade Europe again. Stop living in the past.
Use common sense - the game is releasing this year. That is a FACT. Most likely in late winter/early spring. That is a PROBABILITY.
I got a fact for you.. The combat in DF is boring as hell. Theres lots of great aspects in the game but for me a good smooth fun combat system is num 1 factor for longivity in a game and Darkfall falls way way short in combat it is incredible boring and dumbed down for carebears to frollock and play.
They already got my 30 bones, and if they rework combat I will give the beta more of my time but at the moment I am very much over darkfall.
I got a fact for you.. The combat in DF is boring as hell. Theres lots of great aspects in the game but for me a good smooth fun combat system is num 1 factor for longivity in a game and Darkfall falls way way short in combat it is incredible boring and dumbed down for carebears to frollock and play.
They already got my 30 bones, and if they rework combat I will give the beta more of my time but at the moment I am very much over darkfall.
The combat in every oPvP released or in beta currently also sucks.
I mean you would think that maybe after playing Age of Wushu, or Path of Exile, hell even Rift you would find more decent combat than in DFUW beta. But nope, it pretty much all sucks dude. Name me a full loot sandbox MMORPG with good combat that was released in the past year and I will happily go play that.
AV doesn't even have to try because the niche they are going for currently has no competition.
Now someone will probably mention MO. While that game does have decent combat I guess again there are way too many downfalls to participate in combat. So even when a sandbox game has good combat that doesn't mean shit if the game is unplayable.
Back to the original topic, almost 3 1/2 years passed between the first beta sign up and the release of Darkfall 1.0. In light of that and the fact that the release of 2.0 has already been pushed back fromby 2-3 months, it's natural for people to want a little more concrete info on the state of the game and when it will be released.
Thought I would high-light and make it a bit bigger.
How does that have any relevance to DFUW? Are you holding grudges?
Darkfall also had roughly 10 employees working during 1.0, you cannot come to the conclusion that DFUW will go through the same process. Yes the company is the same but that's the only thing.
That's like me stating that Germany is likely to invade Europe again. Stop living in the past.
Use common sense - the game is releasing this year. That is a FACT. Most likely in late winter/early spring. That is a PROBABILITY.
DarkFall: Unholy Wars was never, ever close to release... despite what Tasos told us in the video interview posted here on MMORPG.COM at the end of November, 2012. (And was predicted by some).
Over a month and half since DarkFall was supposed to release. We have Tasos' own words telling us it is release ready months before... and now silence. I guess now we know what it sounds like.
Still nothing from Tasos for the general public on their official web-site and the NDA is firmly in place. Nothing inspires confidence in a MMO like an NDA!
I played Darkfall on and off for 4 years, and was, at best, cannon fodder. But I loved it.
I played Unholy Wars from the beginning of beta til about 4 days ago, and have no plans on playing again. I know a lot of folks who feel this way, and it makes me sad.
Originally posted by xzyax Still nothing from Tasos for the general public on their official web-site and the NDA is firmly in place. Nothing inspires confidence in a MMO like an NDA!
The NDA is what is saving this game atm, silence is the best thing for UW atm.
Of course, that could be cool for me since I live in Asia with the ping and all, but at the same time, f2p pvp is kind of sketchy. Also, who knows when and if that will ever happen considering what's going on with DFUW. The only way I see it done is if the Korean partner already has the game (DF1) as part of the deal for the financial backing of DFUW, and they are refitting it for f2p. I just hope it's not p2w...
They won't launch old (DF 1) as F2P - it will be the new one (DF:UW).
No matter how old players praise DF 1 - it wouldn't have any appeal to F2P audience - it doesn't look great and is needlessly complicated.
nope. it will be the old DF1. PWN_FACE heard right.
Originally posted by JeremyBowyerYou have to give credit where credit is due. They're the only ones creating a full loot, massive pvp conquest, fps game.
Well you almost had a good point.
Sadly though, this is just not true.
There is another full loot massive pvp conquest with FIrst Person view, among a massive amount of far more innovative and impressive features, MMORPG being created.
There are other, better, options coming. There's no real need to get suckered and support incompetent devs
Look through the features in the link, and you'll see a staggering difference in what is being attempted by both companies.
Aventurine had their chance to do it right, and had to shut down Darkfall. Why give them another chance on a worse version, when other devs are creating better games?
Because like I said.... they're the only game in town. when does Embers come out......? Like 2015 or something?
There seems to be a big influx of sandbox hardcore mmo's coming out and that's GREAT. But they're not out yet and they can't be judged. You can't say that better options are coming until they're here because a big part of the darkfall hate is the hype/promises that they didn't live up to. I'm not sure why you think embers is immune to this.
Remind me again when Darkfall 2010 was released?
Or is there even a release date for it at all at this point?
What? You know the beta is out? And I've played it? Not to mention darkfall 1... You're not making any sense. We're talking about AV and the games they make.
How exactly can you say Embers if better if it's not even CLOSE to being out? There's like what 1 dungeon test concept video?
I'm going off the proposed features - since neither game is released, or has an exact release date.
