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Originally posted by SaintWalker44 Originally posted by Vannor This could be where Trion eventually end up making that mistake which will take them off the much loved list of MMO devs... I feel Archeage will disappoint because of unrealistic expectations. I hope it doesn't though.
There COULD BE a crap load of things that happen. There COULD BE a nuclear holocaust 2morrow. There COULD BE a giant meteor that hurls into the earth next week.
What kind negative thinking is that? Try being positive for once, so tired of the negativity on these boards........
Yes, yes.. I said somehting you don't like. I obviously mean that I think there's a high chance it could happen and obviously you don't. Let's get over it shall we?
Originally posted by vtravi Hmm 30 levels of tutorial. How many players are gonna quite before they get through the tutorial. I only need about an hour to figure out how a game works. This seems excessive
ITs not really a tutorial.. just think about those first 30 lvls being like your standard themepark MMO before it opens up into the sandbox game..
Anyway this is great news, im not a huge fan of trions games but they have always been solid developers and worked with their community. This is an awesome choice and a suprise..
Originally posted by winter A players can only have 3 abilities that seems pretty limited by todays standards. is crafting one or more of the abilities?
" In ArcheAge, even if you are in the same class, players can choose the skills they want to learn, and I think this would give originality to each character."
Sound to me like an ability is simply a skill-set.
Seems more like a system in rift. See the abilities as souls.
Originally posted by Olgos I only played Rift during beta, and about a week after release, wasn't too impressed with the game. However, I was impressed by the execution, polish, and stability of the product during stress tests and upon release.
Same here, RIFT is not my cup of tea, but TRION did a very good job during beta and launch.
I hope, they don't overdo with westernization!
played: Everquest I (6 years), EVE (3 years)months: EQII, Vanguard, Siedler Online, SWTOR, Guild Wars 2 weeks: WoW, Shaiya, Darkfall, Florensia, Entropia, Aion, Lotro, Fallen Earth, Uncharted Waters days: DDO, RoM, FFXIV, STO, Atlantica, PotBS, Maestia, WAR, AoC, Gods&Heroes, Cultures, RIFT, Forsaken World, Allodds
Need to bookmark this thread next time someone says mmorpg communities are "always negative".
Good decisions+good games=positive vibe.
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Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret Worldhttp://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s.
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Originally posted by Myrdynn I think this marks the first time in MMORPG.com history that the entire site agrees on something
Sorry to burst your bubble but it makes little sense to me.
Trion has just fired a load of long term devs for Rift and now there going to publish this limited appeal niche game?, (Whether I may like it or not is irrelevent, it's a game with limited appeal to most people because of it's mechanics). Were those people fired for this?!
Rift must be doing worse then I thought because if they seriously cut people to fund publishing this then they are clueless
This looks like a job for....The Riviera Kid!
Originally posted by Omnifish Originally posted by Myrdynn I think this marks the first time in MMORPG.com history that the entire site agrees on something
Dont you think they're prepared for the task at hand? They have more experience than you as they have to take such decisions daily, so your speculations makes absolutely no sense at all. Just because some get fired doesnt mean they have less chance of success, in some cases a company realizes they just have to many uneeded people
Originally posted by Sukiyaki Well better than gpotatoe, funcom or PWE. XLGames had not much choice in first place. Now lets hope its not going to crash and burn like Rift because of Trions poor perfomance and clueless handling. And hope they wont dare to touch this game and try to dumb it down into their next WoW clone, as in their "visions".
Yeah Rift crashed and burned so hard that Trion just released a huge expansion and continues to release content patches on regular basis.
I think you need to revise what crash and burn means but then again what will be mmorpg.com without exaggeration and hyperbole? and since you are huge Aion fan you should know that those who live in glass houses shouldn't throw stones at others.
"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'-Jesse Schell
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dont worry dude, MoP wont be affected by the AA release, the audience are not the same...
Just reading this today and my morning coffee just got even better tasting!
Woo Hoo! News for the inquiring minds!
