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Even though you start Artix Entertainment's OverSoul as a smelly dead thing, your soul escapes oblivion allowing you to occupy a living being to seek revenge. OverSoul is a PvP-centric new game that piqued our interest so we cornered OverSoul Lead Game Designer & Artist Milton Pool to find out more. Read on and then join the discussion in the comments.
MMORPG: How are you combining elements from Collectible Card Games with MMORPGs in OverSoul?
Milton Pool: You find and collect your characters in PvE. You explore a world map to find new characters. The characters you encounter can be really random. Once you defeat a character, you have the option to possess them. Possession also has a chance to fail. Rare characters are harder to find and to possess. Many players become hunters in that they want to collect all the difficult to find characters, which can be quite difficult.
Read more of Garrett Fuller's OverSoul: Nothing Like Starting the Game Dead.
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