You know the beta came after two seperate months of AV saying the game was release ready and a blatant lie about Steam?
I'm simply noting that it is possible for Embers to come out before Darkfall UW sees a release. Even if UW comes out first, the chances of it having anywhere close to the features of Embers, or even having a positive, fun, bug free experience is extremely slim - and I'm basing that simply on Aventurines past games
lol
i thought you had a small shred of intelligence until i saw you're last few posts on this thread. rofl
Although I agree with most of you and while Tasos should be receiving flak due to a buggy unfinished game the fact still remains that it is the only FPS full loot sandbox available to play by pre-ordering. Games such as The Repopulation and Archeage have barely been announced and will probably release around q3 q4 2012, which still gives people a huge downtime in between while craving a sandbox.
If you drop the "pre" from pre ordering, Mortal Online makes Darkfall no longer the "only" one.
A FPS doesn't have over the shoulder POV.
The funny part to me, is how DarkfallFanatic doesn't even know what year it is. Might be a side effect of waiting for Darkfall 2010 so long
Picking on a guy for a typo? I really wouldn't expect anything else from you at this point. You're nothing more than a typical, angry, snide, entitled forum dweller. How sad it must be to spend so much of your time talking about a game/company you hate.
I'm sorry you feel so strongly about this video game that you had to attack me personally.
I'd prefer to just discuss gaming though in the future.
lol how deliciously and absurdly ironic! on several levels.
here you are devoting a large amount of time to saying shit about Darkfall, as if it was a PERSON that you hold a great grudge against.
perhaps a PERSON that touched you in a bad place.
and your faith in Embers of Caerus while talking about what a deep wound Darkfall left in your psyche, is astonishing, hilarious and semi-disturbing.
the game isn't out and could end up being even more of a disappointment than darkfall.
I read that bit, and thought "the same could apply to Darkfall Unholy Wars"
But yes, because you said there was nothing being created with those features, followed by me showing an example of an mmorpg being created wtih those features, I feel that showed your statement was incorrect.
I mean if you want to write a new statement and focus it more so it eliminates any possibility for any other game to be included, I'll let ya go ahead and do that. But with what you said earlier, it was a perfect counter example. Just how it works. Feel free to say a different version that specifies an exact phase of the development cycle that darkfall just happens to meet, that should make it seem like there are no alternatives a bit more hehe
No there's no weaseling around here, it's obvious what I've been saying from the beginning. I look at games practically. All things considered, would you rather play a hardcore full loot large scale conquest pvp game with problems or none at all? It's downright silly to think I would be talking about any game being created because the point is that darkfall had high expectations and ended up being disappointing. Why would I compare a game that's mostly out (we at least have a good idea of how it works) to a game that is purely conceptual? It's apples and oranges. I'm dumbfounded that I even have to explain this to you, it's very obvious you're just trying to save some dignity after all of the dumb stuff you've said.
Go back and reread this conversation. The fact is you tried to argue the point for a while until it was clear you had no leg to stand on, so you start arguing semantics.
yep. altho anybody with half a brain who reads what he/she has to say in this thread will be ignoring his/her posts in the future.
so maybe it all turned out for the best. 8)
its hilarious how he/she argued with me about the danger of introducing bugs, as being something to be afraid of when considering whether or not to add a bubble chat feature to Darkfall.
and here he/she is going on about Embers Of Caerus, like its a sure thing.
and EoC is one of the most ridiculously overambitious MMOs ever. lol
i didn't spend much time reading about all the supposed promises that Darkfall made, but from everything that i recall, EoC is FAR more unrealistic in their publicly stated goals.
and yet Darkfall is vapourware, while EoC is on lockdown. hahahahhahaha
Comments
FPS ---First person shooter usually means the POV is restricted to first person. If the definition is shifted to the ability to play in first person POV then EQ, EQ2 and several others are FPS, but I have never heard them called that. Perhaps you're thinking of manual aiming as opposed to point and click or tab-targetting.
Only-- Despite any faults it may have MO is a full loot sandbox game. For that matter, so is Xsyon. Aventurine may deserve some credit for going against the trend towards "theme park" games but they don't get a pass for being the ONLY full loot sandbox.
Back to the original topic, almost 3 1/2 years passed between the first beta sign up and the release of Darkfall 1.0. In light of that and the fact that the release of 2.0 has already been pushed back fromby 2-3 months, it's natural for people to want a little more concrete info on the state of the game and when it will be released.
Thought I would high-light and make it a bit bigger.
How does that have any relevance to DFUW? Are you holding grudges?
Darkfall also had roughly 10 employees working during 1.0, you cannot come to the conclusion that DFUW will go through the same process. Yes the company is the same but that's the only thing.
That's like me stating that Germany is likely to invade Europe again. Stop living in the past.
Use common sense - the game is releasing this year. That is a FACT. Most likely in late winter/early spring. That is a PROBABILITY.