Originally posted by Ghostsan This is excelent news! Trion has what it takes to do it. AA will exist in Europe.
I didn't catch that part. The Trion publishing includes Europe also?
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Originally posted by XAPGames Originally posted by Ghostsan This is excelent news! Trion has what it takes to do it. AA will exist in Europe.
Yes it does.
Originally posted by BadSpock Originally posted by vtravi Hmm 30 levels of tutorial. How many players are gonna quite before they get through the tutorial. I only need about an hour to figure out how a game works. This seems excessive
I agree 100% and this is the one thing that really, and I mean REALLY turns me off about AA - at least based on hands on from others.
Hopefully we can skip it all starting at level 2 and not be ridiculously gimped.
Seriously? I dont get it. Everyone and his cat has enjoyed and applauded WoW and/or GW2. Guided Experience.
And, it is all good and nice.. it is just nothing to hold you very long. But for a introduction into a sandbox game it is a very wise move. I may even enjoyed GW2 or WoW if the got their game only up to level 30 and delivered from there a good sandbox experience.
In other words. ArcheAge Level 1 - 30 is like WoW or GW2. You will get your Quests, your story tidbits, your dungeons, well all the GW2 and WoW package. And some basic introduction into how some Sandbox Tools work. As much as i know you will be even pvp protected up to there.
Then the sandbox game starts slowly. The open pvp, the expansion force pvp, territory controll, farm building and so on.
And yes.. GW2 and WoW is just a tutorial.. and never was a lot more. They left out the game.
Edit: And yeap. Trion is most probably the best choice.. especially for europe. EU only publisher suck altogether.
Sandbox games can be very confusing to a new player. Dropping them into the deep end and telling them to learn to swim might work, but it's more effective to tutor them so they at least get a taste of the different activities before having to decide what they want to do.
Perfect solution, IMO.
Originally posted by salsa41 are you have problem ?
Originally posted by sumfool hopefully they wont be charging full price again everytime an expansion is released ,like they do with rift , that would be so uncool .
I don't understand the attitude of "X-pac should be cheap". Maybe after some months, but at launch date full price is acceptable. Esspecially when you look at the console market, that regularly charges $60 for 30-50 hours of game play.
For AA: I totaly think Trion is a great choice, should do well.
Originally posted by Slappy1 Originally posted by Torvaldr Originally posted by ezpz77 Originally posted by troublmaker Not to rain in on people's parade but what makes Trion such an outstanding publisher? They've published one game so far and it's had less than average success. The other game they were publishing, End of Nations is no longer being developed... or has had severely delayed development. That other game they're working on Defiance isn't out yet. Crytek's Warface (which they're publishing) isn't out yet. They don't really have an outstanding record as a publisher.
They really support their game and the community. From a gamer's perspective, what more could you ask for?
How have they really supported their game and community? They pumped out content at a good pace for the first 18 months, then xpac, and now few months later? Unless they can match their first 18 month pace then they were full of a lot of hot air and marketing bull. So far they're not on pace.
The fact is they don't have an outsanding record as a publisher. I can see being excited that EA isn't the publisher, but that's different than throwing accolades at Trion where they haven't earned them yet.
From what I just looked at SL release was 11/13/2012 they had 6 hotfixes and then 2.1 patch on 12/12/2012 and have had 5 hotfixes since that.I fail to see that they're anywhere near being full of hot air.In 2 month's and 11 day's to have 11 hotfixes and a 2.1 patch.
Patches and hotfixes aren't content updates. Anet patches every week. BIg deal. They released 2.1 which was content previously developed and locked for SL to keep power guilds from burning through it. They haven't actually done anything content wise for several months.
Looking back through their frenzied patch history they didn't really add a lot of content for the first 18 months compared to any other game's first 18 months of pre-generated content. It's entirely possible a huge portion of what they delivered then was mostly complete by launch. So what they do over the next 6 to 12 months will be indicative of what they can really do.
So far they aren't actually a proven success at all. They just don't have the dings and marks against them for mistakes that older companies have made. The cheering here is premature adjulation.