I got a fact for you.. The combat in DF is boring as hell. Theres lots of great aspects in the game but for me a good smooth fun combat system is num 1 factor for longivity in a game and Darkfall falls way way short in combat it is incredible boring and dumbed down for carebears to frollock and play.
They already got my 30 bones, and if they rework combat I will give the beta more of my time but at the moment I am very much over darkfall.
The combat in every oPvP released or in beta currently also sucks.
I mean you would think that maybe after playing Age of Wushu, or Path of Exile, hell even Rift you would find more decent combat than in DFUW beta. But nope, it pretty much all sucks dude. Name me a full loot sandbox MMORPG with good combat that was released in the past year and I will happily go play that.
AV doesn't even have to try because the niche they are going for currently has no competition.
Now someone will probably mention MO. While that game does have decent combat I guess again there are way too many downfalls to participate in combat. So even when a sandbox game has good combat that doesn't mean shit if the game is unplayable.
From this link: http://www.aventurine.gr/games/credits.html
(I could be wrong... but seems a couple more than 10).
DARKFALL DEVELOPER CREDITS
Executive Producer:
Zad MehdawiAssociate Producers:
Tasos FlambourasSpiros Iordanis
Lead Developer:
Kjetil HellandLead Design/Producer:
Claus GrovdalArt Director:
Henning LudvigsenExecutive Team:
Zad MehdawiTasos Flambouras
Claus Grovdal
Kjetil Helland
Spiros Iordanis
Erik Sperling Johansen
Henning Ludvigsen
Ricki Sickenger
Lead Programmer:
Kjetil HellandLead Server/Network Programmer:
Erik Sperling JohansenLead Tools Programmer:
Ricki SickengerSenior Engine Programmer:
Rasmus BordingSenior Gamelogic Programmers:
Lars Erik LiljebackErik Sperling Johansen
Senior AI Programmers:
Mirco SanguinetiGeorge Passalis
Senior GUI Programmer:
Michael G. BelivanakisSenior Tools Programmers:
Thanos NikolopoulosErik Sperling Johansen
Senior Programmer:
Chris MamounisSenior Web Programmer:
Manolis BenetosAdditional Web Programming:
Alexander MegalokonomosLead World/Lore Design:
Bjorn Tore OrenSenior Game Designer:
Trond EvangerGame Designer:
Adam OikonomopoulosKjetil Helland
Lead Artist:
Henning LudvigsenSenior Animators:
George DionysopoulosRoman T. Tassios
Constantine Krystallis
Additional Animation:
David SaberSenior Artists:
Jon HughesGeorge Dionysopoulos
Roman T. Tassios
Constantine Krystallis
Artists:
Fotis TsantilasAdditional Art:
Nick DeligarisKostas Diamantis
Costas Pateras
Jonny Ree
Natascha Roosli
Lead World Builders:
Vagelis VelegrakisWorldbuilding;
George BallasNick Kasolos
Sotiris Michas
Kosmas Papadopoulos
Natascha Roosli
Bjorn Tore Oren
Additional Worldbuilding:
Panagiotis GrigoropoulosGiorgos Gyftopoulos
Quality Assurance Manager:
George BallasQuality Assurance:
Paraskevas GrigoriouTassos Vourexakis
Audio Engineer/Sound Designer:
Panagiotis KouvelisAssistant Audio Engineer:
Mary SitaraMusic Composers:
Vanias ApergisVoice Actors:
Duncan SkinnerPanagiotis Kouvelis
Margarita Kouveli
Faye Rigopoulou
Lida Psihaki
Jo Lightance
Minas Ganotidis
Periklis Fotiadis
Panagiotis Papageorgiou
Mary Sitara
System Administration:
Alexandros C. CouloumbisErik Sperling Johansen
I think this clip from Fargo is more appropriate: http://www.youtube.com/watch?v=E5gwc4UizUc
Yeah I agree, I just dont like UW.
The NDA is what is saving this game atm, silence is the best thing for UW atm.
nope. it will be the old DF1. PWN_FACE heard right.
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lol
i thought you had a small shred of intelligence until i saw you're last few posts on this thread. rofl
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lol how deliciously and absurdly ironic! on several levels.
here you are devoting a large amount of time to saying shit about Darkfall, as if it was a PERSON that you hold a great grudge against.
perhaps a PERSON that touched you in a bad place.
and your faith in Embers of Caerus while talking about what a deep wound Darkfall left in your psyche, is astonishing, hilarious and semi-disturbing.
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yep. altho anybody with half a brain who reads what he/she has to say in this thread will be ignoring his/her posts in the future.
so maybe it all turned out for the best. 8)
its hilarious how he/she argued with me about the danger of introducing bugs, as being something to be afraid of when considering whether or not to add a bubble chat feature to Darkfall.
and here he/she is going on about Embers Of Caerus, like its a sure thing.
and EoC is one of the most ridiculously overambitious MMOs ever. lol
i didn't spend much time reading about all the supposed promises that Darkfall made, but from everything that i recall, EoC is FAR more unrealistic in their publicly stated goals.
and yet Darkfall is vapourware, while EoC is on lockdown. hahahahhahaha
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